Alien archeology and other mysteries: Thread 9 - The Canonn

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@Zentih - The level of effort & ingenuity put into decrypting this stuff is astounding sometimes, I'd rep this daily if I could.

Is it possible to do this same enhancement process with images of the obelisks? I guess FDev would have been extra careful in building this site, but is it possible this is just a copy/paste asset, since they look about the same size & shape as the Obelisk features?
 
I noticed a glint of a pattern on the side of an Ancient Relic, so I did a bit of manipulation on the image (edge-enhance, desaturate, curve adjustment).
Hopefully it's brought the pattern out a bit better.

I tried this with 3 different Ancient Relics and they all had the same design/layout.

https://cdn.discordapp.com/attachments/189512082482266112/242020735571197954/AncientRelic2.png

I see a similarity with the sequences on the data "servers" when they're being scanned.

So now we know that they are somehow tied to the "server farms"...great job

Looks like the other items has no pattern on them.
 
Cheers Djtarjan, I'm looking for the details on how that system was triangulated.

I was the one that found the COL system...I located it by approximating the correct angle you'd have to be looking from to get the four nebulas to line up like they are in the video. I did a lot of that work from the galaxy map to save some time. Once I figured out the approximate angle, I flew out close to where the permit locked areas were near Barnards Loop, thinking it was most likely in there. When I got there, I realized I was much too close to the nebula, so I started backtracking away until things started looking a bit more to scale.

There came a point where I started to see the orange giant to the left of Barnards start to line up, so I knew I was in the right area. From there it was just a matter of figuring out which direction I needed to go to get things lined up perfectly. It wasn't really an exact scientific calculation, just flying around trying to find the right position. The distance was the hard part, it took a bit of time pinpointing it but I found it a couple of weeks prior to 2.2 (I'm on Xbox, so no beta). So I spent that time scouting the planets and narrowing my search to 3A, taking a quick trip back to the bubble to turn in exploration data, and just waited for 2.2 to release.

I didn't say anything, partly because I wanted to find it after doing all of that work, and partly because I was afraid Frontier would change it if they knew someone figured out their mystery location already. When 2.2 released, my first discovery data was gone, and only in that system...which leads me to believe they changed something in the system that caused it to get wiped (it was later fixed after I filed a ticket). Then I searched 3A for a couple of days after release with no luck before posting about it. I suspect there's a distinct possibility that Frontier knew I was camping out in that system, and changed it last second to make sure it wouldn't get discovered right at release, but I think we'll find out soon enough. Got a lot of people looking for it now, so it'll be found in the next day or two if it's actually there still.
 
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Yep. I really do think that the ruins is a stellar map, and after a bit of amateurish paintshop work, I'm more convinced now than ever.

Let's look at the mock up I posted earlier (thanks to hhiram for the original aerial view):

http://i.imgur.com/WNgLrNp.jpg

Now, my hunch is that IF the ruins are a stellar map, then it needs reference points in order to make it legible. If the large landing pad represents the site of the current discovered ruins, Synuefe xr-h d11-102, and IF the smaller landing pad is a second ruins site like the first one, AND if we go with the theory that a second ruins site must be in system Col 173 Sector KY-Q d5-47 as hinted at by Frontier's trailer (thanks to some great detective work by commanders in this thread), then this is how the architecture of the ruins lays out over top of a map of the galaxy (please excuse my horrid paintshop skills!):

http://i.imgur.com/JbtJgwV.jpg

NOW, looking at this a few things become apparent:

1. The thick blue cross lines in my sketch represent the X and Y axis of the galaxy, which just happen to line up perfectly with the very big ridge that juts out from the large landing pad at the alien site representing X, and the shorter big ridge that runs perpendicular to it representing Y. They line up perfectly.

2. Regarding the line that hhiram said pointed straight at Merope (one ridge of the wedge), if it is not meant to be a vector from the planet's surface but instead meant to be a galactic vector from the system itself, then the two lines represented by the smaller ridges coming off the large landing pad do indeed directly point to some major stellar objects. In my sketch, the red line points directly to either the Witchhead Nebula, the Barnard's Loop area, or possibly the Cone Nebula past them both. The green line, or the upper ridge from the large landing pad, directly points to either the Flaming Star Nebula or possibly the Triad of the North cluster.


Now, if I am right, and this is a map, AND there is a second set of ruins in Col 173 Sector KY-Q d5-47 waiting to be found, then I predict that this second set of ruins will look very much like this:

http://i.imgur.com/GyHLODP.jpg


It will be set up similarly to the first set, but from the perspective of Col 173 Sector KY-Q d5-47 where the large landing pad will represent that system, the small pad will represent Synuefe xr-h d11-102, and the large ridge will run same as in the first ruins BUT the shorter large ridge will go the opposite direction, and the smaller ridge wedge coming out of the large pad will point as I've shown in a whole new direction, with one ridge pointing (possibly) to Barnard's Loop and the other (possibly) to the Flaming Star Nebula.

That's my theory on the meaning of the ruins. Now as to what the obelisks and stuff on the inside of the ruins mean, they may just be more information or vectors telling us distances or marking other stellar objects for reference. Possibly.


Allright, even more peculiar...

I've been contemplating my theory above and I decided to try a quick & dirty experiment. I went into Gimp and used layers to juxtapose the ruins map over an EDDiscovery star map. I quickly sketched a line overlay of the ruins...

mRNoKYn.jpg


... and then copied it over EDD's 3D starmap. And this is what it looks like layered over EDD's 3D map:

27xwdjm.jpg


Now, even though I sketched the line overlay by hand and it is not spot on precise, when I center the large landing pad over Synuefe xr-h d11-102 and scale the overlay so that the center of the small landing pad rests over Col 173 Sector KY-Q d5-47[/B, you can see that the peak of the pyramid to the north of the large landing pad ends up being right on top of Sol. Even though my sketch was imperfect and quickly mocked up, it still lined up almost precisely.

The ruins might not only be a stellar map, it might be to scale!!!

The corners of the small ridges that make the wedge off of the large pad come very close to falling right over the Eskimo Nebula and the Witchhead Nebula. Using EDD's 3D map was far from precise, I think I need to use the game's actual galaxy map and bookmarks to create a more accurate overlay to see where the corners fall on that. I also should get a better overhead shot of the ruins themselves, the one I have is rotated and tilted oh so slightly, which may be throwing it off my line sketch some. But, I'm amazed that it lines up between Sol, the ruins, and the potential 2nd ruin site so accurately.

Makes me wonder if the other pyramid and obelisks are marking stellar objects too...
 
http://i.imgur.com/tqMgTNF.png

Courtesy of Julian provided for reference.

----------I appear to have managed to cause a change in obelisk activation in the Canonn PG.----------

Here is the sequence I went through. With every monolith/pillar activated except for monolith 2 I scanned zone two and then zone three. Proceeded to monolith two and raised it and then returned to zone three. The northern area of zone 3 had a different obelisk lit up though the southern obelisk was the same. I proceeded to zone 2 and a different obelisk was activated there.

Note: The instance was not a fresh instance to begin with and because there were other commanders in the instance I can't say for certain there wasn't another instance that occurred that caused the change. I will say I moved quite quickly.

I will attempt to repeat this in solo in a fresh instance but for the time being I present this to you all to keep in mind there might be a relation between the monoliths and the obelisks activation.

EDIT 1: After starting in solo and trying to repeat the process as best I could I am unable to replicate the results. This was with the default obelisks activated which different than the conditions of the Canonn PG where the default obelisks were not activated. This will make this difficult to replicate as we are unsure what caused the obelisks to change in the first place.

I'd still advise watching for interactions/changes with monoliths and obelisks. I will continue to attempt to duplicate these results and am hoping that it was not just a glitch.

Nice!

I am literally trying the same thing...

So far:

- Checked initial state of active obelisks (our map on the frontpage has one incorrect)
- Raise all towers
- Recheck active obelisks, I saw no change
- Destroyed all items (urns etc..., not the relic towers)
- Recheck, I saw no change
- Data link scanned all relic towers
- Recheck, I saw no change
- Destroy all relics <==== Currently doing this

I might as well continue with what I'm doing instead of reseting to try yours, at this point I think.

There is definetely something that can be triggered here, this is in open mode :

uc


It's the group at the far top right.
 
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nice work.

presumably if there was some way to measure angle in-game - e.g. a sextant onboard ship or SRV,
then we could measure the angle between two known stars with a known distance and compute
the distance directly?
 
I've been flying around 3A for an hour now trying to line the stars up per the above, and while I can get them very close, they aren't lining up like I think they should. I'm beginning to think it might be a different moon in the system. The star pattern under the red arrow above, it looks more like a system of moons around a gas giant to me. Nothing like that is visible from 3A, I'm thinking this video was taken from a far out moon around one of the giants with several moons around them instead.

Keep in mind a lot of what you're seeing to the right on the Elite Meet video are actually planets and their moons (hence the relative brightness and clustering). Those will constantly move around in the sky...so it's no surprise those don't match up. The stars match perfectly, there's no question it's the right system. The planet MAY be wrong, but keep in mind the sky map is not going to change at all from planet to planet within the same system, so you can't really deduce much about the planet except:

1) the color of the terrain (which from what I've seen, 3A is by far the closest match)

2) the sky being washed out, which may be a video quality issue, but to me tends to indicate the planet is close to the system's star...you can't really get the sky that faded in the outer planets, which really narrows down the options
 
I noticed a glint of a pattern on the side of an Ancient Relic, so I did a bit of manipulation on the image (edge-enhance, desaturate, curve adjustment).
Hopefully it's brought the pattern out a bit better.

I tried this with 3 different Ancient Relics and they all had the same design/layout.

https://cdn.discordapp.com/attachments/189512082482266112/242020735571197954/AncientRelic2.png

I see a similarity with the sequences on the data "servers" when they're being scanned.

Good confirmation of what was already noted yesterday:
that the Ancient Relic and the scannable green glowing parallelepiped of the Obelisk, could be THE SAME. Same 3d model/object at least.

g8YD7xP.jpg
 
I was just in an instance when the outer part of the structure the two lines point towards merope and california, that key shaped part was facing the sun, all obelisks were active but there was not one difference in the area although there was a strange eery sound that i did not hear like that before, almost like an fsd charging. Now unfortunately my game crashed as for some reason my fps goes crazy around there but i will try to replicate and record. But like previously mentioned and my old newgrange theorys the sun hitting the center line would make sense.
 
The more I look around, the more I agree. Looking at the skybox in-game, I'm not seeing that cluster of stars under the red arrow either. It might be glare on my screen that's messing my eyes up or something, but I doubt it. I'm no good at triangulation, but I want to draw more attention to Mengy's post so that someone who really knows their stuff can confirm what Mengy suggested here.

https://forums.frontier.co.uk/attachment.php?attachmentid=112873&d=1477766513

Those clusters are planets/moons, which are constantly moving around.
 
EDIT: Probably a false alarm.

Something strange just happened to me on the relic site.

TwHeViJ.jpg


Unfortunately i didn't have video recording, and its not easy to see from this image.

Basically, i had 1 of each type of artifact in my hold, and was hovering over the circular "landing pad" when i started getting white fleks all around my ship (you can see some in the image). I tried to look around but didn't see anything, and it stopped. I tried to recreate the conditions, but it didn't happen again.

I started to think maybe something can be activated here somehow. Tried dropping all 5 items on the landing pad area, but nothing happened.

Then i tried to put myself in the mind of Mike Brookes, but all i could think was "What a sexy beard I have", so that was a useless exercise.

Anyway, something strange went down and i have no idea what or why. Perhaps others can see if they can give it a go, see if they can reproduce.

By the way, was in solo. Nobody else could have caused those flecks, and it wasn't chaff, 100%.

Otherwise, ill try again tomorrow.

An idea i have is 5 different objects. I'd bet they are needed together. What else needs doing? Maybe all beacons need scanning then taking all the artifacts to the center "landing pad" area.

Something to try anyway.
 
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The ruins don't fit for an airless world. the structure would be still standing beside the rare meteor hits smashing bits off.
the surface look to be carved. partly built and abandoned at some point into its project.
 
Something strange just happened to me on the relic site.

http://i.imgur.com/TwHeViJ.jpg

Unfortunately i didn't have video recording, and its not easy to see from this image.

Basically, i had 1 of each type of artifact in my hold, and was hovering over the circular "landing pad" when i started getting white fleks all around my ship (you can see some in the image). I tried to look around but didn't see anything, and it stopped. I tried to recreate the conditions, but it didn't happen again.

SLF pilot blowing chaff?
 
Something strange just happened to me on the relic site.

http://i.imgur.com/TwHeViJ.jpg

Unfortunately i didn't have video recording, and its not easy to see from this image.

Basically, i had 1 of each type of artifact in my hold, and was hovering over the circular "landing pad" when i started getting white fleks all around my ship (you can see some in the image). I tried to look around but didn't see anything, and it stopped. I tried to recreate the conditions, but it didn't happen again.

I started to think maybe something can be activated here somehow. Tried dropping all 5 items on the landing pad area, but nothing happened.

Then i tried to put myself in the mind of Mike Brookes, but all i could think was "What a sexy beard I have", so that was a useless exercise.

Anyway, something strange went down and i have no idea what or why. Perhaps others can see if they can give it a go, see if they can reproduce.

By the way, was in solo. Nobody else could have caused those flecks, and it wasn't chaff, 100%.

Otherwise, ill try again tomorrow.

An idea i have is 5 different objects. I'd bet they are needed together. What else needs doing? Maybe all beacons need scanning then taking all the artifacts to the center "landing pad" area.

Something to try anyway.

IT is chaff you can see it reloading on your UI so you used it in the time you took the screenshot as it takes about 5-10 seconds to reload, also if you had no chaff ammo it wouldnt say reloading so it was definitely your chaff dude
 
IT is chaff you can see it reloading on your UI so you used it in the time you took the screenshot as it takes about 5-10 seconds to reload, also if you had no chaff ammo it wouldnt say reloading so it was definitely your chaff dude

Hehe or your own chaff?

Sorry but.... hehehe! :)
 
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