News GalNet Submissions

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Goose4291

Banned
Title: Candlelight Vigil for the Hero who Burned to Bright
Location: GALNET and the Tiliala system
Date: ASAP
Description: The yearly candlelit vigil in memory of Dentara Rast, former leader and iconic hero of the Valhallan Liberation Army went ahead as normal on Democracy in the Tiliala system yesterday.
Rast, a firebrand human rights activist assumed the role following the murder of his wife Katia, in captivity at the hands of the dictator at the time, Augustus Checkin in 3250.
Unfortunately, after successfully wresting control of the system from the dictatorship, Dentara perished to a cowardly assassination attempt, reputedly paid for by ‘friends’ of Checkin.
An at the time unprecedented 50,000 credit bounty was placed on the assassin, with members of the major security services claiming credit for their demise.
During the ensuing negotiations Checkin himself fell victim to an assassin’s blade before finally Dentara’s dream was realised, and both sides unified into a benign dictatorship that partitioned the planet Valhalla into a number of secure zones in which the various cultural minorities co-exist peacefully

- Commander Goose4291
- The Tiliala Observer

Notes: Based on the Rast/Tiliala storyline from Frontier First Encounters (see: http://www.jades.org/missions.htm, Assassinate Dentara Rast).
 
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Reworked.

DATE: ASAP

LOCATION: GalNet or Cubeo, Uibuth, Achenar

TITLE: Task Force Closes Slave Markets in Uibuth

DESCRIPTION:

UIBUTH, d'Arrest Station has fallen to the Adamantine Union as the Uibuth System falls from control of the Uibuth Empire Party.

Lord Corwin Ryan, leader of the Prismatic Imperium commended all those involved in the takeover of the system and shutting down the re-opened slave markets, 'In particular the Prismatic Imperium and the Adamantine Union thanks Lord Warden Untamed Zer0 who led our task force to aid the Union and Etiene Denain of the Twin Candles Initiative who fought in the final battles to free d'Arrest Station. The Adamantine Union has applied for and been granted protectorate status by the Prismatic Imperium'.

The overthrow of the Uibuth Empire Group brings to an end five months of uncertainty about the future of the Uibuth System after it reneged on deals with the Prismatic Imperium and Princess Aisling Duval on freeing millions of slaves and Imperial Slaves in the system.


CMDR Dara Corey
 
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We don’t usually publish submissions that seek to provide a blow-by-blow account of a single story. On this occasion, it was felt that your submission ‘Thousands of Slaves Freed after Twin Candles Initiative’ covered the main points.

Ok, understood. Thanks for letting me know.
 
We don’t usually publish submissions that seek to provide a blow-by-blow account of a single story. On this occasion, it was felt that your submission ‘Thousands of Slaves Freed after Twin Candles Initiative’ covered the main points.

Thanks for this clarification Ian. But should we also infer from this that GalNet is not interested in player-submitted story lines, but only in stand-alone story submissions? I ask because both Souvarine and I have been working on how to integrate player actions in longer narratives involving several events and GalNet articles. In Souvarine´s case it is the story of the Twin Candles and possible political fallout of having a lot of freed slaves forming the core of the new colony. In my case it is the storyline of the damaged astrogation computer at Jaques that has so far interacted with the Jaunt to Jaques expedition but could generate further events in the near future.

A great deal of care is going into how player events can feel like they belong in the same universe as the main official story lines without trying to establish new canon or step outside the boundaries made by these. You could see it as an attempt to flesh out the universe and provide another layer of interaction between players and the big picture. But if as an organizer of player events and writer of GalNet articles you want to flesh out ideas and raise the bar for the story lines you can work with, a single GalNet story might not be enough. I wish we had some sort of forum where we could throw our ideas for longer narratives at FD and get some sort of feedback on wether we are ok to pursue those ideas. It can be somewhat frustrating when you try to plan several events ahead, and your storyline is very much dependent on wether an individual GalNet article gets accepted or not.

It would be awesome to have some sort of feedback mechanism - especially when you devote most of your game time in setting up stuff for other players. (EDIT: by feedback mechanism I simply mean feedback on wether your idea was accepted or not. Perhabs with the option to add a few simple explaining tags in case of rejectal. I know from experience that in-depth and personalized feedback is VERY time consuming, so that was not what I hinted at here.)

EDIT: Let me try to clarify what Im getting at… A lot of what brings this game to life is what our imagination adds on top of the actual audio-visual feedback we get from the game itself. It is the knowledge that those colored blips on your radar are other adventures venturing with you to the end of the galaxy. Or the fact that those two tones of computer components you just scooped up and later delivered are pieces of an advanced astrogation computer system that you have offered to help repair. And while the community has a host of organizers of player events, and we combined have the power of our imagination to dream up all kinds of stuff, the power of GalNet is to large extent to sanction these things - to make them "real" in a wider sense of the in-game universe.

Sometimes you get an idea that cannot be tied to a single stand-alone event or story, but could grow into much more if given the room of a longer narrative. The current procedure of GalNet submissions are not really well suited to accommodate such ideas.
 
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Thanks for this clarification Ian. But should we also infer from this that GalNet is not interested in player-submitted story lines, but only in stand-alone story submissions? I ask because both Souvarine and I have been working on how to integrate player actions in longer narratives involving several events and GalNet articles. In Souvarine´s case it is the story of the Twin Candles and possible political fallout of having a lot of freed slaves forming the core of the new colony. In my case it is the storyline of the damaged astrogation computer at Jaques that has so far interacted with the Jaunt to Jaques expedition but could generate further events in the near future.

A great deal of care is going into how player events can feel like they belong in the same universe as the main official story lines without trying to establish new canon or step outside the boundaries made by these. You could see it as an attempt to flesh out the universe and provide another layer of interaction between players and the big picture. But if as an organizer of player events and writer of GalNet articles you want to flesh out ideas and raise the bar for the story lines you can work with, a single GalNet story might not be enough. I wish we had some sort of forum where we could throw our ideas for longer narratives at FD and get some sort of feedback on wether we are ok to pursue those ideas. It can be somewhat frustrating when you try to plan several events ahead, and your storyline is very much dependent on wether an individual GalNet article gets accepted or not.

It would be awesome to have some sort of feedback mechanism - especially when you devote most of your game time in setting up stuff for other players.

Likewise, in the past it's been frustrating trying to do long form storytelling via Galnet. We had a whole storyline collapse last year which involved numerous articles and people and two power play groups collapse because Galnet only published the first article and none of the follow-up articles.
 
Sometimes you get an idea that cannot be tied to a single stand-alone event or story, but could grow into much more if given the room of a longer narrative. The current procedure of GalNet submissions are not really well suited to accommodate such ideas.

Just a thought, but maybe we players should actually set up out own GalNet version then. I already do so for my RP faction in their Dangerous Thread. I wouldn't mind if the Twin Candles etc. use it for the same.
 
Given the amount of time it takes to provide quality feedback (I know some here are on the Writers Discord / Elite Press and understand this), it sounds like you're asking Frontier to dedicate a couple full-time employees for the exclusive purpose of giving feedback on every player story submission. If that's what you want, you might consider submitting a business proposal with tangible and justifiable ROI, demonstrating how dedicating/hiring employees for this role would pay off for Frontier. They are a business, and an investment needs to make sense.

As someone who has had over 40 submissions declined, taking various storylines I was weaving along with them, I understand the frustration. But please don't fall into the trap of believing we are entitled to these articles, expecting Frontier to publish everything we shove at them. If one of your submissions doesn't get picked, just carry on. It doesn't invalidate anything you do. Plenty of amazing in-game stuff never makes GalNet or local news.

What I'm trying to say is, don't let an unpublished article dampen the fun you would be having even if this means to publish player content didn't exist.
 
Given the amount of time it takes to provide quality feedback (I know some here are on the Writers Discord / Elite Press and understand this), it sounds like you're asking Frontier to dedicate a couple full-time employees for the exclusive purpose of giving feedback on every player story submission. If that's what you want, you might consider submitting a business proposal with tangible and justifiable ROI, demonstrating how dedicating/hiring employees for this role would pay off for Frontier. They are a business, and an investment needs to make sense.

As someone who has had over 40 submissions declined, taking various storylines I was weaving along with them, I understand the frustration. But please don't fall into the trap of believing we are entitled to these articles, expecting Frontier to publish everything we shove at them. If one of your submissions doesn't get picked, just carry on. It doesn't invalidate anything you do. Plenty of amazing in-game stuff never makes GalNet or local news.

What I'm trying to say is, don't let an unpublished article dampen the fun you would be having even if this means to publish player content didn't exist.

I hear what you are saying, and I hope my entry above doesn´t read like it is demanding every submission to be published. Or that FD should give every submission detailed or individual feedback (I know from personal experience how time-consuming it can be to give in-depth feedback).

My intention here is simply to highlight the fact, that GalNet is currently not very well suited to setting up and getting longer player driven narratives across to a wider audience. And perhabs the time/money that FD can spend on community involvement doesn´t allow it to be more than it currently is. But I can´t help but feel a wasted opportunity here. The game is sometimes critizied for lacking depth, so yes, I think it is a valid part of a buissenes model to consider if a larger investment in player-driven narrative could be a valid trade-off compared to other uses of those ressources.

What I tried to hint at above, is that a larger engagement with the player community might help flesh out the game and bring context to in-game actions. Currently this is allready happening on a case-by-case basis - one event and one submission at a time. The trick is that longer narratives risk falling to pieces.

I guess all I was suggesting, was the possibility to submit entire storylines rather than single stories. Such a storyline could then be accepted or rejected (as is currently happening with individual stories). But submission would have to be in a closed forum (to avoid giving avay surprises) and would in some cases require some adjustment if in-game events forced some modifications to be made after submission.

Would it require more ressources? Perhabs some, but you could also see it as the difference between submitting a handful of stories individually here in the open forum or submitting them as a package in a closed forum. A simple feedback mechanism based on a multiple-choice mechanic shouldn´t be to hard to implement or time-consuming to use. Not necessarily much more expensive in manpower on FD side - but would allow for longer player driven narratives in GalNet and thus to tap into a much wider pool of creative minds to help populate this great galaxy :)

A simple multiple-choice based feedback mechanism could also be valuable with regard to the current stand-alone GalNet submissions. I have noticed how Ian takes his time to write here in the thread when and where things has been posted on GalNet. I am sure it is a worthy investment from the code-wizards at FD to put together a simple website for GalNet submission that could to some extent automate this feedback process as well as provide just one or two key-words to explain why a given submission was rejected.


- and with this suggestion Ill stop derailing this thread that is properly for GalNet submissions, and not the discussion of procedures. Sorry about that.
 
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Corrigendum is right, getting on Galnet or local news is tough and don't get down if its not chosen.

Story arcs are possible, I wrote a loose, five / six part Utopian lore based chain of stories expanding Utopias background. I did them primarily as a test (of myself mainly!), each self contained but linking together. Right now I have a second going (I'm two stories in) but at the same time I realise that if it does not make the grade, I have to move on and adapt.
 
Given the amount of time it takes to provide quality feedback (I know some here are on the Writers Discord / Elite Press and understand this), it sounds like you're asking Frontier to dedicate a couple full-time employees for the exclusive purpose of giving feedback on every player story submission. If that's what you want, you might consider submitting a business proposal with tangible and justifiable ROI, demonstrating how dedicating/hiring employees for this role would pay off for Frontier. They are a business, and an investment needs to make sense.

As someone who has had over 40 submissions declined, taking various storylines I was weaving along with them, I understand the frustration. But please don't fall into the trap of believing we are entitled to these articles, expecting Frontier to publish everything we shove at them. If one of your submissions doesn't get picked, just carry on. It doesn't invalidate anything you do. Plenty of amazing in-game stuff never makes GalNet or local news.

What I'm trying to say is, don't let an unpublished article dampen the fun you would be having even if this means to publish player content didn't exist.

This is part of why we have The People's Media
 
Just a thought, but maybe we players should actually set up out own GalNet version then. I already do so for my RP faction in their Dangerous Thread. I wouldn't mind if the Twin Candles etc. use it for the same.

We actually have our own player-written Galnet right now. You're reading it right now :)

I don't just visit this forum to submit articles. I read what everyone else has submitted so that I have a better idea of what other players are doing across the galaxy. Don't think that just because it doesn't get published in-game people aren't reading it. Yes, it isn't as gratifying as seeing it published in-game but as far as local news goes more people are likely to read those articles HERE on the forum then will ever see it in game.
 
Yes, it isn't as gratifying as seeing it published in-game but as far as local news goes more people are likely to read those articles HERE on the forum then will ever see it in game.

I know. Main reason I post the major ones here.
 
DATE: When you see fit. :)

LOCATION: Eravate/Galnet

TITLE: High times for business, not so much for crime.

DESCRIPTION:

With the recent upswing in Adle's Armada corporate stock due to a surprising surge of new commanders to the area of the last month, Armada officials are putting their newfound influence back into the community. Several new pilots are being trained to protect the shipping lanes to and from Cleve Hub, the busiest port in the human bubble. New security pilots will be trained and paid well, but are expected to commit their lives to preserving the law and safety for all Commanders in the famed system. Along with new recruits, the Armada has put four "Armada Class Federal Corvettes" on order to orbit the system's Earth-like Eravate 5 should the need for a quick response force arrive. Tyllerius Adle III is expected to meet with the first batch of recruits to personally thank them for stepping up to the plate to ensure that Eravate's bright future continues to grow.


- CMDR S!LK
 
The Buckyball Racing Club Presents: Heavy Metal Megadeth

DATE: ASAP please, the event started today.
LOCATION: Galaxy wide/Medzistha/Omicron Capricorni B
TITLE: The Buckyball Racing Club Presents: Heavy Metal Megadeth
FORUM LOCATION: https://forums.frontier.co.uk/showt...-Heavy-Metal-Megadeth-6th-11th-September-3302

DESCRIPTION:

After the recent success of the TrakMark sponsored Total Recall 2 event. The Pilot's Federation has asked the Buckyball racing club to assist them in investigating an aspect of pilot safety that has been causing them growing concern. Since the beginning of 3302 the Pilot's Federation has noticed a sharp increase in the number of crash landings reported on high gravity planets. In order to assess whether ship thrusters require an across the board power increase they have asked the Buckyball Racing Club to organise an event that involves pushing ships to their maximum tolerances during high gravity landings.

To this end, the Buckyball Racing club invites all interested pilots to gather at the Dog and Thargoid bar, Cook Gateway, Medzistha. The race consists of taking off from Cook Gateway, performing a single hyperspace jump to Omicron Capricorni B, land on planet A4, anywhere. Take off and return to Cook Gateway, Medzistha.

Pilots are warned that Omicron Capricorni B, A 4 has a surface gravity of 4g and extreme caution should be exercised on exit from orbital cruise/glide.

The event will run from 0000 IGT/UTC 6th September until 2359 IGT/UTC 11th September 3302.

CMDR Markzx59
 
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Ian Dingwall

Narrative Lead
Frontier
should we also infer from this that GalNet is not interested in player-submitted story lines, but only in stand-alone story submissions?

The only criteria we adhere to when reviewing submissions for publication are those given in the submission guidelines at the top of this thread. Whether or not a submission is part of a wider story arc has no bearing on whether or not it is selected for publication.
 
The only criteria we adhere to when reviewing submissions for publication are those given in the submission guidelines at the top of this thread. Whether or not a submission is part of a wider story arc has no bearing on whether or not it is selected for publication.

Thanks, there was some misunderstanding over your previous comments. Thanks for clarifying.
 
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