Combat logging ban in solo?

How would they ban you?

By reporting yourself to support?

I mean really.

OP should have kept his 50 bucks.

There's literally no other existing work-around for some of the bugs with AI, or being placed inside stars or planets or stations.

Unless you are combat-logging 100% of every interaction with an enemy ship that you ever face, I highly doubt Frontier is going to take notice, because frankly, nobody should care at that point.

(All assuming you're talking only on Solo, of course.)
 
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Oh bullox!

Someone else saving their cargo isn't cheating you of diddly-squat.

Combat logging in open, particularly if there's another commander in-instance... sure. That's an issue. Particularly if PvP is at all involved.

Worrying about whether someone else is "git gud" enough to have "earned" that python is just stupid and childish.
I am talking about the BGS , combat logging can cheat the BGS and thats very bad.

That means that they can cheat a factions influance.
And I would argue we are all childish as we are all playing ''lets pretend to be space pilots''
 
I am talking about the BGS , combat logging can cheat the BGS and thats very bad.

That means that they can cheat a factions influance.
And I would argue we are all childish as we are all playing ''lets pretend to be space pilots''
I don't do power-play; but an exploit that mucks with the background sim universe-wide would be bad.

Also: bad design.
 
Eve Online has a solution to this issue. As soon as you are in combat, a timer is started. You remain in space for the remainder of that timer no matter what happens unless you can dock. this way, if you log out during combat your ship stays there unmanned to be destroyed/looted whatever. you will comback to either a pod in space or docked. if this idea is applied then combat logging stops period
 
Eve Online has a solution to this issue. As soon as you are in combat, a timer is started. You remain in space for the remainder of that timer no matter what happens unless you can dock. this way, if you log out during combat your ship stays there unmanned to be destroyed/looted whatever. you will comback to either a pod in space or docked. if this idea is applied then combat logging stops period
And if you have a flaky internet connection, or if FD's game likes to crash... on this solo game... sucks to be you?
 
I tend to high wake if needed, but I was tempted once when returning from Sag A with a few million in exploration data and the interdictions started up on return to the bubble. I got in and sold the data quickly, but I can't imagine losing the exploration data on a trip that long, so I can where some would be tempted to do it if interdicted, especially with some of the long range exploration builds a lot of folks are flying around with. How exactly does that scenario harm any other players?
 
see this thread: https://forums.frontier.co.uk/showthread.php/105778-“Combat-Logging”-Update

"For clarity’s sake, “combat logging” is when a Commander ungracefully exits the game (e.g. using ALT + F4 then shutting down the game process) to avoid defeat, destruction and damage.

Commanders might use this exploit the moment they are interdicted or the moment before they are about to be destroyed.

Although this is flagged primarily as a multiplayer concern, the issues (and solutions) apply equally to the single player game."


- do i get a fair share of those 50 dollars?

Ahh.. well that makes more sense. I recognize "combat logging" from another game, which involves reading the game's CombatLog.log file to determine the damage output of a ship's weapon systems to determine the ideal configuration for maximizing damage output.
 
The game cannot be that bad to be on the forum vacating gameplay time actually discussing things like this that has zero impact on ---anyyyone. just..wow
 
Those who combat log in solo aren't playing solo they are just playing in multiplayer but can't see anybody but they still effect everyone else games. Their death, failed missions etc. will effect bgs, cg, pp etc. so they should get banned for combat logging like if you did in open. They cheat the game to get unfair advance in bgs, cg or power play if they combat log in any mode and their ability can see/meet other players has nothing to do with that. After all solo isn't single player.
 
Ticked raised by NPC...

[video=youtube;-2Z0Y3Kk8nU]https://www.youtube.com/watch?v=-2Z0Y3Kk8nU[/video]

Player combat logged, just as I was going to finish him off with me Multi-railgun.
This is not fair, I've been collecting brandy for that upgrade for ages and the players keep logging out on me all.the.time

#leavingstupidgame
 
Those who combat log in solo aren't playing solo they are just playing in multiplayer but can't see anybody but they still effect everyone else games. Their death, failed missions etc. will effect bgs, cg, pp etc. so they should get banned for combat logging like if you did in open. They cheat the game to get unfair advance in bgs, cg or power play if they combat log in any mode and their ability can see/meet other players has nothing to do with that. After all solo isn't single player.

I positively could not disagree more with this sentiment.
 
Sorry, I am bit late to this thread. Maybe my point of view is already obsolete, since this thread is already going on for a while and FD has put measures into the gameplay, like the 15 sec. penalty. But I heard discussions of players being banned from gameplay due to combat logging. Is that really true?
My view: I am definately not a fan of combat logging, but I do not think you can ban somebody, open play or whatever, for doing it.
This could lead, in extreme cases, if people are pedantic and have proper financial means or are willing to spend a bit, to taking legal measures against FD. It does not matter who wins at the end. I know enough people who would just do it, because they can! Sth. like that could harm FD's business quite alot, if they pinch the wrong people. Maybe FD does not care or has a different opinion about that. But honestly I do not think, anybody will be banned for combat logging, even though it is a bad habit. There are other ways to escape as mentioned before. Just my 2 cents.
 
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This could lead, in extreme cases, if people are pedantic and have proper financial means or are willing to spend a bit, to taking legal measures against FD. It does not matter who wins at the end. I know enough people who would just do it, because they can! Sth. like that could harm FD's business quite alot, if they pinch the wrong people. Maybe FD does not care or has a different opinion about that. But honestly I do not think, anybody will be banned for combat logging, even though it is a bad habit. There are other ways to escape as mentioned before. Just my 2 cents.

Lot's of cheats said they would sue Blizzard over getting booted from Overwatch. Number of resulting lawsuits: One. And that was Blizzard suing some hackers: http://www.polygon.com/2016/7/5/12094510/blizzard-suing-overwatch-cheating

Lots of talk, but I doubt anyone has the money and nerve to actually try to take it to court.

Also, Elite can make use of a shadowban, which allows the player to remain playing in 'Open' while making sure g that non-banned players are not in their instance. They are still playing the game, but have no puppies to kick.
 
Ban solo players? LOLOO What will you do? put them in a separate solo instance? Try and think of another thread to fail.

To be fair the players that have been banned have had their accounts removed entirely, at least according to them...nothing to do with which mode they were in. Apparently breaking the EULA/TOS led to a perma ban.

I very much doubt "combat logging" would ever lead to a perma ban though. FD seem to take harassment of players and other toxic activities way more seriously than exploiting game mechanics, as it should be.
 
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