Oh dear welcome to ignore
You see a flaw in my logic? People arguing for "instant" are saying exactly this: They don't want to sit around wait, as if that were their only option. It's sad, but that is how they apparently see the world.
I am not saying that I think think it should be instant. There should be a timer, and it should LONGER than it would take to do it manually, so that no is fooled into thinking they should sit around and wait. Or that they can short cut the current system by cheating in their fastest ship. Or suiciding in their cheapest ship.
I am postulating why Frontier chose not to add a timer. They are not stupid. Sandro is a actually a very clever guy who thinks very deeply on every aspect of the game. They must have a good reason for sacrificing immersion and game balance for expediency. Because they value the opinion of casual players more. Which means that their internal numbers must show that they need the casuals more than the they need Us. Or maybe they're banking on this not being a deal breaker for immersion and simulation fans? Idk, but with the direction they are taking, they are making even me (a long time critic of Star Citizen) take a second look at Star Citizen. And yes I know David Braben says there is enough economic activity to support all the games, but games today usually require a significant time investment too, and there isn't enough time to play them all.
Last edited: