Is Jacques a good place to sell exploration data?

Personally I find it amusing that the words "politics" and "political" are being bandied about as objections to the CCN.

Of course the CCN is political. Politics, by definition, is anything related to the act of making decisions as a group. And there are more than one person in the CCN.

But, like others have pointed out, the CCN is less a singular organization and more a network of people and organizations. I, for instance, am one of the leaders of the CCN Exploration Wing, but I came to the CCN as a member of the FGE.

But the FGE has more than one person in it, so it's, by definition, political. And the Exploration Wing has more than one person in it, so it's also political.

Politics isn't black and white. You don't either have blissful anarchy or stifling governance. In the vast grey area between those two extremes lives the entire range of human existence.

The CCN asked pilots not to sell data at Jaques if it's convenient. There's no grim reasoning behind this. There's no power ploy. No tin-plated dictator sitting in the CCN hot seat pulling everyone's strings with a sinister chuckle. The whole reason for the request is to try to avoid a lockdown on services in the system, thus keeping everything open for everyone. If that seems like it's the sugarcoating on a more threatening political plot, then by all means do whatever you want. Other people will clean up your mess.

And that, really, is what politics is all about.
 
Filter systems by population only and set minimum over 0. You should see them then.

Negative, population and everything on those systems seems to be "none" so you can´t filter them. (Or is it because I haven´t visited them yet?)
Even if ... the filter doesn´t help you when zoomed out (when you don´t know where to look).
 
The CCN asked pilots not to sell data at Jaques if it's convenient. There's no grim reasoning behind this. There's no power ploy. No tin-plated dictator sitting in the CCN hot seat pulling everyone's strings with a sinister chuckle. The whole reason for the request is to try to avoid a lockdown on services in the system, thus keeping everything open for everyone. If that seems like it's the sugarcoating on a more threatening political plot, then by all means do whatever you want. Other people will clean up your mess.
I'm not an expert on the BGS, so I'm curious about how this works. Why would selling exploration data at Jaques station trigger a lockdown?

Also, I can confirm that if you haven't visited the stations, you can't see the systems they are in by filtering population. For all intents and purposes, they look like regular uninhabited systems.
 
Does Jaques have security ships scanning people?

All my passengers hate being scanned and I got scanned once already when leaving the bubble. I can't let it happen again.

One of them is unhappy. Is there a chance he might stay at Jaques and refuse to pay me if he remains "unhappy"?
 
Does Jaques have security ships scanning people?

All my passengers hate being scanned and I got scanned once already when leaving the bubble. I can't let it happen again.

One of them is unhappy. Is there a chance he might stay at Jaques and refuse to pay me if he remains "unhappy"?

Yes, there is system security at Jaques, so you may get scanned. While I have not tried passenger missions myself, I hear they can jettison themselves if they are sufficiently miffed.
 
Let's all go on a witch hunt after Jaiotu for his poor choice of words!

*picks torch*

You can have my broom when you pry it from my cold, dead hands.

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These are the stations leading up to Colonia/Jaques:

Hillary Depot – Blu Thua AI-A c14-10, planet A 4 A
Amundsen Terminal – Lagoon Sector NI-S b4-10, planet 1
Eagle's Landing – Eagle Sector IR-W d1-117, planet 2 A
Sacaqawea Space Port – Skaudai CH-B d14-34, planet 1 A
Gagarin Gate – Gru Hypue KS-T d3-31, planet 4
Polo Harbour – Boewnst KS-S c20-959, planet A 2 A

Do these all have the same factions?

And here are the stations nearby Colonia/Jaques

Starport Eol Prou LW-L C8-76 A 3 A Colonia Dream
Outpost Eol Prou LW-L c8-138 1 Mortons Paradise
Outpost Eol Prou YD-W B17-1 4 Balakors Research Post
Outpost Eol Prou YD-W B17-5 A 5 Diva Mines
Outpost Eol Prou Lw-L C8-28 A 1 A Malik Station
Outpost Eol Prou Lw-L C8-306 A 4 A Dervish Platform
Outpost Eol Prou VY-R d4-443 6 Vitto Orbital
Outpost Eol Prou LW-L C8-133 2 The Pit

I didn't know about these ones. Do they have the "Colonia" named factions as well?
 
[yesnod]Guilty of not reading the thread.
I've been out almost a full year (11/22)
I see Jacques is a station ~25k ly's from sol?
what is colonia?

Forgive me for my ignorance
I plan on coming back to the bubble in May of next year (will make my trip 18 months)

But things look to be expanding[woah]
 
I'm not an expert on the BGS, so I'm curious about how this works. Why would selling exploration data at Jaques station trigger a lockdown?
It doesn't directly do so - but it contributes to the situation where Jaques has 99% system influence and the Council has 1%, which makes the Council much more vulnerable to the lockdown state.
 
Help Jaques expand, its an npc area, where player groups of any type should not over control all of the areas activity, some competition is a good thing.

Getting back to the OP just sell it to jaques, it avoids the growing trendline of the politicalisation via minor faction mechanics of influence values

As for the 20 odd CCN backers that have sprung to its defense and attempted to drown out anything that isnt them well its there, they are welcome to tell us all about their project. there are other projects they arent aware of, otehr player groups outside of their own player group for player group organisation that are about to get their own minor factions installed at colonia, and the area is about to become much more competitive.

So its going to get interesting, there is freedom of choice use it, sell to colonia and subsidary, sell to jaques or sell to one of the new player backed minor factions Fdev is about to insert

Im looking forward to the pirate / anarchy faction themed Community goal thats about to be launched up there ( and CCN have no idea what its about as its being organised outside of their intelligence networks) but it will give every aspiring pirate and bounty hunter a chance to make the colonia region a little more interesting

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It doesn't directly do so - but it contributes to the situation where Jaques has 99% system influence and the Council has 1%, which makes the Council much more vulnerable to the lockdown state.


His present expansion has a lot of commanders worried, but its a godsend for the developing situation out there.

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I'm not an expert on the BGS, so I'm curious about how this works. Why would selling exploration data at Jaques station trigger a lockdown?

Also, I can confirm that if you haven't visited the stations, you can't see the systems they are in by filtering population. For all intents and purposes, they look like regular uninhabited systems.

Well with the 20 new minor factions going in i hear about 5 of them arent CCN aligned and represent several new player groups its going to make controlling the colonia experiment for any one organisation much harder

Of course CCN will provide some quality contributions out there, but their grip of determining everything that happens is goign to weaken
 
Out of curiosity's sake: What do you mean when you speak about "controlling the colonia experiment"?

I still thing there is a great deal of (intentional) misunderstanding about what the Colonia area should and should not become. And yes, the process is a political one, believe it or not.
 
Out of curiosity's sake: What do you mean when you speak about "controlling the colonia experiment"?

I still thing there is a great deal of (intentional) misunderstanding about what the Colonia area should and should not become. And yes, the process is a political one, believe it or not.

Theres a lot perhaps that is best out of the public domain for now, we are aware of it. This probably isnt the place to continue it to much, theres a lot of internal strife within organisations between those that want to progress from a non political group to being a hands on political group. This may cause the loss of those who arent interested in the politicasation and the attempted centralisation of control of all things at colonia, those that want to keep things open to the wider community.

For now its best that those (probably the majority) who want to see the colonia process open and majority freelancers and players not aligned or tied to the hip of a player group to have access and a say in how it unfolds both directly and through random action. the upcoming pirate CG is a good example of things of which CCN elements wont be happy because it will work against their political interests

Its probably going to lead to 2 or 3 of the systems switching to anarchy factions - this is going to put a fork in the road in a lot of plans. That might be agood thing as it will also lead to more colonies and the growing number of other unaligned player groups who are about to setup and add new colonies of their own.

Theres really no way any organisation no matter how large or small will be able to wrangle the project to retain a controlling public stake in it.

Theres no misunderstanding, just a different understanding, for now me and friends of mine will continue to sell exploration data to jaques and efforts in private to convince us to join the collective / the herd / the borg will fall on silent ears, the exploration data should be available to all not just a select few. Jaques assures that
 
The things you describe are in fact the 'politicalisation' of the Colonia area, which I still consider a good thing.

On the one hand you seem to oppose certain trends you see develop there and you take measures to counter them. From a gameplay perspective a perfectly valid plan and maybe a candidate for the roleplay section of the forums. Agitation is a perfect political and social method here. Plus, you seem to indicate that other 'groups' will stake their business and gaming claims there, too. And that is also a good thing, and I somewhat doubt that your adversary, the CCN, would even object to this, because it actually brings gameplay and content to the area. With players having combat ships at the ready you might even argue they are actively waiting for rogues to turn up.

The thing with 'politicalisation' is that you can't really escape it. You can't be non-political in a political environment, and even your endorsement of Jaques in opposition to the Colonia Council shows this. Each and every group that choses to enter the Colonia arena would be advised to see this. Politics is not an evil thing but it is mandatory to retain a group identity within a body of groups. Drawing borders, agreeing on rules, talking with others, saying no to things, saying yes to things, it's all part of the political process and thus by definition the Colonia area will not be a non-political place. But it will be free of political game mechanics like Powerplay. Maybe that's what players tend to confuse with Politics.

The whole "Colonia Experiment" is a brilliant social experiment and I am often remiinded of Asimov's Foundation cycle. Good reading btw for those who still look for a christmas present.

The things I thus far have seen from the CCN are actually in the same league: They try to organize fun things for players who operate in the area. They try and create content, and again I doubt they wouldn't agree to a little pirate war if it would mean cool action in a rather remote part of the 'verse. A number of examples is my 'proof' of concept for the CCN. I mean, you have canyon races, joint mining ops, exploration circuits, SRV highjumping and the like. Doesn't sound like a road to world domination to me but rather to have fun with their buddies.

The most important thing is, however, they try and communicate. They offer the means and they offer the topics and they do it in a quite leisurely atmosphere (for an MMO). Thus, they serve one of the most fundamental basics of dealing with others: "When in doubt, communicate."

To summarize: I don't see that much negativity here and I am quite astonished about your rather antagonistic way of describing the situation. But then again, that's a matter of perspectives I guess.
 
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[yesnod]Guilty of not reading the thread.
I've been out almost a full year (11/22)
I see Jacques is a station ~25k ly's from sol?
what is colonia?

Forgive me for my ignorance
I plan on coming back to the bubble in May of next year (will make my trip 18 months)

But things look to be expanding[woah]

Now that's a proper trip. You must have missed a lot of developments, including Obsidian Orbital in Maia, I assume.
For the history of Colonia I would suggest this article in the Colonia Gazette, which says it a lot better than I could.
If you feel like stopping by, or if you just wanna keep up with the Colonists (no Kardashians allowed ;-) ), please be invited to our Discord at https://discordapp.com/invite/cAvgq3p
And if you stop by, don't hesitate to shout for an escort to bring you in safely. There's most likely gonna somehow around and happy to help, and you must have quite a bit of data by now.
 
It doesn't directly do so - but it contributes to the situation where Jaques has 99% system influence and the Council has 1%, which makes the Council much more vulnerable to the lockdown state.
Ah, I see. So it's not that selling data at Jaques would lock down Jaques station, but it's the Colonia Hub planetary outpost that can enter a lockdown due to the Colonia Council minor faction having a small influence. I just didn't understand why selling data to Jaques would hurt Jaques, but that's not the case then.
The later quote "The whole reason for the request is to try to avoid a lockdown on services in the system, thus keeping everything open for everyone." was a bit misleading to me: in my opinion, it should have been "to avoid a lockdown on services on Colonia Hub in the system". An easy mistake to make though.

Oh, and @ CMDR Murf:
Does Jaques have security ships scanning people?

All my passengers hate being scanned and I got scanned once already when leaving the bubble. I can't let it happen again.

One of them is unhappy. Is there a chance he might stay at Jaques and refuse to pay me if he remains "unhappy"?
Nope. In my experience, even if your passenger turns "Miserable" (I had some do that because I bumped another ship), they'll still pay you in full when you complete the mission. However, worse than that and they'll just decide to bail on you. Because apparently, floating in an escape pod is preferrable to being scanned twice.
Also, you needn't land at Jaques station: you need to scan the tourist beacon there instead. However, it's close to the station, and there are authority ships patrolling and scanning there. Keep an eye out for them.
 
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The later quote "The whole reason for the request is to try to avoid a lockdown on services in the system, thus keeping everything open for everyone." was a bit misleading to me: in my opinion, it should have been "to avoid a lockdown on services on Colonia Hub in the system". An easy mistake to make though.

Our point is to keep open all services at all stations, thus if Colonia Hub is affected, it does affect what we want for the system, stability. So that everyone can use the system without having to worry about finding services shut down at a certain port, whichever one that may be.

It's not like our aim is to strengthen Colonia Council and cause trouble for Jaques Station. It's in fact the complete opposite, we want to bring stability to Colonia, for all the Commanders who chose to make the long trip over.
 
Did I ever mention why player groups in the second bubble is a bad idea? And they're planning more player groups I hear. Splendid.

Same as the old bubble ... such a shame and a wasted opportunity.
 
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