Do you care about preventing combat logging?

Do you care about preventing combat logging?

  • Yes

    Votes: 174 26.5%
  • No

    Votes: 483 73.5%

  • Total voters
    657
  • Poll closed .
Maybe I'm missing something.

Picture the scene where you are patrolling newbie space looking for gankers. You see a known newbie killer, you engage, with the aim that after a few rebuys they will learn that the system is well defended, and they should not return. They combat log, pop into solo & move away, then return to open.

Not the only circumstance where CLing would be frustrating but probably the clearest example of why it can be.
 
I appreciate some will probably find this an odd point of view but... I don't usually play in open (although I have done) but do feel strongly about the issue.

The fact is, it's cheating, there's no getting around that. Exiting via the menu is fine, lame but fine according to the rules of the game, but actual combat logging (pulling the cable, killing the process or any other form of ungraceful exit) is the absolute epitome of lameness.

The game provides one mode in which players will never have to deal with pvp and another in which it can usually be avoided if all members of the private group agree to it. If players are going to play in open they have to accept that with that choice come risks as well as benefits. The benefits are the possibility of increased social interaction, winging up to fight in CZs, mine etc more effectively. The risks are that someone might want to stop you from doing that.

In the occasions that I have played in open I've seen people try to interdict me but have always been able to avoid it. Usually I've not been flying a combat spec ship, in fact a lot of the time I will have been in a ship with no weapons. If I get interdicted in one of those, I'll take my medicine.

In short, accept the risk, fly with insurance and don't be a scrub, or get into solo where the specific risk is removed for you. Just don't try to have the best of both worlds.
 
You might not think you've been affected by CL, but the nature of Powerplay & BGS means that every CL has a potential impact on the entire game and on every CMDR.

From a PvP standpoint, Combat Rank is one of the first pieces of information you will discover about another player when you meet them in-game; "CMDR XYZ, Dangerous". This will likely colour your perspective of the CMDR and any interaction, before it even happens. CL directly and negatively affects that score for your opponent.

CL'ers should be hung, drawn, quartered and made to walk the plank and then flogged to within an inch of their life. And in that order, IMO.

***
In-game of course, this is not an incitement of violence in the real world.
 
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Yes, I would still find it offensive. It's morally wrong.

I accept that you dislike it, but WHY? Why is it morally wrong for a player to avoid the rebuy screen? Other than the potential bounty, what have they taken from you?

It's a question of fairness. I don't really go in for PvP anyway, but if forced to by another player, I want to know that they're not just going to log if I get the upper hand. Because some players combat log, it's the main reason I tend to play in Solo.
 
Its pretty lame that Solo, Open and Private put you in the same place. This means there is no penalty for switching modes.

Also, they shouls just add a loggoff timer like most games do.

Combat logging is a real shame. In a galaxy of 40bil systems, people still need to cheat.
 
While I don't personally care - and I do fly in open and am content with engaging in PvP even though I don't search for those opportunities - I would be perfectly fine with a 60 second delay in your ship despawning if it were technically feasible to implement.

If you undock, you accept the possibility of death if anything goes wrong. Anything. That's how I generally think of it.
 
Personally I'm more of a preventing forest fires kind of guy.

Voted no.

It's a question of fairness. I don't really go in for PvP anyway, but if forced to by another player, I want to know that they're not just going to log if I get the upper hand. Because some players combat log, it's the main reason I tend to play in Solo.

If they log, you just won the fight. Is knowing that someone went to the rebuy screen that important to you? If you enjoy pvp, just enjoy it. Try not to get hung up on the schadenfreude of destroying his ship.
 
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Voted no. If someone combat logs on me then I just consider it an overwhelming victory. IMHO it simply isn't worth getting upset about. Mildly annoyed, perhaps, if I was hoping to steal their cargo or something, but that's as far as I'd go.

I assume someone willing to combat log is either:

1. Having a really un-fun time playing with me, and I'm not interested in forcing interaction on them if that's the case.
2. A sore loser who is trying to deny me victory. In which case, getting upset only plays into their hand.
 
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Picture the scene where you are patrolling newbie space looking for gankers. You see a known newbie killer, you engage, with the aim that after a few rebuys they will learn that the system is well defended, and they should not return. They combat log, pop into solo & move away, then return to open.

Not the only circumstance where CLing would be frustrating but probably the clearest example of why it can be.

I wonder if that actually changes the behaviour, or simply chases the offender off into another instance or system though. Risk vs reward... they get very frequent rewards (of whatever sort they get) from the behaviour, and a very low chance of a penalty. It's the same reason that speed cameras don't stop people speeding - low chance of getting caught. Plus they generally don't risk ships they can't afford to lose. Either way, you at least have a cogent reason for your concern, thanks for sharing. :)
 
Voted no. If someone combat logs on me then I just consider it an overwhelming victory. IMHO it simply isn't worth getting upset about.

There's truth to that. I play LoL and if I can make an opponent rage quit the game. I have won league for that day.

#TheToxicLyfe
 
You might not think you've been affected by CL, but the nature of Powerplay & BGS means that every CL has a potential impact on the entire game and on every CMDR.

While I don't disagree, I feel this is a weak argument at best. The type of player who would consider combat logging an option is unlikely to also be able to have their actions significantly affect the BGS in my view. Yes it would make a difference, but probably not a noticeable one. Could be wrong of course ;)
 
There are also those who consider combat logging a performance art.

"Look - there's CMDR Pew-Pew! Let's all combat log on him because he throws these epic rage fits and puts them on youtube!"
 
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For those who feel it IS an impotant issue I'd also be interested in hearing about WHY it's so offensive to you? That's not mandatory of course, just for my own curiosity. :)

Because typically the crowd that CL are the kind that insist on being able to "play their way" as justification, but CLing can quite happily strip others of "playing their way".

Any active pirate will tell you that it's gone downhill now because people just combat log as first port of defense. Hell, why don't we just let them have a "combat logging" module so they can continue to run the most stripped down builds as possible at no risk?

Nah. We were given the game modes for a reason. There is no excuse. If you are willing to cheat the system to escape the consequences of your playstyle, you should not be playing in the first place. It disn't used to bother me as I was strictly pure PvP and enjoyed either the kill or the mental image of someone frantically trying to force close the game to escape a fictional death, but having tried my hand at pirating it's just damn pathetic.

Seems to me that "I want to play my way" only applies...when playing a certain way.
 
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CL directly and negatively affects that score for your opponent.

I'm not sure I understand this. If I were to engage you in PvP and you were to CL, how would that affect my combat rank, either positivley or negativley? Wouldn't it rather be neutral, no change?

It's a question of fairness.

So would it be fair to say that for you it's a sort of a matter of honour? If so, would it then not be acceptable to CL against a dishonourably one sided attack? Or do you feel that simply engaging in open compells us to accept without complaint attacks from vastly superior opponents?

Also, they shouls just add a loggoff timer like most games do.

Don't we already have one of these?

- - - - - Additional Content Posted / Auto Merge - - - - -

Combat logging is not cheating, because single player and mobius are way worse cheats.

Really? Perhaps you'd care to expand on this?

Please, let's not turn this into another mode war.
 
I just realized that sometimes I get disconnected while combat in a high RES, THATS REALLY      ME OFF!

Dunno if it is my internet or not, I live in Portugal, our Internet access is normaly good.

I get a miss matched error or something like that. So, am I a criminal now???

Also this happens a lot in stations, waiting and waiting for the menus load up, jumping, and most annoying is jumping, getting align with the station that is 10.000 Ls from the star, get disconnected with that crappy msg of miss match server bla bla when about 50 Ls of the station and guess where I do log up again? Right, near the star again, no worries I have 7 min more to get AGAIN in that station 10.000Ls away....

My nephew was watching me play, and when I jumped to another system (wanna show off how cool Elite was) he went..... errrrr...behhhh.... loading screen...beh.... and I went.... nah, its the server that cant handle all of us jumping all around the same place.

So this combat log rule, cheat whatever, I do hope FD really have LOGS that really tell what the player is doing and what is happen in terms of communications between client and server. Cause If I get ban, and I will not be able to play Elite, I promise that the next day, I am getting a plane to UK, after all is just 4 hours flight. :p


small edit:

I did not even though about that people login out in the middle of a combat to avoid to get killed. I did not even know there was a rule about it, I already got killed many times because of my stupidity and just keep going instead of bail out. Honestly I did even occur to me login out to avoid ship destruction. Did not know people were doing this or was even possible.

To the topic, I think that is a very cheap cheat to do while in PvP, in case of PvE who cares? But, maybe, even in PvE its a cheap trick with no honor.

To solve this? If a player leaves the game during a fight, then the ship would be logged in the same state the player left for 1 or 2 min. After all, we can lose electricity in the house, Internet can go down or whatever.

Rules should be applied if a player is doing this on a regular basis, this means FD should have logs of player activity in this matter, and I bet they do, they know when a player logs in the game and logs out or if the player loses connection. It is funny if a player loses connection (on purpose) and its log in into steam lol.
 
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So this combat log rule, cheat whatever, I do hope FD really have LOGS that really tell what the player is doing and what is happen in terms of communications between client and server. Cause If I get ban, and I will not be able to play Elite, I promise that the next day, I am getting a plane to UK, after all is just 4 hours flight. :p

The reason there are no current punitive measures is that FD were working on a method to ensure penalties are kept legit. Of course you cannot have a problem with natural disconnects, though if there's a problem with your network at home I can't see why you wouldn't want to fix it.
 
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