So, it has been revealed in the 3rd day Gamescom morning stream that we will be able to transfer ships and stored modules between stations (HURRAY!) -- and that it will happen instantaneously (hmmm...).
While I am super-glad we're getting those features, I sort of feel bummed out that they are tossing aside the "believeability" part of it and, thus, taking away a bit of (as much as I hate using that word) immersion, by doing so. Elite prides itself as game that's plausible and rooted in science (even if, for the most part, it still remembers it's very much a game) and this instant zapping of hundreds of tons of stuff, across many many light-years... well, it just doesn't fit.
Personally I would prefer some waiting time added, based on distance (and perhaps other factors, such as size, etc.); could also possibly be argued that it's healthy to do so for balancing reasons (the mail delay in MMOs comes to mind).
Plus, I would love to see this as a player activity -- missions generated to transport (anonymous) ships and modules, as cargo... even perhaps a dedicated "tug"; looking at you Hauler...
In closing -- please, don't take me wrong, I am quite excited this is coming, I'm just somewhat bummed out by how it's handled...
What do you think, forumites?
While I am super-glad we're getting those features, I sort of feel bummed out that they are tossing aside the "believeability" part of it and, thus, taking away a bit of (as much as I hate using that word) immersion, by doing so. Elite prides itself as game that's plausible and rooted in science (even if, for the most part, it still remembers it's very much a game) and this instant zapping of hundreds of tons of stuff, across many many light-years... well, it just doesn't fit.
Personally I would prefer some waiting time added, based on distance (and perhaps other factors, such as size, etc.); could also possibly be argued that it's healthy to do so for balancing reasons (the mail delay in MMOs comes to mind).
Plus, I would love to see this as a player activity -- missions generated to transport (anonymous) ships and modules, as cargo... even perhaps a dedicated "tug"; looking at you Hauler...
In closing -- please, don't take me wrong, I am quite excited this is coming, I'm just somewhat bummed out by how it's handled...
What do you think, forumites?
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