The reality of the situation... 2.2

I like when I read things like this. "I enjoyed long distance runs. I was having fun. And now I don't, because it pays less". If you were enjoying it and having fun, continue doing it. It pays less, but you enjoy it and have the same fun. It's the same activity!

True, that argument stinks of bull. :D

The missions are still there, but now only pay millions each instead of dozens of millions. But the mechanics haven't changed.
 
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While you do have a point that the mechanics haven't changed i just want to point out that reward or percieved reward for an action affects the psychological experience of that action, and can in fact make it feel less satisfying, even if the actual content has not changed.

So while there is nothing actually _stopping_ you from experiencing these activities, calling it bull     when people say that they enjoy it less, is taking it a bit far i think.

As with all balance activities, the people enjoying any given "exploit" will feel a loss when it is removed and feel something they enjoyed was taken away, but I think that we all just have to accept that in games. Some times things have to get balanced for the sake of the greater game.
 
Heh, I had a FUN three hours in Elite last night!...
Spruced up my Cobra based on the Combat Cobra thread, added a passenger module, and set up to haul people and stuff along with strong defense as well. Made over 2 million in those three hrs and took out intedictors with ease. Also said "Greetings" to some CMDR spotted somewhere out there.

All in all, a FUN time!

~S~
wind
 
I'm wondering if Sothis/Ceos was nerfed to promote passenger missions, to encourage people to use those instead as it's new gameplay (albeit reportedly bugged).

If they are properly nerfed and not just victims of this 'mission bug' then what now is the point of these stations other than a refuel/repair depot ?
 
Wow! How creative! Replacing one Sothis with another! You've entirely missed the point. Retrain reading comprehension and come back.

The only that I smell is generally the statements.

First, I never actually ran Sothis specific missions. I ran missions out of Aditi. The mechanics are the same though. Despite popular belief I only ever did a handful of missions that involved biowaste. So you can sit and spin on that...

you really need to step back and calm down a bit, my comment on your ship was just light hearted. You really cant go off on one and then call others trolls at the same time... well you can, you just did I guess!.

There are some valid points along the way in this thread imo... The biggest issue with these missions were the mission stacking, which FD would do well to fix..

but the stupid thing is, the foundations for the fix are already in there.... we have unique items already in the game, and with limited supply of them. Just build the long range trade missions around the rares, and FD can still make them high paying, and even link the supply somewhat by making high rep with the faction trust you with a better supply of their in demand goods.

DB sold the game on the back of it having a consistent believable economy. He DID say there would be high paying gold rushes, but was clear that these would be very short lived, "gotta be in the right place at the right time" and would be exhausted quickly if hammered, thus encouraging people to keep them to themselves.

they were never advertised as being long term cash cows you could continually hit for months.

And mode switching to get mega millions by doing multiple copies of the same mission in 1 run, one of the devs flat out came out and said the missions were not balanced with a view to exploiting the mission board in this way (no link sorry)

now MAYBE the passenger missions are currently supidly over paying as well... i dunno, not done any yet, BUT at least there is risk associated with those, I have read multiple accounts of players taking on these high paying missions and then complaining when their 300 million anaconda gets blown up after a scan.

well if so, there you go, risk and reward!.


either way tho, the title of the thread should be "your" reality to the situation of 2.2 (which is subjective). Your title is claiming to be objective and it clearly isnt.
 
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This has absolutely nothing to do with logging and board refreshing. If that truely was the issue then Frontier would have simply decreased the amount of missions you could have out. Simpiler fix no?
I was merely reacting to the claim "What is NOT an exploit is doing long-range missions from a station everyone can access and knows about using the provided game mechanics." An exploit can only be an exploit if mode switching is used. So I was in fact agreeing, no?

You may certainly have an opinion. The problem comes in, is it an informed opinion or is it based on speculation and hearsay. Well arguing it's features and merits are rather self evident.
Indeed. So whether a feature affects me or not has nothing to do with anything and isn't a counter argument. So why bring it up?

It's not infact contradictory at all. I enjoyed the mission and I enjoyed the payment.
You enjoyed the missions and you enjoyed the payment. Now the payment is less, so you don't enjoy the missions anymore? This I struggle to grasp.

If I were to take away all the stunning vistas afforded by exploration and replaced them all with 8 bit renderings, would you still explore? What exploration wasn't a rank in pilots federation. Would there be reason to still do it?
No idea what this has to do with anything, but I like the sound of myself typing so:

If there were no vistas, I would not explore. How this relates to your contradiction is beyond me. Since I never claimed to be exploring for the traveling part or such. But you make a good point. You know how much those vistas pay? Not a thing. So I can honestly say: I explore for the vistas. And rank schmank.

But when you say you smuggle for the fun of it, reading the rest of your post, it strongly seems to be that payout too plays a large part. But mind you, I said there's nothing wrong with credits being a motivator.
 
OP - Sothis / CEOS have nothing to do with patch 2.2. They just happened to adjust the payout settings during the release.

The rest of your post can be distilled down to "I want more credits." And if that is your sole motivator for playing the game then you're doing it wrong.
 
I'm wondering if Sothis/Ceos was nerfed to promote passenger missions, to encourage people to use those instead as it's new gameplay (albeit reportedly bugged).

If they are properly nerfed and not just victims of this 'mission bug' then what now is the point of these stations other than a refuel/repair depot ?
That's rather my point. The payout for some of those missions is crazy. On the other hand they're either short hops or serious long distance. 2-500 Ly is rare to see in my experience and doesn't pay any more than shorter missons. Basically why remove one game play and add another. The game is thin as it is. Just leave things we'll enough alone and add to the game.

If this was a simple bug as some think, why hasn't it been fixed. It's pretty apparent by the amount of complaints (that some are constantly bemoaning) that it's a major issue for a large part of the player base. This is what leads us to believe it was done with some intent. Until proven otherwise, this is the theory I'm sticking with.
 
Heh, I had a FUN three hours in Elite last night!...
Spruced up my Cobra based on the Combat Cobra thread, added a passenger module, and set up to haul people and stuff along with strong defense as well. Made over 2 million in those three hrs and took out intedictors with ease. Also said "Greetings" to some CMDR spotted somewhere out there.

All in all, a FUN time!
Sorry, but you must be doing it wrong. Have fun in a computer game? Are you mad? It's all about the credits and multi-billion bank balances. :D
 
I was merely reacting to the claim "What is NOT an exploit is doing long-range missions from a station everyone can access and knows about using the provided game mechanics." An exploit can only be an exploit if mode switching is used. So I was in fact agreeing, no?


Indeed. So whether a feature affects me or not has nothing to do with anything and isn't a counter argument. So why bring it up?


You enjoyed the missions and you enjoyed the payment. Now the payment is less, so you don't enjoy the missions anymore? This I struggle to grasp.

No idea what this has to do with anything, but I like the sound of myself typing so:

If there were no vistas, I would not explore. How this relates to your contradiction is beyond me. Since I never claimed to be exploring for the traveling part or such. But you make a good point. You know how much those vistas pay? Not a thing. So I can honestly say: I explore for the vistas. And rank schmank.

But when you say you smuggle for the fun of it, reading the rest of your post, it strongly seems to be that payout too plays a large part. But mind you, I said there's nothing wrong with credits being a motivator.


Then we are equally confused of each other's cases because I fail to see how you are not grasping the idea. With all due respect and lack of sarcasm, possibly a language barrier between us?

Enjoyment is not a black or white, yes or no. As has been pointed out, it can depend on a lot of things. You seem to be stuck on credits as reward. Yes in this case that applies. Though reward can be other things. If I am wrong about my own feelings, please enlighten me on how I should fee regarding a reward for transporting 100t of gold, or fuel, or nano robots or what ever the system spits out. Currently there are missions out there rewarding nothing but faction increase. So... by this alone I should be satisfied?

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OP - Sothis / CEOS have nothing to do with patch 2.2. They just happened to adjust the payout settings during the release.

The rest of your post can be distilled down to "I want more credits." And if that is your sole motivator for playing the game then you're doing it wrong.

Right, sorry! Also the election of a president happens to coincide with elections, therefore I don't have to vote.
Makes no sense. Fantastic! Please tell me how to do it right!

I can boil your statement down to "didn't read, speaking out my biowaste hole." But I didn't, that's the great thing about comprehension!
 
Then we are equally confused of each other's cases because I fail to see how you are not grasping the idea. With all due respect and lack of sarcasm, possibly a language barrier between us?
Possibly, not everyone is as proficient in English as I are :D

Enjoyment is not a black or white, yes or no. As has been pointed out, it can depend on a lot of things. You seem to be stuck on credits as reward. Yes in this case that applies.
I'm not 'stuck', but as you said, in this case it applies.

And I commented twice already that it's an obvious motivator. But here's the thing. People are willing to happily do mundane tasks for a payout. Talked to Comrade Error about it, and he made the observation: the fun is in progressing. Which sounds true enough for me. The payout is the motivator which makes people do those tasks.

Then there are fun things that also have a payout. Now, if the payout is less, the fun thing still remains the fun thing.

Now look at your OP
I was amazingly excited for 2.2. I was severely let down. I've also been equally, if not more angry at the community post 2.2.

Both Frontier AND the community, should be ashamed.

Sothis/Ceos, and what used to be Robigo, were indeed paying too much. I also realize there is an unlisted 'bug' regarding payment in missions.

The problem is that somehow Frontier doesn't want to actually reward game play. I figured out awhile ago that the ships weren't the goal in the game. They are A goal, but they're not THE goal. In the end it is about having fun. The problem is that there were a few, or a lot, of us that enjoyed the long distance (not just Sothis) runs. I also enjoyed the Robigo runs. Now its quite difficult to find missions that are worth the time. Frontier, you need to stop removing game play options from the game. It's not like we have a ton to start with. Also just because you enjoy doing X thing in game, doesn't mean it shouldn't be rewarding.
First off, we all should be ashamed of speaking our minds.
Second, you understand the LRSM were paying too much.
Third, now it pays less, there are no missions worthy of your time, and it isn't rewarding anymore.

Now if this all gels with you, fine. Maybe it's a logic barrier between us.
 
*sigh*

There's plenty of game content available.

Practising use of your Menu buttons and FSD button is not "gameplay" in the first place, sorry folks.

You wanna do trading? It's there. Shovel some slaves for profit, or if you like the metaphorical breeze in your hair as you fly through the galaxy, do rares trading. Or find your own long distance hauling. If this was truly about the game play...wouldn't matter if this was 5 mill/hour or 40 mil/hour, would it now?

Or perhaps Braben was just successful in his campaign against easy cash farming methods.

The moral of the story? Please meditate and pause; never let a baby out with loosely waisted drawers.
 
Possibly, not everyone is as proficient in English as I are :D


I'm not 'stuck', but as you said, in this case it applies.

And I commented twice already that it's an obvious motivator. But here's the thing. People are willing to happily do mundane tasks for a payout. Talked to Comrade Error about it, and he made the observation: the fun is in progressing. Which sounds true enough for me. The payout is the motivator which makes people do those tasks.

Then there are fun things that also have a payout. Now, if the payout is less, the fun thing still remains the fun thing.

Now look at your OP

First off, we all should be ashamed of speaking our minds.
Second, you understand the LRSM were paying too much.
Third, now it pays less, there are no missions worthy of your time, and it isn't rewarding anymore.

Now if this all gels with you, fine. Maybe it's a logic barrier between us.

Well if it was a matter of a few credits or anything reasonable then yes. Your argument is accurate. However we've gone from say 4-5m per hundred tons (ish) to less than one million. We're both arguing the same point and you're coming to a different conclusion which is why I don't understand how you're getting there. You're correct, it isn't a rewarding gameplay mechanic anymore while others like passenger missions continue on the same high pay.

As for being ashamed, it's more about the guy below you than you. You're able to hold a conversation about topics. The guy below though pretty much just resorts to name calling and blaming when he doesn't have the slightest clue why people are        off. These are the reasons why I am a hypocrite and will shove the biowaste right back where it's deserved.

*sigh*

There's plenty of game content available.

Practising use of your Menu buttons and FSD button is not "gameplay" in the first place, sorry folks.

You wanna do trading? It's there. Shovel some slaves for profit, or if you like the metaphorical breeze in your hair as you fly through the galaxy, do rares trading. Or find your own long distance hauling. If this was truly about the game play...wouldn't matter if this was 5 mill/hour or 40 mil/hour, would it now?

Or perhaps Braben was just successful in his campaign against easy cash farming methods.

The moral of the story? Please meditate and pause; never let a baby out with loosely waisted drawers.

So back to reading comprehension, never once was the use of logging out used. I. Fact if you shopped around the systems you could easily fill your hold without resorting to logging off. As far as your snide comment about slaves, if standard trade is so profitable then why nerf long distance trading.

If you truly gave a crap about the balance of the game you'd be arguing that passenger missions are overpaid. But it's new and you're a fan boy so we're going to over look that.

In the end we need to stop crying foul and yelling to nerf things. Sooner or later you're going to be on the receiving end. The difference would be, I wouldn't be joining the rest in taking pleasure in your lack of gameplay.
 
Well if it was a matter of a few credits or anything reasonable then yes. Your argument is accurate. However we've gone from say 4-5m per hundred tons (ish) to less than one million. We're both arguing the same point and you're coming to a different conclusion which is why I don't understand how you're getting there. You're correct, it isn't a rewarding gameplay mechanic anymore while others like passenger missions continue on the same high pay.
Probably due to different ways to enjoy games I guess.

As for being ashamed, it's more about the guy below you than you. You're able to hold a conversation about topics. The guy below though pretty much just resorts to name calling and blaming when he doesn't have the slightest clue why people are off. These are the reasons why I am a hypocrite and will shove the biowaste right back where it's deserved.
No one should ever strife to be a hypocrite. Everyone is, but no one should strife to be :)
 
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