Alien archeology and other mysteries: Thread 9 - The Canonn

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Again...all the hours and hours of theorising and trying to "solve" the ruins, and it comes down to handing over "tonnes" of data to an engineer, who's all "screw you guys and your efforts, I'm getting the glory for finding the next ruins site". Because there is NO puzzle, beyond which pair of doohickeys gets you a happy inbox message, from which bluey-glowy stoney.

Why are we validating FD's lazy approach to story-telling by wasting countless hours of our time trying to solve mysteries that don't actually exist?

What's the betting that the next thing is a CG from Ram Tah to explore a region of space that his data indicates is a likely candidate to contain some ruins? Except of course, it being an exploration CG, you can then hand in data from the complete opposite end of the galaxy and it would count equally.

Bitter much? Me? Yes, very much so. (But I subscribe to the theory that the more I moan and shout about something, the more likely it is that I'll be hilariously proved wrong. The upshot of me being proved wrong would mean there would actually be some engaging gameplay out of all of this).

I suppose a possible upside might be that even if it IS an exploration CG, then, just like in the Formidine thread, some poor, dedicated CMDR might spend 150 hours eyeballing ONE planet and find the ruins before the CG was over and Ram Tah gets robbed of his glory.
 
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When I saw the underlined text I thought someone had finally posted a link to this singing ... maybe tomorrow

Never heard the ruins singing either, but heard it play the piano, quiet nice actually. At first I thought, oh I must have a good combo of items for the obelisk I'm near, but no, it's random ambient mood music, I hear it on other planets and a long way from ruins. Cool.

For the record I tried scanning an obelisk whilst gently cupping my right bollock, it seemed to help with the first one I scanned, but not the 2nd. Oh well.

This is how superstitions are born.
 
dude it would be quicker to drop the mission and go to Felice Dock and pick it up again and redo the scans, shouldn't take that long and will be far quicker than waiting for the back log.

Well sure, I could work around that part of the bug, sort of, but the point is I shouldn't have to. Even if I did, there's still bugs on top of bugs.
 
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I know, right. Its almost as if people get absorbed in what they are doing sometimes - scanning obelisks for data, formulating complex theories based on scant evidence, posting sarcastic remarks on forums, and the bigger picture passed them by as they focus on just one aspect.

I meant no offense, CMDR.

Until proven otherwise, the alleged singing is just ambient music. We need proof so we can carry on on the mistery solving.

I spent a lot of time on headphones just hearing songs on the ruins site and found nothing uncomon. After that, I checked my recordings on spectrograms and they look just like ambient sound. Nothing unusual.

There is indeed a choir on some of the OST songs apparently. But nothing "alien".

- - - Updated - - -

What's the betting that the next thing is a CG from Ram Tah to explore a region of space that his data indicates is a likely candidate to contain some ruins? Except of course, it being an exploration CG, you can then hand in data from the complete opposite end of the galaxy and it would count equally.

I hope not. I hope Ram Tah can tell us how to start to solve the current ruins mistery. I don't want the next one on a silver plate.
 
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I meant no offense, CMDR.

Until proven otherwise, the alleged singing is just ambient music. We need proof so we can carry on on the mistery solving.

I spent a lot of time on headphones just hearing songs on the ruins site and found nothing uncomon. After that, I checked my recordings on spectrograms and they look just like ambient sound. Nothing unusual.

There is indeed a choir on some of the OST songs apparently. But nothing "alien".

None taken, I hope I'm a bit thicker skinned that. Just replying to sarcasm with sarcasm, nerds are like that sometimes :)

I wish you'd mentioned you'd already tried too, though!

I've only visited two other planets in my SRV, ever, before the ruins, and heard no such sounds - a few ambient things, but nothing as in at the ruins.

I'll try posting it tonight, if it hasn't happened already when I get chance.
 
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Again...all the hours and hours of theorising and trying to "solve" the ruins, and it comes down to handing over "tonnes" of data to an engineer, who's all "screw you guys and your efforts, I'm getting the glory for finding the next ruins site". Because there is NO puzzle, beyond which pair of doohickeys gets you a happy inbox message, from which bluey-glowy stoney.

Why are we validating FD's lazy approach to story-telling by wasting countless hours of our time trying to solve mysteries that don't actually exist?

What's the betting that the next thing is a CG from Ram Tah to explore a region of space that his data indicates is a likely candidate to contain some ruins? Except of course, it being an exploration CG, you can then hand in data from the complete opposite end of the galaxy and it would count equally.

Bitter much? Me? Yes, very much so. (But I subscribe to the theory that the more I moan and shout about something, the more likely it is that I'll be hilariously proved wrong. The upshot of me being proved wrong would mean there would actually be some engaging gameplay out of all of this).

I suppose a possible upside might be that even if it IS an exploration CG, then, just like in the Formidine thread, some poor, dedicated CMDR might spend 150 hours eyeballing ONE planet and find the ruins before the CG was over and Ram Tah gets robbed of his glory.

I knew it would turn out like this as soon as I saw Ram Tah's most recent CG pop up, can't "solve" anything without FD flipping a switch.
 
Errrm, they can, and ppl have

You mean UA's right (US normally refers to the hyperdiction ship). For both cases, I agree

Sorry, was tired and autocorrect is stupid, that was supposed to say;

But if those are active, why can't they be collected? And if the UAs come from those ships, I'm pretty sure the rules UAs out of any relevance to the ruins, as they clearly have no connection to the ships.
 
Some important question for me whats bothering me a little.

Where is the riddle/puzzle who led us to the ruins in the required way, WITHOUT the trailer-way.
I've read all the informations, but i've never found anything about the true riddle. Only the trailer thing. : /

So i would be pleased to know what way was intended from FD, to get the locations to the ruins in the right way.
Or is this point missing somewhere, because its not needed anymore?
 
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Sorry, was tired and autocorrect is stupid, that was supposed to say;

But if those are active, why can't they be collected? And if the UAs come from those ships, I'm pretty sure the rules UAs out of any relevance to the ruins, as they clearly have no connection to the ships.

You can collect the UA's you find there as well as the unknown fragments, assuming you're at the correct wreck.
A couple seems to be static if I recall it correctly, while others are not.
I've picked up some there myself, although it was on the previous patch.
 
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Hmm, despite my rant just now, some of Ram Tah's wording in his Galnet article makes me hope that I will indeed be proved wronger than a wrong thing. He's hoping that the data helps us unlock the current site, to find more. So maybe it'll be more of a hint, and then all the brainpower you guys have poured into this won't be wasted.
 
I was playing with game music volume dialled down to zero last night. I could still hear it...

I've also heard the "singing", and play with music turned off. In flight while searching for the ruin site, not directly around site but close by, heard it one time out of about 5 trips. You do have soundscapes if you sit still for a while in most locations (even deep space), but I'm fairly certain it sounded unlike others i've heard and felt like it was in character to the ruins. Worth someone trying to capture.

Perhaps, if the alignment/zenohenge theory is correct, it only occurs at certain times?
 
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It is funny how NOBODY can post a single recording of this alleged "singing", isn't it?

About three days ago I was on top of a mound in one of these craters & took a 60s video - Iv not posted it because Iv not found anything in it worth posting - no singing
 
It is funny how NOBODY can post a single recording of this alleged "singing", isn't it?


I don't record my sessions, but there is a kind of singing at the site, it's almost conversational, it's not some artist singing rock n roll, more like chatter with a melodic tone.
 
I've also heard the "singing", and play with music turned off. In flight while searching for the ruin site, not directly around site but close by, heard it one time out of about 5 trips. You do have soundscapes if you sit still for a while in most locations (even deep space), but I'm fairly certain it sounded unlike others i've heard and felt like it was in character to the ruins. Worth someone trying to capture.

Perhaps, if the alignment/zenohenge theory is correct, it only occurs at certain times?

Other posters had mentioned the singing, and thats why I turned off the ingame music, I wanted to hear it without the normal music covering it after a while.

I went on a mad plant/ruin hunting spree (no results, sadly) fueled by my own theorisings for a fair few hours, too, and sat in my ship on the lip of some vast crater in some nearby system, wondering what to do next for a good half hour. I'd not turned he music back on, and the ambients I got then where nothing compared to the ruins effect. Not that this means there is meaning in the ruins "music", but Iwondered if anyone had tried, which it seems has been done by at least one CMDR, to no avail.

But the "music" does ebb and flow quite a bit, possible over time/with location. It'll ggive me something to do tonight for a while, anyway :D
 
Regarding the ancient ruins: Has anyone tried to scan the obelisks with a combination of totem/urn/casket etc. and AI relic, yet?

I have just collected the following, but haven't done any scans with them yet:
Ancient Artifacts
AI Relic
Earth Relic
Unknown Artifact

Just hovering with just these while others scanned produced only the 'sorry for the inconvenience' message.

I'd just cleared out my old data and reacquired the mission so I'd be able to test as clean as I could. Next step was to try scanning in solo with these and in combination with the items from the site. Don't know when I'll have the time to try though.
 
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