Alien archeology and other mysteries: Thread 9 - The Canonn

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Well whilst looking for the source of the singing in my earlier post, I noticed that the moon rises almost dead center of the 250 "point" at the ruin.

Dunno what the significance might be, but having noted my previous cords, I've gone to a large noticeable crater on the moon. Singing followed me... is this sound normal?
 
I reiterate that I think we need to work out where the continents are on the ruins planet so as to give a narrowed down search zone for any other ruins.

I say we... I guess I just mean you guys... I'm out in the Rift currently scouring for the Delta or Gamma site...

I don't think it is dependable of continents:

Firstly because I don't believe this planet ever had water or atmosphere in a first place - not with this size and G.
And on Barren planet You can build wherever.

But secondly and more importantly: if the other ruins are on same planet, then their location will be strictly dependant of planet radius and each other ruins location.
Either 3-4 for sky/horizon coverage or more if we are talking about kind of network. (My bet is 3-4 sites on this planet and 2 similar planet with similar layout in other systems - perhaps between Homeworld and each colony).

With 3-4 it would give us range to next ruins and also narrowing search.
 
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I don't think it is dependable of continents:

Firstly because I don't believe this planet ever had water or atmosphere in a first place - not with this size and G.
And on Barren planet You can build wherever.

But secondly and more importantly: if the other ruins are on same planet, then they location will be strictly dependant of planet radius and each other ruins location.
Either 3-4 for sky/horizon coverage or more if we talking about kind of network. (My bet is 3-4 sites on this planet and 2 similar planet with similar layout in other systems - perhaps between Homeworld and each colony).

With 3-4 it would give us range to next ruins and also narrowing search.

I'm just taking that from the lore snippets saying that the society was divided between the North and South continents...
 
If there are two other sites to discover, then they are probably in the same solar system as the ones we know of (personal opinion - otherwise players may not discover the next 2 ruins within their life times if they are not teased in trailers).

That's the point. We found the ruins WRONG WAY and this could be mislead us for find all 3 sites. We MUST figure out how we were suppused to find the fist ruins instead. Old messages in bullettin (like the one from june few pages ago... any hint?)

I'm assuming all the data that can be mined has already been mined from the Synuefe site - according to here, which hasn't been updated in a couple of days: http://remlok-industries.fr/1030/the-guardians-lore/?lang=en

Technology:

1-6 - Not Discovered.
7-13 - Discovered.
14-20 - Not Discovered.

Lore:

1-7 - Not Discovered.
8-16 - Discovered.
17-21 - Not Discovered.

Language:

1-7 - Not Discovered
8-14 - Discovered
15-21 - Not discovered

Biology:


1-6 - Not Discovered.
7-12 - Discovered.
13-19 - Not Discovered.

Culture:

1-6 - Not Discovered.
7-13 - Discovered.
14-20 - Not Discovered.

How odd is it that all the entries discovered are found within the medium ranges of the potential data?

Doesn't that suggest two other ruins to be found? One that can fill in 1-7 (etc), and one that can fill in 13-21 (etc)???

Unless the entire mission and site is completely bugged, I don't see this as a co-incidence - surely we are missing two other ancient ruins that are somewhere else, so completing the rest of the data is, at this point, impossible at Synuefe (edit: at least this site in Synuefe - there could be more ruins on the other nearby moons for all we know). Frontier haven't said anything on it (aside from admitting to looking if there are bugs)...

I totally agree with your theory, the fact we finding "middle" set of data can not be casual. It clearly suggests 2 more sites (with pretty the same amount of data, "casually":) )

Tinfoil hat on: the data set given by each site could be an identificator for the site itself, and then based on the number of data sets already found we have something like this

Technology:

1-6 - Not Discovered. -> Site A ID 6
7-13 - Discovered. -> Site Synuefe ID 7
14-20 - Not Discovered. -> Site B ID 7

Lore:

1-7 - Not Discovered. -> Site A ID 7
8-16 - Discovered. -> Site Synuefe ID 9
17-21 - Not Discovered. -> Site B ID 6

Language:

1-7 - Not Discovered -> Site A ID 7
8-14 - Discovered -> Site Synuefe ID 7
15-21 - Not discovered. -> Site B ID 7

Biology:


1-6 - Not Discovered. -> Site A ID 6
7-12 - Discovered. -> Site Synuefe ID 7
13-19 - Not Discovered. -> Site B ID 7

Culture:

1-6 - Not Discovered. -> Site A ID 6
7-13 - Discovered. -> Site Synuefe ID 7
14-20 - Not Discovered. -> Site B ID 7

So we have some IDs for each site:

Site Synuefe ID: 7, 9, 7, 7, 7
Site A ID: 6, 7, 7, 6, 6
Site A ID: 7, 6, 7, 7, 7

Do we have something i nthe galaxy map that could lead us to at least identify our current site as 7 9 7 7 7 ?

Tinfoil hat off :)
 
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So we have some IDs for each site:

Site Synuefe ID: 7, 9, 7, 7, 7
Site A ID: 6, 7, 7, 6, 6
Site A ID: 7, 6, 7, 7, 7

Do we have something i nthe galaxy map that could lead us to at least identify our current site as 7 9 7 7 7 ?

You sure that 9 was received in solo?
 
I'm just taking that from the lore snippets saying that the society was divided between the North and South continents...

Yes I get it. And I hope I don't reply aggressive, it is not my intention.

Lore in this case talks about Guardian Homeworld. And from all we see here, we can safety assume that this is either a kind of Outpost or failed colony attempt.
The best argument that may exclude this planet as a Homeworld (despite being low g, no atmosphere planet) is the lore fact that Guardians Homeworld was overcrowded. This planet is basically too empty - it has too much space with no big town ruins (etc) around.

I believe, that this planet had purpose of being place on which You could build communication relay/data storage bank. Not even colony.
 
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If there are two other sites to discover, then they are probably in the same solar system as the ones we know of (personal opinion - otherwise players may not discover the next 2 ruins within their life times if they are not teased in trailers).

I say this because the Monolithic Network, in the lore, is all supposed to be connected (therefore, it may be safe to assume that if the Thargoids are the creations of the Guardians, they do not know we are here at the ruins if the ruins are disconnected from the network) - but the data required so far is only accounts for 1/3 - this would mean that the monolithic sites have been disconnected and are now solely "Local" clients in the network, but it may be that their monolithic network relies on 3 clients in one system being active or working in tandem to complete the network 100% so that it may connected to other solar systems elsewhere.

So, logically in conclusion:

1) Two more sites exist on the same planet - the planet needs to be scoured from top to bottom.

2) Sites exist on two other worlds orbiting two other planets in the Synuefe system (any celestial body).

I'll be checking out the furthest planet in the next 30 mins or so.

http://i.imgur.com/h62Lor1.png

Out of curiousity, why are 1 C + 1 D not marked as primary?

Another thing: Can someone record and post the ambient sound of a planet? Just hovering ~2 km above the surface, no music on, with 0 speed. From any planet except the Synuefe-system. That would be great :)
 
Morning, CMDRs.

It's 0756 and its raining here at Earth, Latitude -23.5556582, Longitude -46.6638083, Elevation 760 m.

Yesterday I gave a break from the ruins analysis and bought myself a Python, keeping my ASPX and transfered some loved modules to the new snake.

I just want to say that if we "accidentally" found a bug and this bug reveals some data that suppose to be found on another location, the site we are looking for is probably:

- On the same planet and the bug is related to the coordinates variable allowing us to read them from any site;
- On other planet using the same coordinates from this site and the bug is on the planet variable.

My hypotesis is based on my software/game developer experience and that is what I do for living.
 
Out of curiousity, why are 1 C + 1 D not marked as primary?

Another thing: Can someone record and post the ambient sound of a planet? Just hovering ~2 km above the surface, no music on, with 0 speed. From any planet except the Synuefe-system. That would be great :)
i guess because they have no moon / binary partner ???

- - - Updated - - -

...
- On the same planet and the bug is related to the coordinates variable allowing us to read them from any site;
- On other planet using the same coordinates from this site and the bug is on the planet variable.....
yep, looks as if someone missed an AND in the IF clause
 
Hi all, as a slight aside comment, I've headed back to the bubble to collect from the recent CG's and them Pirates LOVE Ancient Goodies, for a 9 hop jump I get Interdicted 10 times by Pirates while carrying the ancient goodies !
 
Yes I get it. And I hope I don't reply aggressive, it is not my intention.

Lore in this case talks about Guardian Homeworld. And from all we see here, we can safety assume that this is either a kind of Outpost or failed colony attempt.
The best argument that may exclude this planet as a Homeworld (despite being low g, no atmosphere planet) is the lore fact that Guardians Homeworld was overcrowded. This planet is basically too empty - it has too much space with no big town ruins (etc) around.

I believe, that this planet had purpose of being place on which You could build communication relay/data storage bank. Not even colony.

No no, not aggressive at all... I was just hoping the lore would clue us in to where the other ruins were, but clearly FD thinks that's too easy if this isn't the Guardian homeworld. I mean, a month to complete the mission, yet no concrete clues surface from this stage of the mission as to where the other ruins are? A month seems a bit ambitious for something we may only have a third of...
 
Morning, CMDRs.

It's 0756 and its raining here at Earth, Latitude -23.5556582, Longitude -46.6638083, Elevation 760 m.

Yesterday I gave a break from the ruins analysis and bought myself a Python, keeping my ASPX and transfered some loved modules to the new snake.

I just want to say that if we "accidentally" found a bug and this bug reveals some data that suppose to be found on another location, the site we are looking for is probably:

- On the same planet and the bug is related to the coordinates variable allowing us to read them from any site;
- On other planet using the same coordinates from this site and the bug is on the planet variable.

My hypotesis is based on my software/game developer experience and that is what I do for living.

I'm currently investigating this hypothesis (based on the fact that unless it's something simple like this our chances of finding the different sites is very small). I've checked the coordinates at +31.7877 -128.9711 on the ruins planet and the original sites coordinates on the planet's moon. I intend to check all +/- variations on the ruins planet next.
 
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Yes I get it. And I hope I don't reply aggressive, it is not my intention.

Lore in this case talks about Guardian Homeworld. And from all we see here, we can safety assume that this is either a kind of Outpost or failed colony attempt.
The best argument that may exclude this planet as a Homeworld (despite being low g, no atmosphere planet) is the lore fact that Guardians Homeworld was overcrowded. This planet is basically too empty - it has too much space with no big town ruins (etc) around.

I believe, that this planet had purpose of being place on which You could build communication relay/data storage bank. Not even colony.

I don't believe this is a data/storage bank, the data we are getting is from the assumptions Ram Tah is making based on his scientific methods, not directly from the obelisk scan.

The obelisks are part of a computer system, that is pretty clear to everyone but storage is not likely to be its first purpose, providing compute power to the communications made by the whole structure, is most likely to be their purpose. They compute what the big "antenna" sends and recieve. They are probably terminals or transistors equivalents.

Also, the position of each obelisk group also indicates something, most likely to be the other end of the galactic phone line we can talk to.
 
Just something I have been thinking about regarding other sites.

So sticking to the whole triangles idea. Also taking into account that we seem to be only getting about one third of the data. Also taking into account that it seems to be the middle third of the data we are only getting. The Ruins are located on moon B right? So what's on Moon A and C? the ruins with the other two thirds of data maybe? I am not in game to confirm if we can land on them.

Forgive me if this has been said already or of it turns out you cannot land on them.

Edson
 
Thanks MB. While I'm sure that this answer probably isn't what some people wanted to hear, it's great to get a definitive answer so we can act appropriately.

I know there's been a bunch of commentary along the way, but I'm reading that definitely as:
- getting 13 pieces of scan data from Solo is working as expected
- Getting more than 13 pieces of scan data from Open/PG with multiple commanders is incorrect/B] behaviour, and should only be 13.
- Corollary: There's many more sites to find.

/me puts on his robe and wizard hat.

- - - Updated - - -



By Dev you mean the Executive Producer ;)


I know people have a tendency to want to assume every word out of anyone is a mystery wrapped in an enigma wrapped in bacon... but that's pretty obvious to me that that statement, combined with Ram Tah's mission statement saying "Please explore as many ancient sites as you can find" makes it pretty obvious there's more sites than this one.

If you compound the fact that based off the info MB has been provided so far that we get more info from open than we should, suggests (not proves) that we've gotten max utility from this site.

I have no opinion as to whether they're on this planet, in this system, or in different systems.

Michael Brookes comment about the Ruins, is on the FrontPage for everyone to REMEMBER. ;)
That said, I fully agree with Jmanis statements. Indeed.

I just want to say that if we "accidentally" found a bug and this bug reveals some data that suppose to be found on another location, the site we are looking for is probably:

- On the same planet and the bug is related to the coordinates variable allowing us to read them from any site;
- On other planet using the same coordinates from this site and the bug is on the planet variable.

My hypotesis is based on my software/game developer experience and that is what I do for living.

Well said.
My reply is based on my software/game developer experience and that is what I do for living. ;)
 
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I am Daveskillzgaming that asked dav this during the livestream, i will post system full name when i get on tomorrow, it is behind VV Orionis in a near accesible region due to permit locks, unfortunately it causes a crash to desktop when you get close to any planet in the system and as of yesterday has now been permit locked........

You only can see its medium security as you jump and while within the system, it has two ringed dwarfs that have 4-5 barnacle like host planets, it is near an dirwct line between EZ orionis and VV (As i used route planner as i passed from system to system this way)

Will jump on tomorrow and post full system name though its a barnard loop system

Would be good to know the system name - I've been looking around Barnard's Loop and just tried recreating the VV Orionis (Permit locked :mad:) to EZ Orionis trip without luck (my route planner didn't even hit any Barnard's Loop systems, though if it's now locked I guess that makes some sense). Back to collection $$$ scanning in the loop!
 
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Morning, CMDRs.

It's 0756 and its raining here at Earth, Latitude -23.5556582, Longitude -46.6638083, Elevation 760 m.

Yesterday I gave a break from the ruins analysis and bought myself a Python, keeping my ASPX and transfered some loved modules to the new snake.

I just want to say that if we "accidentally" found a bug and this bug reveals some data that suppose to be found on another location, the site we are looking for is probably:

- On the same planet and the bug is related to the coordinates variable allowing us to read them from any site;
- On other planet using the same coordinates from this site and the bug is on the planet variable.

My hypotesis is based on my software/game developer experience and that is what I do for living.

I've been to the ruins with my python, but switch back to my asp to cut the number of jumps to and from the port. ( both ships have 5A FSD and engineered to Level 5, but my asp is build for exploration so much better jump distance ! )

I'm actually thinking of getting a Cobra MKIII again, A rate it and use that at ruins, just for the faster flight speed, flying the Asp low yesterday for about 2300km from the ruins in a straight line at bearing of 66o was slow and found nothing of note. ( I stayed at around 2km from the surface ). On the plus side the ASP Ex has a great cockpit view, but it's a bit slow. ( although it was spec'd for long distance travel, so not got A-rated thrusters and power distribution etc ).

From a programmers point of view it perfectly possible they forgot to include the ruin id when fetching the datascans, ie they only fetch based on the obelisk id and relic ids, I guess they assumed that only the correct obelisks would be enabled, ie Obelisk 21 would only be enabled at ruin site C, but somehow we got it enabled at site B so got the data for it.
 
Morning, CMDRs.

It's 0756 and its raining here at Earth, Latitude -23.5556582, Longitude -46.6638083, Elevation 760 m.

Yesterday I gave a break from the ruins analysis and bought myself a Python, keeping my ASPX and transfered some loved modules to the new snake.

I just want to say that if we "accidentally" found a bug and this bug reveals some data that suppose to be found on another location, the site we are looking for is probably:

- On the same planet and the bug is related to the coordinates variable allowing us to read them from any site;
- On other planet using the same coordinates from this site and the bug is on the planet variable.

My hypotesis is based on my software/game developer experience and that is what I do for living.
Pretty much this, but in second case I don't think that site on other planet should have same coordinates. Variables can contain only planet id.
 
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