Enemy inside the gates, Frontier please rethink this

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And that's why Goonswarm and Band of Brothers is a good example about how things can go. Devs having their own RMT empires and bot farms to up their salaries and then other Devs crusading against this. All under the guise of being more right or entitled than the others. And also, every time I read 'it's ze russians!' it makes me shudder. This is exactly the type of setting that completely pollutes a gaming atmosphere. The problem is here that out-of-game things are mingled with in-game things, so you cannot roleplay/negotiate it out because of some mechanics and you also cannot implement those mechanics because it severely impacts the way 'history' goes.

A compromise would be very important here, otherwise this will derange into a WE against THEM thing, and that's bad for a gaming community. Even 1000s of russians can be friendly gamers. We don't need a new Cold War here.

I lived through the Old Cold War. :)

It's time to put Power Play to rest. Just like the Berlin Wall Coming Down. :)
 
So, to recap, EG need somewhere for their new power to go, and SEPP are saying "please not here!"

For some extremely approximate maths
- the bubble can be roughly represented as a sphere 150LY in radius
- a control system controls a sphere 15LY in radius
- there is therefore theoretically room for about 1000 control systems in the bubble, of which about 700 already are taken by the existing ten powers
- there is some overlap between existing control systems, but on the other hand the "outer shell" of potential locations is so terrible that no-one touches it, so the total number of possible control systems is smaller

[...]

But note ... I said existing possibilities. If SEPP and their allies were to launch a powerful attack on an existing power (or several), sending them into turmoil and causing them to shed tens of control systems between them, then it might be possible to carve out an alternative space in which the new power could be created. (Indeed, space created in this way was Frontier's first attempt at finding space for them, but they botched the implementation). By the time 2.2 is released a substantial area could be freed up within the existing powerplay regions - and possibly quite a bit further from SEPP - full of good quality systems.

SEPP competed in the Dangerous Games which would have inevitably put them into conflict with those exact powers, so presumably already has the willingness to fight them if necessary. Well, now it's necessary, go fight them...

One simpel thing might have spared Frontier all that trouble: having put a collaps mechanic for powers into powrplay *before* adding a new power. It's still not to late for this. If a power will collaps the new power can be put in the vacant space. Simpel.

Also the current location of Euryale is in a place where several powers are touching (Torval, Hudson, Winters and one or two others... atm I dont have access to the game). If all bordering powers would take a cut there would be enough space for EGP right there where they have theire historical origin.
 
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Well I don't think Sleutelbos was writing in favor of the OP's cause. And, Text manipulation should be mocked.

So maybe I misunderstood this as a bump quote (emphasing the quoted message), because beyond that it was clearly thin on content.
 
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I said IF anyone takes your stuff, they have to work for it.
But Kpaniya is being taken...and they didn't work for it, they were handed it. You're either choosing to not understand or just being willfully ignorant here. Kpaniya, a system we've worked through game mechanics and diplomacy to keep independent from Powerplay, is being handed to a Powerplay power without our ability to disagree.
 
I think the actual issue is that you don't understand the BGS. Don't conflate it with Powerplay. The two are connected but FD have-and-do put a lot of dev time into the BGS. They've actually been very careful, in my opinion, to balance it around the actual behaviours of players and to make that aspect of the game rewarding to those who focus on it. The same cannot be said for PvE/PvP piracy, for example. That strikes me as more of a policy decision than anything else.

Citing Powerplay as a reason not to engage in the BGS is to put the cart quite far in front of the horse, or perhaps even on the other side of the road from it. The BGS is, again in my opinion, a really great implementation of a very good gameplay idea. It's not obvious, it rewards attention (the same kind of attention that PvP players will put into divining weapons stats and pitch rates - stuff I know I've benefited from.) Many parts of this game are very competently implemented. Some aren't.

I think I understand BGS perfectly fine, considering a few fellow players and myself were the ones that put an end to the "abandon mission BGS bomb."

What I'm criticizing is the constant arbitrary intervention into the BGS as they have done with PP. Rules constantly change, exploits are allowed to stay and legitimate effort were unreasonably removed when large amount of player hours were poured in.

So do not jump on the conclusion of me being inexperienced or not knowledgeable of the BGS.
 
Is this the official reponse by FD, to mock the OP and SEPP?

Or, if you think about it a bit:

Well I don't think Sleutelbos was writing in favor of the OP's cause. And, Text manipulation should be mocked.

Well played sir. :D And indeed, if anything he 'mocked' me, although 'in jest' seems more appropriate and its totally fine by me.

- - - - - Additional Content Posted / Auto Merge - - - - -

So, after 30 pages, the only official response from FD is mocking someone.

Ok, I just ran out of sarcasm, so I leave it at that.

Dude, zac responded in detail. Get your stuff together and stop ranting. :rolleyes:
 
Or, if you think about it a bit:



Well played sir. :D And indeed, if anything he 'mocked' me, although 'in jest' seems more appropriate and its totally fine by me.

Then maybe I misunderstood the "i raise your..." phrase. Anyway, strage comment in such a heated discussion.
 
But Kpaniya is being taken...and they didn't work for it, they were handed it. You're either choosing to not understand or just being willfully ignorant here. Kpaniya, a system we've worked through game mechanics and diplomacy to keep independent from Powerplay, is being handed to a Powerplay power without our ability to disagree.
I havent logged in today yet. Is SEPP no longer the controlling faction of this system? If no you have an argument. Otherwise, FDEV have been very clear that "player factions" do not, in fact, belong to player groups, no more than this new power actually belongs to EGWhatever. Any claim of ownership or "home systems" are not validated by any amount of player activity. Never has been. All such factions and powers subject to the rules and machinations of the BGS and the game mechanics at large, which yes, does include from time to time FDEV's manual intervention.
 
I meant from FDev where Kpaniya will be kept as a neutral system and not intruded upon by a power in a method not using in-game mechanics.
But they have won it by in-game mechanics. They fought in a big six-way battle (twice!) for this area of space to take it, and won decisively. That's "win the preparation war", "win the expansion". In PP terms they've fought harder for these systems than any other PP expansion ever.

SEPP - and other factions - opposed them in-game then, and failed heroically.

Yes, it wasn't clear at the time that it was this specific area being fought over - had another PP power come through in the meantime, and collapses happened elsewhere, they would have ended up somewhere else. But EGP certainly fought in game for the right to exist as a PP power and to expand into an - as yet unknown - number of initial control systems.

If your argument is that they need to fight again to actually take them, why? It'd be a formality anyway, if their numbers are so overwhelmingly threatening to your BGS state as you suggest.
 
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