what the (censored myself) is that - Exploration is now much more time consuming -unplayable

I've only dabbled in Exboring, because, well.. calling it Exboring should be explanation enough.

Enter system.
Honk ADS.
Scan Star.
Fly to next non-asteroid stellar body.
Scan.
Fly to next non-asteroid stellar body.
Scan.
Some time later...
Frame Shift to Next System and repeat.

And nothing particularly interesting ever happens. Sometimes you get interdicted by pirates demanding cargo (my explorer doesn't even have cargo racks), but that's about it.

I'd love to see this career fleshed out, but I think we'll be waiting a while there.
 
Hello,

sorry @ FD, but this changes are making exploring unplayable.
You fixed something what was working, ok just working, but now it is so bad, you have to switch between NavPanel and frontview to see if it is a asteropidfield or a planet. You have to scan any planet til you find something worth. If you have bad luck then you just find rocky planets which are not worth the time to scan.
Exploring is so much time consuming and you managed to make it worse - BY FAR WORSE.
What the hell did you think with that t

Are you wanna tell us you do exploration for the money?!?!?!?! [weird]

Ermh no.....than you're doing it wrong. Every stellar body in the game is worth a visit and close flyby view. Exploration isn't about money.....just no!
If you are searching for a fast way to get elite-explorer, than you have answered the wrong question. It should be "where is my iWin button gone? Why can't i get elite explorer this fast anymore?"

Keep going, maybe you will understand this during your lifetime ;)
 
Hello,

sorry @ FD, but this changes are making exploring unplayable.
You fixed something what was working, ok just working, but now it is so bad, you have to switch between NavPanel and frontview to see if it is a asteropidfield or a planet. You have to scan any planet til you find something worth. If you have bad luck then you just find rocky planets which are not worth the time to scan.
Exploring is so much time consuming and you managed to make it worse - BY FAR WORSE.
What the hell did you think with that t

No because 'unplayable' would mean the game doesn't even start!

Talk about taking the 'bolic' out of hyper!

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So... exploring now requires one to explore.

And this is a problem for explorers?

I know ...


Seriously cant get my head around that! Gave up a couple of weeks ago in the beta forums trying to explain this.
 
Hello,


Where the hell you are supposed to know what i did? You know nothing and you are wrong about this!
This tells me a lot about you. I'm not going on at that low level.

Stop there is something -
Yes i tried Sothis for a couple of hours, then i got bored and went on to more relaxing stuff, with much more fun.
I decided to play as tramp. Running mission here, hauling stuff from a to b, butn instead of back to a some other stuff to c
I never grinded, i i always went on where i wanted to go, so i have not much money.
Right now i'm on my way to do a little bit at the CG at Jaques and from there i wanted to go on exploring again for a while.
And i do know what exploring is - about half of my playtime i was on exploring tour with my Adder. Just strolling from here to there and i relaxed.
Jumping into a system, blow the horn, look at the system map if there is something interesting, , scanning the planets - gas, ammoniak, earthlike, waterworls, metallic, metallich rich etc.
But scanning the obvious Rocky planets? Am i stupid?


In more than 2 Month out there i made - roundabout - 60 Millions.
How much would i have made with grinding?
And now repeat your senseless prejudice

You are the one calling a game unplayable because of a minor feature change. I assumed you were whining about your credits per hour ratio, or bawwwwing that it's going to take you longer to get to "triple Elite" in the most efficient way possible...

I wouldn't even use the system map, just target the closest body in the nav panel and go check it out. I'm going to head out again and I plan to sometimes be dropping by asteroid belts or ice rings to laser some taters and scoop some materials.
 
This is "exploring"

Jump to system. Honk. Supercruise to within range of stellar bodies. wait for scans to complete. Jump to next system. Repeat.

Nothing ever happens. There is no skill involved in any activity. No risk. No danger. No mystery. It's the same stupid crap every single system to the next stupid system. Billions of systems all dead.


That's basically in a nutshell what is wrong with exploring. I assume alien archaeology is supposed to spice this up a bit. But yea, it makes Space Trucking seem exciting.

I've been to jaques new system, sag A, beagle point, formadine rift, bernard's loop and all number of areas between. The galaxy is dead and boring outside of the human bubble and whatever hand tweaked stuff FD has put in for this alien species they're bringing in now...retconning the state of whatever systems they will now inhabit ...since they didn't before.
 
Hello,
You are the one calling a game unplayable because of a minor feature change. I assumed you were whining about your credits per hour ratio, or bawwwwing that it's going to take you longer to get to "triple Elite" in the most efficient way possible...
No i'm saying exploration is - in my opinion - unplayable now. I used to relax while exploring, but what is the relaxing part in scanning dead rocks?

I wouldn't even use the system map, just target the closest body in the nav panel and go check it out. I'm going to head out again and I plan to sometimes be dropping by asteroid belts or ice rings to laser some taters and scoop some materials.
Thats your way of playing, not mine. You could play your style with the ols system, but i can't play my kind of playing anymore.
For you nothing changed, for me a lot of.
 
This is "exploring"

Jump to system. Honk. Supercruise to within range of stellar bodies. wait for scans to complete. Jump to next system. Repeat.

Nothing ever happens. There is no skill involved in any activity. No risk. No danger. No mystery. It's the same stupid crap every single system to the next stupid system. Billions of systems all dead.


That's basically in a nutshell what is wrong with exploring. I assume alien archaeology is supposed to spice this up a bit. But yea, it makes Space Trucking seem exciting.

I've been to jaques new system, sag A, beagle point, formadine rift, bernard's loop and all number of areas between. The galaxy is dead and boring outside of the human bubble and whatever hand tweaked stuff FD has put in for this alien species they're bringing in now...retconning the state of whatever systems they will now inhabit ...since they didn't before.

This is true if you are doing the minimum necessary to gain optimal fake internet space bux from exploration activities. If that is all you do when you are exploring, you have already lost the game. I pity you.

I don't play internet space ships for excitement. I get enough of that in meatspace. I ride a bicycle in traffic every day. I just want to cruise around the galaxy scooping fuel from stars and travel through space at multiples of c while I swoop around planets and try to figure out the finer points of FSD mechanics, find a few interesting planets. It's about getting to know the hiss of a white dwarf, finding ammonia based life, and now that we have some volcanism and enhanced planetary exploration... SRV's are going to be a lot of fun, too!
 
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This is true if you are doing the minimum necessary to gain optimal fake internet space bux from exploration activities. If that is all you do when you are exploring, you have already lost the game. I pity you.

I don't play internet space ships for excitement. I get enough of that in meatspace. I ride a bicycle in traffic every day. I just want to cruise around the galaxy scooping fuel from stars and travel through space at multiples of c while I swoop around planets and try to figure out the finer points of FSD mechanics, find a few interesting planets. It's about getting to know the hiss of a white dwarf, finding ammonia based life, and now that we have some volcanism and enhanced planetary exploration... SRV's are going to be a lot of fun, too!

Nothing you described is interested, fun, or any combination of the two. You see your first ammonia world, wow. You can't do anything with them. You can't discover anything special about the particular one you found. The stats related to the planet are random ranges that have no impact on the game. Literally the only thing you can hope for is to find something that has stats that make you laugh a bit at the ridiculousness of the stellar forge sometimes and then you're back to repetaing the same process you just got done over and over and over and over and over and over and over again with absolutely nothing interesting happening to break that up unless you start falling asleep and driving into stars.

Just seeing the sights is great maybe the first few hours into exploring but anyone who has been out in the black knows that it's a galaxy full of the same crap and it all means nothing. It might as well be the same system repeated a billion times. There's nothing to do in any of them. Nothing to discover. Nothing to test your exploration skills. Nothing to make the trip worthwhile.

Using the excuse that it's supposed to relaxing doesn't change that it's the least developed aspect of gameplay in the game. Crossing the galaxy is simply a matter of how bored can you handle being. That's hardly a barrier to limit humanity's exploration of the cosmos. Yet we're supposed to be constrained to this bubble because space is dangerous and exploration is supposed to be doubly so because you're far away from any help. Instead exploration is brain dead easy.

It is contrary to everything written about the ED universe. Exploration should be hard, very hard. Not boring and monotonous and repetitive.
 
Hello,


Where is the joke?
Go out exploring and you will hate it.
Whoever wanted the exploring like thios, must be masochistic.

Or... perhaps wanted to actually be doing some kind of exploring, rather than just tourist sight seeing.



Edit: Oh and I certainly remember Jumpgate. Played it from 2001 until 2010/11. I also remember the sheer level of idiocy from segments of the community...., especially on EU.


So... exploring now requires one to explore.

And this is a problem for explorers?

It's a problem for people that don't want effort and have got accustomed to not making effort.

That's all it really comes down to when you scrape off the crap layered on top to try to present it as anything more significant.

Rather than retype what I've typed before on the whole subject of exploration:

#1

#2

#3
 
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Nothing you described is interested, fun, or any combination of the two. You see your first ammonia world, wow. You can't do anything with them. You can't discover anything special about the particular one you found. The stats related to the planet are random ranges that have no impact on the game. Literally the only thing you can hope for is to find something that has stats that make you laugh a bit at the ridiculousness of the stellar forge sometimes and then you're back to repetaing the same process you just got done over and over and over and over and over and over and over again with absolutely nothing interesting happening to break that up unless you start falling asleep and driving into stars.

Just seeing the sights is great maybe the first few hours into exploring but anyone who has been out in the black knows that it's a galaxy full of the same crap and it all means nothing. It might as well be the same system repeated a billion times. There's nothing to do in any of them. Nothing to discover. Nothing to test your exploration skills. Nothing to make the trip worthwhile.

Using the excuse that it's supposed to relaxing doesn't change that it's the least developed aspect of gameplay in the game. Crossing the galaxy is simply a matter of how bored can you handle being. That's hardly a barrier to limit humanity's exploration of the cosmos. Yet we're supposed to be constrained to this bubble because space is dangerous and exploration is supposed to be doubly so because you're far away from any help. Instead exploration is brain dead easy.

It is contrary to everything written about the ED universe. Exploration should be hard, very hard. Not boring and monotonous and repetitive.

Did you know that all video games are just numbers in a computer?
 
it seems the more exploration taht is done, the more Fdev develop content for it, unfolding metrics lead to development roadmap pics, i guess Frontier picked up most ppl were honking and not scanning low value moons and hte like, and decided well they need some encouragement so now they will get the map only if they detail surface scan ( perhaps an engineer mod where level 5 halves the time) or doubles the range might make it more balanced

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i do agree theres not enough content just yet (2.2 improves things), it would be nice if youre exploration data helped towards say new colonies and stuff but it doesnt, theres no signal sources which could make things more fun, just nothing.
 
Hello,

No i'm saying exploration is - in my opinion - unplayable now. I used to relax while exploring, but what is the relaxing part in scanning dead rocks?


Thats your way of playing, not mine. You could play your style with the ols system, but i can't play my kind of playing anymore.
For you nothing changed, for me a lot of.

I'm still very confused. How is exploration unplayable now and why do you feel compelled to scan things you don't want to?
 
I'm still very confused. How is exploration unplayable now and why do you feel compelled to scan things you don't want to?


its all based around the fact they want to see the map without putting in some travel and scanning time with a dss scanner ( those that want easy mode versus reasonable realistic mode)
 
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