Help me find all the Government Descriptions

Nice to see others also share this interest in gathering the lore!

I've been collecting a list of my own, but it seems you've covered more than I have.

https://docs.google.com/spreadsheets/d/13vvO8NUvk_x9wWzeSgfWmZ93YVCCN7BOd7yMawu9tP4/edit?usp=sharing

Nice work, this is much easier to navigate for quick reference.

Here is the thread asking for the restoration of the Alliance Prison Colony, Imperial Co-Operative and Imperial Confederation which were removed in 1.4




We still have Colony and Imperial in the Map filters in 1.5beta3 so I am wondering if they will be used yet
 
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Nice work, this is much easier to navigate for quick reference.

Here is the thread asking for the restoration of the Alliance Prison Colony, Imperial Co-Operative and Imperial Confederation which were removed in 1.4




We still have Colony and Imperial in the Map filters in 1.5beta3 so I am wondering if they will be used yet

I found an Imperial Confederation. A bit disappointing, but boosting them to max (for the good of the princess of course) might make FD pay attention?
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I've found an Imperial Theocracy. Emperor's Fist is a player faction centred on the CD-72 190 system; it's on the route between the Aramzahd CG site and the Irukama system where one of the Rares needed for the CG can be found, so they're probably getting a lot more traffic than usual lately. Like the Imperial Confederacy depicted above (which is also a player faction), the factional description is glitchy.

qdLFwhy.jpg


The lack of a factional government description isn't the only glitch. I also observe, with perhaps some trepidation, that the station controlled by this faction is the only one I have ever visited where Halfnium-178 is a legal commodity. :eek:

Every single "salvage" commodity, from AI Relics to Unknown Probes, is also legal to sell here on the open market. There is, literally, nothing illegal here except Slaves and Imperial Slaves, which is quite the opposite of a regular Theocracy with a long list of prohibited goods.

Finally, there's a glitch in the government display. The galaxy map and system map correctly identify it as a Theocracy, but when flying around in the system, it displays as an "Anarchy", which may be why nobody has reported this system here yet.
 
PMFs are buggy as hell. What you have there is a PMF that claims to be a Theocracy but acts like an Anarchy. I've heard of a few with that problem, in fact we were discussing it on the BGS thread earlier in the weekend.
 
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PMFs are buggy as hell. What you have there is a PMF that claims to be a Theocracy but acts like an Anarchy. I've heard of a few with that problem, in fact we were discussing it on the BGS thread earlier in the weekend.

Yeah unfortunately already reported it as a bug.
Imperial theocracy is an invalid combination.
Likely missed in the checks when adding them as a player group.

Same issue with the Imperial Confederacy, Imperial Cooperative and Alliance Prison Colony.

Hate bug reporting them, as it diminishes the unique factions, but obviously they can't be in if they are broken.

Lore wise the Empire is Secular.
 
Imperial theocracy is an invalid combination.
Likely missed in the checks when adding them as a player group.

Same issue with the Imperial Confederacy, Imperial Cooperative and Alliance Prison Colony.

Hate bug reporting them, as it diminishes the unique factions, but obviously they can't be in if they are broken.

Lore wise the Empire is Secular.

I seem to recall a commodity that specifically mentioned Imperial Theocracies in the commodity description? Has that been edited out?
 
I seem to recall a commodity that specifically mentioned Imperial Theocracies in the commodity description? Has that been edited out?

Do you remember the commodity?
I have not come across that myself and checked all the rare goods on the wiki.
That the Empire is a completely secular state was mention by Allan Shroud in an early Leave Radio Pod cast, and hence why no Imperial Theocracies.

Any group that engaged in Deification of the Imperial line wouldn't be officially recognised and thus more fitting with the Independent Theocracy description.
 
I'm pretty sure it was one of the "legal drugs" - wine, I think. The commodity description for these items all give a brief summary of the kinds of places these "legal drugs" are not actually legal, above the flavour text that describes the origin and use of the drug.

I just re-checked them all and couldn't see any mention of Imperial Theocracies now, so I'm either imagining things or they've edited it out sometime in the past year.
 
I'm pretty sure it was one of the "legal drugs" - wine, I think. The commodity description for these items all give a brief summary of the kinds of places these "legal drugs" are not actually legal, above the flavour text that describes the origin and use of the drug.

I just re-checked them all and couldn't see any mention of Imperial Theocracies now, so I'm either imagining things or they've edited it out sometime in the past year.

Ah

Yes wine mentioned its use in some religious ceremonies but didn't specify the Empire, or any one else
 
Does anyone know of a chart or table which shows what happens - (civil) war or elections - between any two given government types when they go into conflict?

All I know for certain right now is:-

Dictatorship v Corporate = (Civil) War
Dictatorship v Patronage = Elections

...and it does strike me as yet another 'insanity' of the BGS that a dictatorship is forced into elections with anybody at all. Volgens mij it should be (Civil) War every single time!

Disclaimer - the minor faction I support is a (very benevolent) Dictatorship ;)
 
Does anyone know of a chart or table which shows what happens - (civil) war or elections - between any two given government types when they go into conflict?

All I know for certain right now is:-

Dictatorship v Corporate = (Civil) War
Dictatorship v Patronage = Elections

...and it does strike me as yet another 'insanity' of the BGS that a dictatorship is forced into elections with anybody at all. Volgens mij it should be (Civil) War every single time!

Disclaimer - the minor faction I support is a (very benevolent) Dictatorship ;)


I don't have the exact table but government types are grouped
I think Along an Authoritarian vs not Authoritarian late be.

If two factions are in competition, the if they are in the same group it will be an election, and if a different group a war.

Anarchies are the exception. War only, even with other Anarchies.
 
Dictatorships have been known to have 1 party elections. I guess civil rebellion or dictatorship replacement arent states or terms so election ( violent election) is the closest descriptor, Fdev need to do some work in some of these areas though ( watchmen factions for example)
 
"Election" is a somewhat generic term, used in game as a synonym for "resolving the dispute by peaceful means". For Democracy vs Democracy (or Democracy vs certain others, such as Communist), it probably does mean a literal election. For Feudal vs Feudal, it's probably more along the lines of a jousting tournament. For Corporate vs Corporate, I'd assume something like a joint stockholder meeting. For Patronage vs Dictatorship, the "election" is likely to be backroom deal-making, where the "losers" agree to taking a backseat in government, in exchange for immunity from prosecution and a comfortable villa in the countryside.

I've said it elsewhere: I would prefer to see a new state, "Arbitration", for peacefully resolving disputes between two factions who would otherwise go to war (Democracy vs Corporate, for example) but both the factions are aligned with the same superpower (ie Federation Democracy vs Federation Corporate). It's silly, illogical and, dare I say it, immersion-breaking that a "war" would break out between two members of the same team. The whole point of being part of an interstellar federation/alliance/empire is that you've got someone bigger than you who can step in on your behalf when you have a dispute with your neighbours.
 
I don't have the exact table but government types are grouped
I think Along an Authoritarian vs not Authoritarian late be.

If two factions are in competition, the if they are in the same group it will be an election, and if a different group a war.

Anarchies are the exception. War only, even with other Anarchies.

The table, as far as I and Gemai have observed appears as this:

Anarchy

Autocrats
Dictatorship
Feudal
Patronage
Theocracy

Corporation

Democrats
Communism
Confederacy
Cooperative
Democracy

Missing so far: Prison colony.

I spotted a theocracy resolving its differences with communist faction via elections today so I'm doubting full accuracy of Theocracy's supposed position in autocrat pool. More evidence is needed! I'm also keeping a sheet to see whether there is a chance of a civil war triggering inside a pool or election occurring across pools. Help is appreciated.
 
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One Patronage vs Democracy election registered in Bipek today. Shouldn't be happening on my current understanding, but if this repeats, I'll have to draw a Venn diagram next.
 
One Patronage vs Democracy election registered in Bipek today. Shouldn't be happening on my current understanding, but if this repeats, I'll have to draw a Venn diagram next.

That is unexpected... I've had Empire Patronage vs Independent Democracy cause War before and I can see one now in Faust 68.
 
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