Ship Transfer

I don't know if this is the right place for this; if it's not, I apologize.

I keep hearing about ship transfer costs being astronomical. I have an Asp Explorer fitted out with mostly A class equipment. I think the thrusters are B but simply due to power constraints. By the rebuy cost, this ship is worth 33 million credits. I am currently in a T-7 and have it stored. They want approximately 110,000 credits to transfer that ship about 100 light years. This is astronomical? 110,000 credits to transport a 33 million credit ship? 1/3 of 1 percent? I think that's a bargain. I know, what if I had to transfer it 500 light years. I would still think 500,000 credits would be a bargain to transfer a 33 million credit private starship 500 light years.
 
I don't know if this is the right place for this; if it's not, I apologize.

I keep hearing about ship transfer costs being astronomical. I have an Asp Explorer fitted out with mostly A class equipment. I think the thrusters are B but simply due to power constraints. By the rebuy cost, this ship is worth 33 million credits. I am currently in a T-7 and have it stored. They want approximately 110,000 credits to transfer that ship about 100 light years. This is astronomical? 110,000 credits to transport a 33 million credit ship? 1/3 of 1 percent? I think that's a bargain. I know, what if I had to transfer it 500 light years. I would still think 500,000 credits would be a bargain to transfer a 33 million credit private starship 500 light years.

IMO, ship transfer is a waste of time and credits.
 
It can be expensive. Some people are basically using it wrong. Lol

It cost me roughly 1,200,000cr and 19 minutes to transfer my Mining Anaconda about 150ly or so.

While that seems expensive, I'd just accepted 3 mining missions (while not in a mining ship), with a total payout of 10,000,000cr and 3 Exquisite Focus Crystals, which I need.

Had I flown to go an get my Anaconda, it would have saved me 1.2mil but taken roughly 20 minutes, but instead, I used my Python to run other missions for 20 minutes, and made a further 6,000,000cr.
On top of that, I'm using my Python in the same system for other types of missions, so I would have either had to buy a ship and flown it, or taken my Python, and transferred that back later.

Other people seem to just sit and wait for it to arrive, rather than using the time wisely, then complain about it. Lol
 
I don't know if this is the right place for this; if it's not, I apologize.

I keep hearing about ship transfer costs being astronomical. I have an Asp Explorer fitted out with mostly A class equipment. I think the thrusters are B but simply due to power constraints. By the rebuy cost, this ship is worth 33 million credits. I am currently in a T-7 and have it stored. They want approximately 110,000 credits to transfer that ship about 100 light years. This is astronomical? 110,000 credits to transport a 33 million credit ship? 1/3 of 1 percent? I think that's a bargain. I know, what if I had to transfer it 500 light years. I would still think 500,000 credits would be a bargain to transfer a 33 million credit private starship 500 light years.

Well, transfer of Asp Explorer (A rated, 32 million credits) to Colonia was 35 million credits for transfer + 61 hours waiting. So I remotely sold this ship. Transferring of my Python (also A rated, price around 250MCr) was 230 MCr. I paid it, because I need a decent ship with medium landing ability here at Colonia, besides my Anaconda which I used for travel here.
 
I think time and costs are just about where they should be. It's an option I use on occasion, but it's not automatically superior to doing it myself, if I'm in a position to.
 
I don't know if this is the right place for this; if it's not, I apologize.

I keep hearing about ship transfer costs being astronomical. I have an Asp Explorer fitted out with mostly A class equipment. I think the thrusters are B but simply due to power constraints. By the rebuy cost, this ship is worth 33 million credits. I am currently in a T-7 and have it stored. They want approximately 110,000 credits to transfer that ship about 100 light years. This is astronomical? 110,000 credits to transport a 33 million credit ship? 1/3 of 1 percent? I think that's a bargain. I know, what if I had to transfer it 500 light years. I would still think 500,000 credits would be a bargain to transfer a 33 million credit private starship 500 light years.

It would have been more of a potential issue back when ED missions were copy and pasted into abject poverty and or when decent payouts were linked always to high level npc interdictions... a welcome variety and abundance has arrived however.
 
Waiting 20 min for a stored module that's only less than 100ly away is just dumb.
I messed up and selected transfer as it would've taken at mostfive minutes to get to.
I don't mind waiting for a ship, but for modules it aggravates me to no end.

To whomever voted for the transfer delay, I curse you!
 
Waiting 20 min for a stored module that's only less than 100ly away is just dumb.
I messed up and selected transfer as it would've taken at mostfive minutes to get to.
I don't mind waiting for a ship, but for modules it aggravates me to no end.

To whomever voted for the transfer delay, I curse you!

module transfer is fine by me. Takes not a lot of time and costs very little. I use it to move some of the non-equipped weaponry I have for my FDL.
 
i should pay 2.9M for getting my cutter to the location i found... (<100LY).

the only right way for transfer costs was described by a fellow cmdr here, i forgot the name.

have one or more jump-optimized haulers stored over the place. if you want to get a specific ship.

->summon a hauler (means transfer it to you)
->travel with said hauler to your designated ship
->and fly manually to your destination.
 
I curse you back for wanting everything now, now, now!
Stamp feet and scream all you like the costs and time are (in game) realistic, just like supercruise and friendship hyperjumps.
 
i should pay 2.9M for getting my cutter to the location i found... (<100LY).

the only right way for transfer costs was described by a fellow cmdr here, i forgot the name.

have one or more jump-optimized haulers stored over the place. if you want to get a specific ship.

->summon a hauler (means transfer it to you)
->travel with said hauler to your designated ship
->and fly manually to your destination.

:) This does not look as a viable solution for ship transfer between bubble and Colonia.
 
It can be expensive. Some people are basically using it wrong. Lol

It cost me roughly 1,200,000cr and 19 minutes to transfer my Mining Anaconda about 150ly or so.

While that seems expensive, I'd just accepted 3 mining missions (while not in a mining ship), with a total payout of 10,000,000cr and 3 Exquisite Focus Crystals, which I need.

Had I flown to go an get my Anaconda, it would have saved me 1.2mil but taken roughly 20 minutes, but instead, I used my Python to run other missions for 20 minutes, and made a further 6,000,000cr.
On top of that, I'm using my Python in the same system for other types of missions, so I would have either had to buy a ship and flown it, or taken my Python, and transferred that back later.

Other people seem to just sit and wait for it to arrive, rather than using the time wisely, then complain about it. Lol

This is how I use ship transfers as well. I have never been out of pocket using the ship transfer feature and I really do not understand the complaint with it, the time and the cost is fine.
 
I don't know if this is the right place for this; if it's not, I apologize.

I keep hearing about ship transfer costs being astronomical. I have an Asp Explorer fitted out with mostly A class equipment. I think the thrusters are B but simply due to power constraints. By the rebuy cost, this ship is worth 33 million credits. I am currently in a T-7 and have it stored. They want approximately 110,000 credits to transfer that ship about 100 light years. This is astronomical? 110,000 credits to transport a 33 million credit ship? 1/3 of 1 percent? I think that's a bargain. I know, what if I had to transfer it 500 light years. I would still think 500,000 credits would be a bargain to transfer a 33 million credit private starship 500 light years.

It depends upon the size of the ship and the upgrades you have.
For big ships and longer distances the transfer price can become quite awe inspiring.

Transporters become instant multi millionaires for a few hours of work.
I think this should be tempered somewhat.
 
I made the math and it is about 31.83% for every module/ship which I transfer from Yaroklis to Colonia. i.e. a 6A Fuel scoop is about 37,921,741cr (28,763,610cr fuel scoop plus 9,158,131cr transfer fee). That is why I put as much expensive modules I can carry in my Anaconda when fly back to Colonia. Later I will transfer the cheaper modules/ships. Mind you this is from Yaroklis to Colonia.

And you know what would be cool? A bulletin board where I can hire a commander to deliver the stuff. He/She delivers the ship and gets the transfer fee.
 
Well, transfer of Asp Explorer (A rated, 32 million credits) to Colonia was 35 million credits for transfer + 61 hours waiting. So I remotely sold this ship. Transferring of my Python (also A rated, price around 250MCr) was 230 MCr. I paid it, because I need a decent ship with medium landing ability here at Colonia, besides my Anaconda which I used for travel here.

And how may light years did it have to travel for that 35 million credits? It's not just the cost of the ship, it's also the time and distance.

i should pay 2.9M for getting my cutter to the location i found... (<100LY).

the only right way for transfer costs was described by a fellow cmdr here, i forgot the name.

have one or more jump-optimized haulers stored over the place. if you want to get a specific ship.

->summon a hauler (means transfer it to you)
->travel with said hauler to your designated ship
->and fly manually to your destination.

2.9 million to take a cutter less than 100 light years? Sounds about right. That's about 1 percent of the cost of a stock Imperial Cutter. That sounds very reasonable. Or do you want something for nothing or virtually nothing. It would be nice, but it's not going to happen.

- - - Updated - - -

I made the math and it is about 31.83% for every module/ship which I transfer from Yaroklis to Colonia. i.e. a 6A Fuel scoop is about 37,921,741cr (28,763,610cr fuel scoop plus 9,158,131cr transfer fee). That is why I put as much expensive modules I can carry in my Anaconda when fly back to Colonia. Later I will transfer the cheaper modules/ships. Mind you this is from Yaroklis to Colonia.

And you know what would be cool? A bulletin board where I can hire a commander to deliver the stuff. He/She delivers the ship and gets the transfer fee.

Now that would be great. Help out a fellow Pilots Federation member.
 
The whole Ship Transfer feature was destroyed, for usefulness, by us the players. It has become a niche feature hardly worth building because of knee jerk reactions, and fear. We get what we deserve. 70% wanted 'good for nothing', we got 'good for nothing'. Take is as a cautionary tale. The moral of that tale? Never listen to the mob.
 
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