Does anyone actually enjoy driving on the planets?

Love driving SRV!

hope they tweak planet side to have NPC traffic in the future.

plus different SRV types.

and as many said above, some sort of waypoint or marker system so races can be set up.
 
Hated it until I used a gamepad and turned Driver Assist Off (now the throttle works like a throttle - let go and it stops).

All of this. I've been using a pad for driving since day one and it's definitely the way to go. As for FA off, I have no idea at all how anybody can drive the SRV with FA on, turning it off makes all the difference.
 
Can i just ask, is there any kind of yaw control for the SRV while it is off the ground?

I use a game controller to drive it so maybe I've not set it up right, but yaw correction would make my SRV driving so much more fun. Pitch and roll isn't much good when I'm flying sideways, which is quite a lot of the time. If there is SRV yaw with any other control setup (barring HOTAS because I'm poor)I'm willing to switch to it.
 
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I love it !
Its true unfiltered exploration.

Its the only game where you can fly around , see a real mountain thats 22KM in hight and go all the way to the top.
Is that gameplay?
Yes , of course it is. I was playing and having fun. A reward is not needed for every aspect of the game , only when lore requires it.

My only issue about planets is not linked to planets but rather the dumbind down that happened to the original plan when if you die in your SRV you respawn in your ship by magic , a tad bit silly.

But planet exploation is the best.
Even SC with its über budget cant do as well as what FD has done in game (ED 2.1 vs SCalpha 3.0) and SC has atmospheres , imagine how it will be when ED has them.
However I will reserve final judgement on launch of SC
 
Another one here who loves driving the SRV on planets. I'm an explorer so any journey in the game is an experience worth having for me. Although I've done fewer surface missions since 2.1 for some reason, I often go out for a drive after landing at a planetary base just for the fun of it. Driving around a base is always interesting to see, and if the location has some character (such as being in a crater) that can make for a good sightseeing trip too. I'd recommend Darnielle's Progress in Maia as worth an SRV trip out of the base just to get some amazing views (and screenshots) of the nebula.

While it's true that the SRV experience is currently limited on the airless worlds, I'm looking forward to volcanism, possible relics and other interesting sites to find in future. Visiting the crashed alien ship was great. Hopefully the first of many exploration-related sites to come.
 
I avoid driving on planets like a plague, if i can.

Am not an exploration kinda guy, not interested to bask in the picturesque scenery and taking selfies & screenshots. I also avoid taking planetary missions as i find them extremely inefficient towards my goals.
The only time i do any planet stuff is for engineer mats for my mods.
 
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Yep, and there's where the fun begins! :D
But often I just enjoy and stop machines for a while, just for the stunning ambient sounds...

This.

I found driving around annoying, until I turned it into the Nintendo Track and Field game, with the Power Pad. You know, you would enter the long jump, run as fast as you can, then jump off the mat and then long jump for the length of several school buses. Same thing here: full speed, find a nice up sloped rock, and try to stay airborn as long as possible.

That, and trying to land on top of my Anaconda.
 
Buggy's are great and all, but they put the cab on the trucks backwards. Now if you go into the bindings and invert the throttle, you can climb into the turret, spin it round 180 and then have a go of it full throttle. Then it doesn't keep spinning out. :)
 
Low G worlds - ohh boy you need to be patient there, skill celling for icy/low G worlds with SRV jumps multiple levels high. If you don't know your way around bases it can be frustrating too.

Take your time to learn handling at low G. Also remap keys or better use HOTAS.

And, yes, yes I do.
 
I like low g worlds except when you get really sandy or icy surfaces; low g means less traction. High g worlds more traction....... I get great "air" bouncing around on low g worlds too.

All of which means I really enjoy getting out and about in the SRV; and I'm a salvager so I sup[pose it makes sense to enjoy it.
 
Problem is not the driving in itself even if it is badly done. Problem is once you have driven on 2 or 3 planets, all are the same....
 
Its actually one of the things that stopped me playing full time near the start of the year. Its ok I guess, but I didn't like it much. Felt too bumpy, and after 30mins or so made me feel a bit queezy. Controls were a bit touchy too, and back then the throttle didn't change direction properly in full range mode, so got a bit jack of driving around rather quickly. As a result off course, I didn't get much in the way of minerals, so the other boosters feature became rather moot too.

I hope one day there is a smooth hover craft or something, or something bigger, slower & with suspension that is more enjoyable to drive.
 
Absolutely, I love it!

I really enjoy how Frontier don't just make it easy to drive, and it's fun to push the limits of your speed whilst trying to maintain control.

If you want trouble free driving then keep your speed around 12m/s or less but where's the fun in that. :D
 
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Once you suss out the keeping the throttle set at "sensible" for the terrain in general - you get a much smoother ride and less prone to spinning.

You very rarely go full speed (cough cough).
Well full speed up the side of a hill, four pips to the engines, launch into the air, and use the thrusters to glide and traverse large sections and trying to land gracefully.


Slide and spinning comes with one variable TRACTION.
Speed when turning which is based upon the following variables.
Surface quality
Gravity

Low gravity the vehicle is light and the traction at a bare minimum and induces spin if you go moderately fast.
Planets with close to 1G are akin to driving on Earth, and the vehicle behaves as you'd expect. Spin occurs at top speeds.
High G woulds like Achenar, then it's full power to the thrusters and attempt to slide (and you will fail).

But there are also two distinct surfaces.
Rock and Ice.


Now I think I spin out alot with Rock at high speeds.

I very VERY rarely land on ice-worlds, then traction/spin can esculate into nightmare proportions. You really have to take low gravity icey bodies slowly.

Now there are two textures on rocky worlds Rocky and dusty, now if those two textures are distinct "materials" with different friction rates that might be a factor.

I have not experimented.

As volcanism, geysers come online, and the planets start getting more and more content added to them.
This basic model and it's compenium will only increase.
 
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