Alien archeology and other mysteries: Thread 9 - The Canonn

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I've just received the latest newsletter and noticed that with regard to Ram Tah's new mission, they state that we have been given three specific systems to search. As far as I was aware we were actually given four. Does this mean (as a few people have suspected) that one of the four is a dud, or was this just a typo???

See below for the newsletter message:

"Following his recent appeal for data from the Synuefe ruins, engineer Ram Tah has discovered several new Guardian sites. Although he has not been able to divine their precise locations, he has narrowed the field to three specific systems."

Moog

probably a typo, or one is the clue for all three, and there are 3 unknown sites. but after their newsletter about ship packs I'm not surprised.

- - - Updated - - -

I like your thinking. Once I'm done poking the alpha ruins with a stick, I'll head out that way and have a look around.

Please scan alpha for materials and tell if it has mercury, arsenic or ruthenium.
 

Ozric

Volunteer Moderator
Wreaken Construction Is a faction.

Yeah, you'll see a few posts later I stood corrected.

I think the patterns are on a 4 sec loop actually, but either way...maybe you stop a recording of the video when the pulse is the brightest AND the triangles are at a repeat (loop) time. What do you do with that though??

I still have 12 (or 24) second videos of all combinations of Data outcome. Result all exactly the same. I still don't think you can do anything with it in of itself. I'm always prepared to be wrong, like I said I spent a lot of time in front of those obelisks.
 
I was thinking the same.

I've been taking a look, but without a sequence it's quite hard to determine what's what.

Looking at it, there's only face 1 pointing the "wrong" way... Do you start or end with that?

I assume the smaller triangles are low value, but the large triangle is persistent.
There are no glyphs without a large triangle I've seen.
One glyph does have the larger one at the top.

Randomly giving it meaning could actually give you interesting results.
Either add the small ones together per row.

The top image, which is left facing, 3 1 3, could be 303. It repeats, but horizontally mirrors in the next section. But it's still 3 1 3 or 303.

Or. 101.?

The next one is 404/4 1 4. And is mirrored again.
But the last is alone.
Which is just 40, 400, or 4 1.

As i am sitting here with pen and paper writing down different combos,, my survival training came to mind.

They Use a lot of different noises and triangles,, what if that was some type of Morse Code?

--__-, -__-, --- -_-
 
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I have spoted that their is drawing of triangle on the ruins. they seem to pass over the topography. They are not easy to spot but on certain map they are pretty clear (i know this one is ancient but it's the clearer) and i have verified on site there existence.
If we superpose the two circular structur, scale one image it so the 5 sort of tooth gear amtch perfectly and rotate it then tadaaa. The two triangle and the extra lines match !!

http://imgur.com/ZHzaI2C

http://imgur.com/BuErT8a

What do you think of it ?

(English is not my native language, please be kind )

Does someone as an idea about this ?
 
Back at the known ruins, I took a closer look at the relics, and noticed a pattern of triangles akin to the one formed by the blinking triangles on active obelisks while in scanning range.
The images were taken with classified camera, so excuse the clipping.
Original Images:
Reduced saturation of cyan for better visibility:
Having such a pattern blink on the obelisks kinda makes them stand out, so I think there is a reason why a fixed form of them is on the relics, although I don't yet know what to make of them.

If the light the relics emit wasn't so blinding, I am sure these patterns would have been noticed before.

Good eye! Now, are the other relics different? Please please please be different! lol
 
There are 2 quotes that seem apt for the pylons...
- the glyphs originate with hand signals used for hunting.
- the glyphs are pictoral.

I strongly suspect that this is simply 3 "sets of directions", but I have no idea what we're supposed to do with them.

Maybe the direction the tiles are facing is important?


If you look at the side of the Beacon that has the two cells with triangle glyths. They are both the same except a horizontal reverse of one another. So they would cancel each other out if they where directions?

----

Yes, i agree that the Data packet regarding Sign language is pertinent but i feel it important not to confuse The Guardians geometric fascination with their use of sign language.
I feel the Geometric shapes we see have numerical use while the sign (Glyth's) are more related to language.

The Monolith network looks to me like numerical information while the overall site itself could have encoded cultural and language overtones through the use of sign glyths that the data packets suggested have Abstract relationships. (Example the Glyth (word) for moon in Guardian is of a waxing and waning satellite).

I think the larger circle for example represents a star with system configuration data somehow encoded in its morphology.

So decode the number system and maybe that will help make sense of the sites more abstract forms.



Off the cuff...
IF we look at the ruin site before the recent patch, there is alot of noise (detail) around the stone elements of the site, I wonder if Fdev toned this down in the new patch to help people focus on the raw details. The metal (Machine) elements of the site are untouched (aside from some reconfiguration) and we have a Mission and CG that are trying to focusing us on those aspects of the site, so i feel we need to start there.

(I had wondered if the reconfiguration of the site is on purpose.... not because Fdev changed their minds but instead because the site moved... and in that movement is something we need to notice.)



-----

However.... im willing to bet this.....

Game assets related to this mystery are not available in game until Fdev throw a switch, and everything will become apparent once CG's and Galnet articles 'Carrot on a stick' the community.
 
Is someone at the relic's right now?

If so can you please post an image of the glyphs on the tops and middle of the beacons as well?
Im working on this code right now, and i does seem like a Type of Language or Code, Pieces are missing
 
Is someone at the relic's right now?

If so can you please post an image of the glyphs on the tops and middle of the beacons as well?
Im working on this code right now, and i does seem like a Type of Language or Code, Pieces are missing

The triangle glyths only appear on the Beacons base plinth.

Every Becon is marked the same.
 
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currently circumnavigating planet 2 of the 119 system on heading 258.75. Hopefully i find something

also, side thought, does anyone know of a realtime spectrograph software? thinking of running it off of sound output and overlaying it on my screen. Make it easier to see if im getting close to something
 
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Back at the known ruins, I took a closer look at the relics, and noticed a pattern of triangles akin to the one formed by the blinking triangles on active obelisks while in scanning range.
The images were taken with classified camera, so excuse the clipping.
Original Images:
Reduced saturation of cyan for better visibility:
Having such a pattern blink on the obelisks kinda makes them stand out, so I think there is a reason why a fixed form of them is on the relics, although I don't yet know what to make of them.

If the light the relics emit wasn't so blinding, I am sure these patterns would have been noticed before.

They were noticed on day one. Lots of pics back in Noember. They might fit the description of SAP 8 core.

The colour filtering you did was nice though. Clearest image I have seen. :)
 
Morris Code?

Like morris dancers?

Seems as good a theory as any ;) :D

morris-dancers-01.jpg
 
Back at the known ruins, I took a closer look at the relics, and noticed a pattern of triangles akin to the one formed by the blinking triangles on active obelisks while in scanning range.
The images were taken with classified camera, so excuse the clipping.
Original Images:
Reduced saturation of cyan for better visibility:
Having such a pattern blink on the obelisks kinda makes them stand out, so I think there is a reason why a fixed form of them is on the relics, although I don't yet know what to make of them.

If the light the relics emit wasn't so blinding, I am sure these patterns would have been noticed before.

They have been, many times. I've brought it up as a reminder for everyone only about ooh 3 or 4 times within the few days. The last time was only an hour and a half ago:

https://forums.frontier.co.uk/showt...9-The-Canonn?p=5073421&viewfull=1#post5073421

Not taking away anything from you for spotting it by the way - it's a good spot, and nice use of the reduced cyan to improve the clarity. It's just generally best not to assume that things haven't been spotted before. :)
 
That's a new one for me, that system I indicated with the brain trees, a system defense just appeared at the edge of my radar, took a closer look, it's already on the surface, it definitely was not here when I arrived, scope was clear except the brain trees.
 
Back at the known ruins, I took a closer look at the relics, and noticed a pattern of triangles akin to the one formed by the blinking triangles on active obelisks while in scanning range.
The images were taken with classified camera, so excuse the clipping.
Original Images:
Reduced saturation of cyan for better visibility:
Having such a pattern blink on the obelisks kinda makes them stand out, so I think there is a reason why a fixed form of them is on the relics, although I don't yet know what to make of them.

If the light the relics emit wasn't so blinding, I am sure these patterns would have been noticed before.
Pascal's triangles giving lat/long somehow?
 
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