Hi all,
I've been trying to work my way up the Federation ranks and was wondering if FDev has given an opinion on the Imperial and Federation ranking system in the game, surely the way it is now can't be the intended system.
Missions that can take upwards of 30 minutes only give a measly 1 or 2 percent towards the next rank. It feels like the only really viable(/not extremely time consuming) way to rank up is through donation missions (17 Draconis and such), donation missions really take away from the gameplay and immersion since you are basically paying upwards of 300 million credits to enter the top tier of the Federal Ranks. I personally think that ranking up should consist of winging up with Federal/Imperial AI ships (or even other players) and attacking the enemy or in some way hindering the opposite faction's ability to fight.
But that's just my take on it, I'm more interested in hearing what the system is supposed to feel like and compose of from the perspective of an official FDev employee.
I've been trying to work my way up the Federation ranks and was wondering if FDev has given an opinion on the Imperial and Federation ranking system in the game, surely the way it is now can't be the intended system.
Missions that can take upwards of 30 minutes only give a measly 1 or 2 percent towards the next rank. It feels like the only really viable(/not extremely time consuming) way to rank up is through donation missions (17 Draconis and such), donation missions really take away from the gameplay and immersion since you are basically paying upwards of 300 million credits to enter the top tier of the Federal Ranks. I personally think that ranking up should consist of winging up with Federal/Imperial AI ships (or even other players) and attacking the enemy or in some way hindering the opposite faction's ability to fight.
But that's just my take on it, I'm more interested in hearing what the system is supposed to feel like and compose of from the perspective of an official FDev employee.