Travel Needs to be Fun and Engaging

I imagine not waiting until the ship has cooled down after scooping and taking heat damage.

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Well, i actually took my time with honking and looking at the system map after something fun.

Ah, yes, that would make sense. Generally a bad idea for an explorer, but for bubble-based stuff where repairs are a station away then yes, it's a valid jump option.
 
Could you expand on that please?

I imagine not waiting until the ship has cooled down after scooping and taking heat damage.

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Well, i actually took my time with honking and looking at the system map after something fun.

You are correct, sir. ;)

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I tend to combine those steps with getting into position, scooping, and spooling up my FSD. I can always abort a jump if something catches my interest.

Ah, yes, that would make sense. Generally a bad idea for an explorer, but for bubble-based stuff where repairs are a station away then yes, it's a valid jump option.

My AspX is both designed and engineered to run cool. Plus, I turn most of the systems off to run even cooler. You don't need your shields running, for example, unless you're expecting combat or landing on a planet. I use the same ship for sight seeing missions, and I've never taken any damaged while hot scooping. I do make my passengers sign a waiver, just in case. ;)
 
OK I'm coming late to this thread but I have the solution you all are looking for (expect whiteknight like maxfactors and such)


Space travel in elite is boring because gravity wells decrease ships velocity instead of increasing it. Beside being unrealistic it removes the fun and skill factor of space travel.

If speed would increase when you aproach a body you could reach far away distances much faster if you sling shot in the various planets along the way = fun gameplay.

If you had the risk of crashing into a planet exploding your ship because you miscalculated the slingshot manuever = challenge gameplay

It would make approaching your destination station/planet to be skill based where you had to take into account your speed and gravity influence instead of staring at 7 second timer for 20 seconds doing nothing = skill based gameplay

It would make pursuits to interdict other ships or avoid being interdicted based on skill, slingshots and space awareness = skill gameplay again


Basically supercruise is fundamentally flawed because of this, make the gravity work like in real world, implement crash on planets and all the boring travel problems will go away (not counting with the jump gameplay but that is another matter).


No need to thank me.
 
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I agree that supercruise could be improved by adding some sort of gameplay options. Here's a idea, which I've submitted on the Suggestions forum:

Add material synthesis for increased acceleration and max speed. Top speed should be 2-4 times current max. The increase should be similar to SRV crafting; it should last until you refuel your ship.

Pros: Limited effect; not a permanent buff. Need for materials encourages players to vary their game activities. Reduces complaints about supercruise being boring and taking too long. Increased opportunities for the Fuel Rats to rescue stranded players.

Cons: Some players will complain (as always).

I didn't read all the comments, so if someone has already suggested this, please forgive any unintended duplication.

Agree, I thought something like that but with micro jump a random short distance forward.

This will add gameplay and motivation to go to gather materials.
 
How do you get your shields up fast when you need them though?

If I'm outside the bubble, I don't need them except to land. If I'm inside the Bubble, I leave them on, because I can turn other systems off.

Like life support. ;)

My sight seeing company is called "Stevenson's Whirlwind Adventures" because we use the old definition of adventure: "Someone, far from the comforts of home, up to their neck in crap."
 
Most mission 1 jump away? Okey... Of course... You are totally right....Even 3-5 jumps not much right? What about 10 missions? 30-50 jumps... Necessary jumps. So yes, it's maybe 15 seconds but that's 15 seconds on each one, that I do as soon as I can when dropped on the system. So, do you really need to be willing to watch landscape to find jumping appealing?

Well there's the opportunity to do something at jump waypoint 2, 3 and 4 before you get to 5, but you DECIDED not to.

If you're bored by your choices, you chose.... poorly.

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I'd like the side panels in the cockpit to be more useful when in hyperspace - I'm often wanting to check stats, see how many jumps, other stuff while in hyperspace, but they're just out of commission completely.

How about an in-game Youtube/twitch/whatever monitor? How about in the comms window a music streaming service app to dial up your internet radio to play while you're in your cabin? And none of that needs to be operable in hyperspace, all they're adding is your car radio or entertainment system into the game.
 
Honest question: do you have any evidence that pre-loading isn't happening? It may simply be that it's already happening to the extent it can, but it's impossible to pre-load it all..

It may be that time is needed to configure the P2P elements and clean up assets so that memory leaks can be plugged and socket recycling goes ahead.

With all the complaints about server problems and lagging, do you want LESS cleanup and a messier server to work with?

Lastly, for anyone TLDRing, autopilot will not happen because then you'd just choose most economical and take 3x as long watching a movie instead of watching 6x 10 minute youtube clips between refueling.

Remember how many times you sat at the sun with your back to it and the AI burned themsevels up trying to interdict you from the sunward side? You want to die like that and face the rebuy scheme? Ask anyone who played the X series about "autopilot" (it wasn't usually CALLED "pilot", FYI). Trust me, you want as few valuable assets under that as possible.
 
Personally, I just don't think ships should have limited jump range, or at least not these teeny tiny ranges of 20-ish LY. I mean, if FDEV is already taking liberties with physics and creating game mechanics that are largely impossible in reality... then why the severe limitations?

Although I'm sure it's not an original idea at all, but I think the jump distance should be limited by the fuel tank capacity, not by the jump drive size. So, if your fuel tank normally allows about 10 jumps at an average of 17 LY each, then you should be able to plot a single jump of 170 LY. (We'll assume that you're smart enough to jump to a system with a station or a scoopable star.) Even then, it would still take a considerable chunk of time to get to places like Colonia, for example, but it wouldn't be quite the dreadful slog that it is now. I literally have to make sure that I'm not too tired to play this game because any travel distance greater than about 150 LY is likely to cause me to fall asleep in front of my computer. It's THAT boring.
 
Personally, I just don't think ships should have limited jump range, or at least not these teeny tiny ranges of 20-ish LY.

It will take Voyager over 10,000 years to go 4 light years. You're saying that 20ly is "teeny tiny"????

Try waling it, bub. Airlock's over there.
 
Well there's the opportunity to do something at jump waypoint 2, 3 and 4 before you get to 5, but you DECIDED not to.

If you're bored by your choices, you chose.... poorly.

Why should it be mandatory? Is the game appealing only when we need to watch landscapes? Is it the core of the game? Are missions secondary to have fun? My choices are perfectly legit, don't you think? I should not need to do that to have fun, don't you think?

I like my choices since I like doing missions, I don't like to watch landscapes so I don't bother, until now, it seems perfectly reasonable to me.
 
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Why should it be mandatory?

It isn't. I never said it was, so maybe you need to ask yourself why you think it should be mandatory and argue with yourself.

*I* said it was your fault you're bored by your choice. And you don't pay me a wage to become your entertainments manager, thank you, so I don't have to care one whit about your boring choices.

It's not the game that needs to change, you need to either accept boredom or change how you play.
 
It isn't. I never said it was, so maybe you need to ask yourself why you think it should be mandatory and argue with yourself.

*I* said it was your fault you're bored by your choice. And you don't pay me a wage to become your entertainments manager, thank you, so I don't have to care one whit about your boring choices.

It's not the game that needs to change, you need to either accept boredom or change how you play.

Or else do what i did and go back to playing proper, exciting Elite, via FFED3D, not the insanely dull and constrained mess that is ED.

ED is not meant for Elite fans. If you love Elite, you'll hate ED. ED is simply not compatible with playing Elite. Different game entirely with a completely unrelated playstyle. Just unfortunately, delivered in the same wrapping, with the word "Elite" in the title.

Aside from all that, ED is great game, i'm sure. At least that's what i gather from all its many devotees here. Most of whom i'm guessing wouldn't have a clue what i'm on about...
 
Or else do what i did and go back to playing proper, exciting Elite, via FFED3D, not the insanely dull and constrained mess that is ED.

Go ahead.

I note that you're AGAIN reading things never said then complainingabout them. Never said Elite was for Elite fans. Why don't you save everyone here the effort of slogging through this thread and go have that argument with yourself offline, hmm?

All I said is that you find travel boring because 5 trips of your decision to do nothing but re-orientate and hit the jump key was boring is your fault and I don't give a monkey's red backside over it. Go! Go do whatever it is you find not boring and argue with yourself over your own claims with my blessing.
 
It isn't. I never said it was, so maybe you need to ask yourself why you think it should be mandatory and argue with yourself.

*I* said it was your fault you're bored by your choice. And you don't pay me a wage to become your entertainments manager, thank you, so I don't have to care one whit about your boring choices.

It's not the game that needs to change, you need to either accept boredom or change how you play.

Never said it should be mandatory my dear lord, just asking why you think I have to do that to have fun? Isn't that a proper formated question? Sorry I did not know you would not be able to read between lines so I will be clear from now on. Did I ask you to care about my boredom? Did I? You are not paid true, but you indeed did answer! ;-) So you are basically working for free, you are very kind! However yes, i'm asking the game to change! I have the basic right to do that and to want that. Who are you to say that the game should not change? Are you even aware of what is planned in the future?

So please, don't try to argue MY opinion, you will loose because I'm totally agreeing with myself! ;-) Just argue the possibility or the why not possibility! ;-)

However, it was a nice try at trolling somoene! But I did see you coming my dear lord! ;-)
 
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All I said is that you find travel boring because 5 trips of your decision to do nothing but re-orientate and hit the jump key was boring is your fault.

My fault about being bored while wanting to do the things I like avoiding at the same time the things I don't? I feel sorry for you... :/

Not understanding basic logic should be a thoughful problem :/
 
Never said it should be mandatory my dear lord, just asking why you think I have to do that to have fun? Isn't that a proper formated question? Sorry I did not know you would not be able to read between lines so I will be clear from now on. Did I ask you to care about my boredom? Did I? You are not paid true, but you indeed did answer! ;-) So you are basically working for free, you are very kind! However yes, i'm asking the game to change! I have the basic right to do that and to want that. Who are you to say that the game should not change? Are you even aware of what is planned in the future?

So please, don't try to argue MY opinion, you will loose because I'm totally agreeing with myself! ;-) Just argue the possibility or the why not possibility! ;-)

However, it was a nice try at trolling somoene! But I did see you coming my dear lord! ;-)

The same as you who is saying it should...
 
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