When will Neutron/White Dwarf Flare-Emergence be Fixed Please?

Wondering when FDev can possibly fix the neutron star/white dwarf flare-emergence problem?

I'm steering clear of these stars for now as one near-death experience upon system arrival is more than enough.

Please hurry!! It's hard to keep flying past these beautiful systems.
 
I admit, I am still confused about the issue. I spend a lot of time hunting in a system with a WD main star....jump into the system numerous times over the course of a good night a playing and I treat them the same as I always have (pre 2.2) and I have had no problems.
 
I admit, I am still confused about the issue. I spend a lot of time hunting in a system with a WD main star....jump into the system numerous times over the course of a good night a playing and I treat them the same as I always have (pre 2.2) and I have had no problems.

If you are exploring, you pass 90% of time close to stars. If you frequently jump to NS/White Dwarves systems, the probability of a connection failure when near a NS increases a lot. If you get disconnected while near a NS, or while jumping from it, you log back in in normal space, inside the emission cone, and this means death 90% of times.

In other cases you land in a NS system inside the emission jet and are sucked into the NS exclusion zone without much to do, especially if you are flying a big ship.

These problems are aknowledged by FD, they are not whines. Just give them few time to deploy the next minipatch.
In the meantime, especially if you are flying a big ship, better filter those out from your route.
 
Didn’t Frontier already say they have a fix in for 2.2.02 coming up soon? I thought I read a dev say that somewhere….
 
I was not aware of this problem and I visited lots of NS.

Thanks for the warning in the explorer section (al seldom visit any other part of the forums).
 
If you are exploring, you pass 90% of time close to stars. If you frequently jump to NS/White Dwarves systems, the probability of a connection failure when near a NS increases a lot. If you get disconnected while near a NS, or while jumping from it, you log back in in normal space, inside the emission cone, and this means death 90% of times.

In other cases you land in a NS system inside the emission jet and are sucked into the NS exclusion zone without much to do, especially if you are flying a big ship.

These problems are aknowledged by FD, they are not whines. Just give them few time to deploy the next minipatch.
In the meantime, especially if you are flying a big ship, better filter those out from your route.

I always appreciate your replies. I do explore a great deal and I do jump into WD and NS systems quite often...the part of the puzzle I was missing was the losing connection....that I have not seen yet and have not experienced the fallout from it. Good to know.
 
I'm flying from colonia to the bubble, charting a neutron route. So far I've had no problem whatsoever. I did have some disconnections, which sucks since you have to charge the FSD again after that. But I always logged back and found myself in a safe place. Nor did I ever jump into a cone, And I've done a few hundreds of NS since 2.2.


The cones are really not that dangerous, so long as you make sure to face away from the NS when entering the cone, and entering far away from the NS, at a speed of at least 13 Mm/s you should be completely safe. The main danger is being rotated towards the NS, if you enter when facing away from the NS, this should not happen. If it does - kill the throttle and wait until you are facing away from the NS, then throttle back up. Patience is the key - enter the cone at a safe angle and speed, far away from the NS, every time I dropped from SC was because I ignored those rules.


EDIT:
scrap that, just logged into the game to find myself in a cone, I tried to low wake out, but couldn't get my ship vector to align, and I had the power distributer disabled so I wasn't able to boost. I logged out, I'll submit a ticket to FD and get back to the game tomorrow. It seems like there is no certain way to get out of a cone once you drop into normal space, either your vector will properly align, or your canopy will shatter.
 
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I have a fair few ly's under my belt and am not a stranger to the perils of the galaxy.

While I am currently just playing about in the bubble, I have filtered out non-sequence stars in the route plotter. I even click the "apply filter" off and on before plotting. As a seasoned explorer I always arrive throttle zero.

However, today, that didn't stop me arriving at a system inside a white dwarf cone with the FSD immediately super charged, sparks flying and catastrophic failure messages. I could not aim at an escape point selected from the nav panel and my Anaconda fried.

So, it does happen.

FD repaired and re-positioned my ship within two hours which I thought was rather nice of them
 
I keep meaning to check the message about what star class I'm jumping in to, but seem to keep forgetting.... Since 2.2 was released I've jumped into 4 neutron stars and each time has come as a complete surprise. In the last one I entered into the cone but it wasn't an issue as I had already zeroed the throttle. But I guess that if I had been hit by a (currently all too frequent) disconnect then it would have needed a ticket to resolve which would have felt like failure nearly as much as dying :(

IMO, attempting to use the NS/WD FSD boost should involve real risks. Jumping into a random system without paying attention should also have some risk. It's the random disconnect issue that concerns me. I could live with them if it were part of the lore (eg the misjumps of old) but even then there should be some realistic method of escaping, even if only with a crippled ship. But anything where the entirely random outcome is death is a game killer for me.
 
I was not aware of this problem and I visited lots of NS.

Thanks for the warning in the explorer section (al seldom visit any other part of the forums).

To quote myself... It happened to me just now. Jumped to a new system a few ls from the NS. Disconnect on arrival. Spawned inside the cone of the NS of the system I was leaving.

Panic !!!. Fortunately my annie is pretty cool and was able to find the scape point even without sensors... only minor damage this time, but I am a bit concerned now. :(
 
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I keep meaning to check the message about what star class I'm jumping in to, but seem to keep forgetting....

Me three.

I'd blame it on FD's UI design - having the star class pop up on the RH panel just doesn't cut it, putting it in the center panel just after the system name would improve this tremendously (e.g. TROLOLO 666-88 8K-45 : NS )
 
Thankfully I'm always reading it after dropping to NSs unintentionally a handful of times. After I read on the screen that my FSD is operating beyong its capacity I realized this is no joke.

Now I'm visiting neutrons or white dwarfes only if these are secondaries in a system.
 
ah but you all escaped didn't you ? that's how it should be - danger with the possibility of piloting your way out of it (albeit with some cracks in the canopy and some smoke coming out of your dashboard) rather than random asphyxiation death by blue washing machine on NS system entry
 
I keep meaning to check the message about what star class I'm jumping in to, but seem to keep forgetting.... Since 2.2 was released I've jumped into 4 neutron stars and each time has come as a complete surprise. In the last one I entered into the cone but it wasn't an issue as I had already zeroed the throttle. But I guess that if I had been hit by a (currently all too frequent) disconnect then it would have needed a ticket to resolve which would have felt like failure nearly as much as dying :(

IMO, attempting to use the NS/WD FSD boost should involve real risks. Jumping into a random system without paying attention should also have some risk. It's the random disconnect issue that concerns me. I could live with them if it were part of the lore (eg the misjumps of old) but even then there should be some realistic method of escaping, even if only with a crippled ship. But anything where the entirely random outcome is death is a game killer for me.

You can escape a neutron cone,

I 100% agree with "real risk" dropping you from SC while in the cone would be a welcome (and amazing) risk to supercharging if i'm honest, a simple
1 % FSD damage for a superboost is pretty much non-risk boring everyday yawn fest if you ask me especially with an AFMU which negates any damage done.

to escape you need to low wake back into SC (it will damage your ship but it works) then get out of the cone - example here below, the first 10 seconds show you how not to do it trying to HW :)

[video=vimeo;190228676]https://vimeo.com/190228676[/video]

The disconnect and re-spawn in the cone is annoying though and this shouldn't be part of any game mechanic, but real risk... YES PLEASE!
 
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Ok so I've been extremely luck so far not to have had this happen. I'm on my way back from Jacques and have been using NS all the way except when I need to refuel. Should I steer clear of NS until this is fixed?
 
Treat it like a game of Russian roulette - if it does happen, log out and log a ticket - I was sorted out after my encounter as it is an acknowledged bug and they are working on it - fix will be out Soon(tm) :)
 
Me three.

I'd blame it on FD's UI design - having the star class pop up on the RH panel just doesn't cut it, putting it in the center panel just after the system name would improve this tremendously (e.g. TROLOLO 666-88 8K-45 : NS )
Agreed there. It's like the UI designer has never been out of the bubble.
Also being told that I'm "Clean" on the next system I'm jumping to every single time when I know for a fact that I'm not wanted anywhere in the galaxy is really unnecessary.
 
Treat it like a game of Russian roulette - if it does happen, log out and log a ticket - I was sorted out after my encounter as it is an acknowledged bug and they are working on it - fix will be out Soon(tm) :)

This would be fine if the delay between issue and fix was an hour or two, but I waited 5 days last time. In fairness I kicked off some AoE2 to pass the time but still....I'd rather not.

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Ok so I've been extremely luck so far not to have had this happen. I'm on my way back from Jacques and have been using NS all the way except when I need to refuel. Should I steer clear of NS until this is fixed?

Yes steer clear if you value your exploration data.
 
How long do you guys think it should take FD to move me after I submitted a ticket (respawn in NS cone)?
It's been 2 days already... is it normal?
 
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