Alien archeology and other mysteries: Thread 9 - The Canonn

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Orb = Technological Data = Epsilon data pattern
Casket = Historical Data = Gamma data pattern
Tablet = Language Data = Delta data pattern
Urn = Biological Data = Alpha data pattern
Totem = Cultural Data = Beta data pattern

Thats cool, but alpha, beta etc patterns does not have any effect on the data you get.
 
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Well, there's a VERY strong correlation between the ancient items and the resultant data. It's very rare, for example, that you unlock technological data and don't have an orb in your hold.

Then (as some have posted ) there previously was a correlation between the data patterns (alpha, beta, gamma, delta, omega) and the ancient data types. Some of the ancient data even mentions its data-pattern type in the text.

These two together suggest there's a correlation between each ancient item and a data-pattern too:

Orb = Technological Data = Epsilon data pattern
Casket = Historical Data = Gamma data pattern
Tablet = Language Data = Delta data pattern
Urn = Biological Data = Alpha data pattern
Totem = Cultural Data = Beta data pattern

I do think the data-patterns are meant to give us a hint, such as (speculating) if you get alpha and delta patterns from a scan, then when the obelisk reactivates it can be unlocked with an urn and tablet, and either give you Biological or Language data. That particular theory can't be tested, in Solo at least, since the obelisks don't reactivate in any reasonable amount of time, despite what FD have said. So, either there's some mechanism for reactivating the obelisks, or it has to be done in Open where one player scans, makes note of the data-patterns, and the second player then scans the obelisk using the appropriate items. Still all guesswork though, at this stage.

Problem with that theory is where does the relic fit in?
 
The obelisk clusters form symbols like:

triangle = 1 symbol | 3 sides
square = 1 symbol | 4 sides
rectangle = 1 symbol | 4 sides
four dashes symbol = 1 symbol | 4 rectangles
rectangle + triangle = 1 symbol | 1 triangle + 1 rectangle | 7 sides?
two rectangles = 1 symbol | 2 rectangles | 8 side?
two dashes = 1 symbol | "2 things"

just writing down thoughts.
 
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Problem with that theory is where does the relic fit in?

Relic doesn't. It doesn't unlock ANY of the obelisk banks on it's own.
Same as the Totem doesn't unlock any on it's own. Given that Totem is related to Cultural data, and you don't get Cultural data from playing in Solo, this sort of ties together.
 
Problem with that theory is where does the relic fit in?

Well, the relic is the only one that is not lying around. Maybe it doesn't have to fit.

I recomend people order their thoughts by the greek alphabet, example:

alpha = a = 1 = urn = biology
beta = b = 2 = totem = culture
gamma = c = 3 = casket = history
delta = d = 4 = tablet = language
epsilon = e = 5 = orb = technology
 
It's crazy, nobody search how to reactive the obelisks and it's the main trouble we have now to continue! relog is not a part of the game but a little "cheat" to keep the same instance!
It's for that it's easier in Open/PG, but in solo, we have to find the trigger to reactive them. It's not an amount of time but a trigger. And I'm pretty sure we have to use the relics to do it.
For me, we don't need relics to create a combination because some of data can be unlock with only one item therefore relics must be used to another thing and probably the *** trigger to reactivate the obelisk and continue the puzzle.

O7 See you never on the site! I'm in Solo Mode ;-)
 
what the "four dash" symbol is? I'm searching and my first thought was a radio or rss signal but is different. Anyone knows what the four dashes resemble?
 
Just had a thought about why only some obelisks are active in solo, and more with other players.

This may have been said before, but could the relics scattered around on the ground when the instance starts effect the obelisks negatively? Once they are all scooped up, more obelisks light up. Or we need to place them by the right groups to active more?

I think you could be on to something here - I'm going to logon now in Solo and try placing the relics on the areas inside the groups of obelisks that have engravings on the ground. Will try first with the relics that are known to unlock those groups of obelisks.

I think maybe people have been scanning them wrong and that instead of having them in the hold of the SRV they should be placed into specific places in order to activate addtional obelisks.

I also think that we shouldn't be removing the relics from the top of the beacons as that appears to be breaking them and perhaps once something is activated they will all link up like some crazy lightning conductor?
 
It's crazy, nobody search how to reactive the obelisks and it's the main trouble we have now to continue! relog is not a part of the game but a little "cheat" to keep the same instance!
It's for that it's easier in Open/PG, but in solo, we have to find the trigger to reactive them. It's not an amount of time but a trigger. And I'm pretty sure we have to use the relics to do it.
For me, we don't need relics to create a combination because some of data can be unlock with only one item therefore relics must be used to another thing and probably the *** trigger to reactivate the obelisk and continue the puzzle.

O7 See you never on the site! I'm in Solo Mode ;-)

In solo, I've tried going through the entire ruins and recording active obelisks. Then I purposefully scanned an obelisk with the incorrect artifact for that group (that triggers the message from Ram). I then immediately went back through the entire ruins and no new obelisks were activated.

I've also tried scanning successfully (didn't get a new decoding, but didn't get the Ram message so I used the right artifact for that group), and it also did NOT activate a new obelisk.

So I've concluded that they are not tied to one another, and if another CMDR could confirm in the same method I did, I would appreciate it!

I'm interested in learning what the alpha + gamma (or any combination) we receive from a scan means. Why get two sets of data? I feel like this means something as well.

- - - Updated - - -

I also think that we shouldn't be removing the relics from the top of the beacons as that appears to be breaking them and perhaps once something is activated they will all link up like some crazy lightning conductor?

Ooooh, now that would be amazing!
 
It's crazy, nobody search how to reactive the obelisks and it's the main trouble we have now to continue! relog is not a part of the game but a little "cheat" to keep the same instance!
It's for that it's easier in Open/PG, but in solo, we have to find the trigger to reactive them. It's not an amount of time but a trigger. And I'm pretty sure we have to use the relics to do it.
For me, we don't need relics to create a combination because some of data can be unlock with only one item therefore relics must be used to another thing and probably the *** trigger to reactivate the obelisk and continue the puzzle.

O7 See you never on the site! I'm in Solo Mode ;-)

I don't post much, but i've been following the thread and playing around with stuff at the ruins. I'm in agreement with this. Scanning an obelisk tells us which items to use to get the data, but only if we can turn it on without reinstancing. no luck so far though.
 
why is there a big dark square over a large part of the lit planet over where the ruins are

is it a navigational aid for the inept/lazy

a graphics glitch

or a new development ?
 
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why is there a big dark square over a large part of the lit planet over where the ruins are

is it a navigational aid for the inept

a graphics glitch

or a new development ?

Graphic glitch most probably. It tells you there is a persistant POI/something handcrafted.
 
I'm assuming no-one has been able to scoop up a piece of ancient pillar, right? They generally become inactive once shot off from around the relics. I thought I saw an intact one on the ground in Mobius but I think it was just stuck underground in a slight bug (apparently beneath an already extended entire pillar).

They don't give anything when scanned; I was pondering if there was any reason for them to exist as game objects, unless they have to to be able to be shot away.
 
Just thought I'd post these up as I haven't seen them in the last 40 pages or so:

POoO2sI.jpg
JXTwsfC.jpg
qGtnyzH.jpg
Zeonxet.jpg
bv3kfk7.jpg
s3juIBD.jpg


These look like fairly descriptive one-liners to describe the purpose and relation to the data of the various items to me.

Urn - containing biological remnants?
Tablet - Language
Totem - Culture
Casket - ??
Orb - Mechanical/Technology
 
On the subject of how the ruins are laid out, why, oh why, does it have 2 circular patterns when dealing with a culture where EVERYTHING else is angled? Even their orbs are angles. Their written language consists of angled triangles.


WHY, then, does the overall structure of the ruins contain 2 perfect circular structures/platforms?.

It is literally the only instance we have of the guardians ever making anything even remotely round, or with smooth edges. While I dont think its important to activating additional obelisks, it might have something to do with the location of the other 2 ruins.
 
Obelisk resetting in Solo

A thought on this. It's been confirmed that the obelisks should reset in Solo after a certain amount of time. However, the time has not been confirmed. The longest wait I've heard of was 5 hours. However, there is a natural timer at the ruins in the form of the secondary moon. IIRC this orbits about 3 times a day, and could potentially be connected, thereby setting the reset period at about every 8 hours.

This seems like an excessively long time, but if the time criticality due to the mission is ignored then it doesn't seem far fetched (I'm thinking in terms of a simulation, not a puzzle game here).

One piece of personal experience at the site is that I did not experience the 'mission message appears then disappears' thing until the moon rose, then it happened all the time. I logged out at the time due to frustration, but have been back in since when the moon hasn't been up and am pretty sure I haven't expirenced it again.

(Just to be clear, I have also had: a. Voice alert but no message; b. Message but no voice alert; and c. No message and no voice alert. However these have all happened consistently throughout. It is only the message appearing and disappearing which I have not experienced at any time other than when the moon is up.)

It'd be interesting to know if anyone else has had similar experiences. I'll try to test the hypothesis myself and let everyone know the results.
 
I've hit a wall at the Ruins after collecting 13 correct scans:

I've seen that others have mentioned finding a few more, but I can't seem to get these:

Apparently I need URN + TABLET for TECH11 & LANG11 (from Group C), but none of them return any results.

RELIC + ORB = CULT11; RELIC + CASKET = HIST16; and TOTEM + CASKET = HIST13, should all be from Group G, but again I get no results.

I've tried scanning after all 4 Pillars have risen, but still nothing.

Does anyone have any tips?

You are basically correct, except relic+orb=Culture11 seems weird, because Culture should contain totem, I have Culture11 noted down as totem+relic.

Also tablet+urn=Tech11 is also weird, Tech should contain orb, I have Tech11 as orb+tablet.

All the special ones after the standard 13 require a randomly turned on obelisk to contain it. So best way other then the ship-exploit is to scan every obelisk with the combo that you are still missing the entry for. You might find it, you might not. It would require lots of PG/open instance grinding to get a special active obelisk that contains it.
 
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