My god I hate that statement. This shouldn't be this way it should be that way because it kills immersion. "Immersion heads" if you will, and I'm not talking about folks who use HOTAS, TrackIR/VR, Voice Attack, and such to enhance gameplay experience. Hell I love that stuff and have seen some really wicked "Sim Pits" that are pretty awesome. But as far as game dynamics go, If you want realism go play Xplane, FSX, DCS, Dangerous Waters, Jane's 688i, ect, ect. Now I do enjoy those games, but other than hard core Sim folks those don't appeal to most gamers. Hell I can't even get Dangerous Waters to work on windows 10. Why? Due to the lack of dev support and a small community of players.
Some space magic is ABSOLUTELY NECESSARY for gameplay. I mean look at the mixed game reception. Here the dev goes and make some quality of life gameplay improvements and met with the immersion heads claiming how damaging this is to their pretend and make believe time. Rather than being melodramatic over it, just don't use those features. If you think you should not have insurance, and re-buy your ship, then don't and clear your save. I know some of you do and that's great! If the idea of instant ship transport bothers you, then dont! Use some sort of self imposed time limit, and pretend that it's being transported by some.....whatever ....that helps your pretend land make sense to you.
The Dev team seems to do a good job at making sure most things make sense, or at least, to our current understanding, are rooted in science. If the use of some space magic for the sake of gameplay bothers you that much, I guess I feel sorry for you. Perfect example of first world problems combined much time on one's hands I reckon. So why bother with this post? Well, I would like to point out something. That is, if this fantastic pass time we all enjoy, was made into some "super realistic" space sim that some would like it to become, I think the player count would drop drastically. That would be a bad thing for all of us. Sorry for the grammatical errors, I'm sure thereare many!
Some space magic is ABSOLUTELY NECESSARY for gameplay. I mean look at the mixed game reception. Here the dev goes and make some quality of life gameplay improvements and met with the immersion heads claiming how damaging this is to their pretend and make believe time. Rather than being melodramatic over it, just don't use those features. If you think you should not have insurance, and re-buy your ship, then don't and clear your save. I know some of you do and that's great! If the idea of instant ship transport bothers you, then dont! Use some sort of self imposed time limit, and pretend that it's being transported by some.....whatever ....that helps your pretend land make sense to you.
The Dev team seems to do a good job at making sure most things make sense, or at least, to our current understanding, are rooted in science. If the use of some space magic for the sake of gameplay bothers you that much, I guess I feel sorry for you. Perfect example of first world problems combined much time on one's hands I reckon. So why bother with this post? Well, I would like to point out something. That is, if this fantastic pass time we all enjoy, was made into some "super realistic" space sim that some would like it to become, I think the player count would drop drastically. That would be a bad thing for all of us. Sorry for the grammatical errors, I'm sure thereare many!