You already need to distort your sense of time to roleplay in this game. You can make up that it took however long you want. But don't act like its balancing anything. Balancing against what? Enjoyment? Why would you want to nerf enjoyment? Who exactly are these people twiddling their thumbs in the station thinking, "this is awesome. I'm so glad I decided to waste my time".
None of the timelines in the game are realistic. You have to imagine it all. Cargo loads instantly, repairs happen instantly, accepting and delivering missions, warping between systems.
The only reason getting to beagle point is an accomplishment is because we have lives outside of ED. If we actually lived on a starship and the timescales were the same, getting there would take like 2 days and none of your friends would even have time to miss you. With billions of starships in the sky and hundreds of years headstart, the whole galaxy would be explored to death. We only roleplay that this takes any significant amount of time.
Instant transfer.