Alien archeology and other mysteries: Thread 9 - The Canonn

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Hi all, first post here, but I too have been banging my head against this thing for what seems like eons, alternating between mind numbingly tedious low planetary flight and staring at the ruins layout till the pattern has burned onto my retinas, and there is something I don't think has been mentioned (apologies if it has).

IF the ruins are a map that point to a specific star, a specific planet and specific co-ordinates - we do face the problem, as others have mentioned, of the arbitrary nature of the prime meridian. However, on tidally locked bodies we define the prime meridian as the longitudinal line pointing directly at its host body, eg. the Moon's prime meridian is the north-side line pointing directly at Earth (I haven't confirmed that this is the case in game but I would hope it would be so). So, if we make the huge assumption that the Guardians were similarly logical and did the same thing, this could be another reason to limit the search to tidally locked bodies; I know others have suggested this narrowing so this is a little further fuel to that argument.

Admittedly we still have the issues of knowing nothing about their systems of measurement, or even the number base of their mathematics; and the ling prospect that there might not be any meaning at all but c'est la vie
 
...and ruin some people experience in this game, so I am not sure how to proceed except giving clues.

People reading this thread are here almost always to find the answers to things, spoilers or no, as long as it's all done above board without things like scraping files etc.

Conversely, if you're here to not share the things you found if it's a genuine "solution" (whatever that means these days), you're probably in the wrong thread.

tl;dr there's really no such thing as spoilers here.
 
There is one layout for the ruins, and another one for the relics and beacons. Figure out the relics layout and You will see what is obstructing obelisks resolving.

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I feel that describing right now how I figured out the layout of the relics (legit way) can expose further things to come from FD, and ruin some people experience in this game, so I am not sure how to proceed except giving clues.

All you have to do to get people to believe you is post an in-game picture of a state that people have not achieved yet. This could just be a new data entry, a new state of the relic, or even your total reward being higher than the current known max. If you can't do any of those things, nobody will believe you.
 
All you have to do to get people to believe you is post an in-game picture of a state that people have not achieved yet. This could just be a new data entry, a new state of the relic, or even your total reward being higher than the current known max. If you can't do any of those things, nobody will believe you.

This a billion and one times.
 
There is one layout for the ruins, and another one for the relics and beacons. Figure out the relics layout and You will see what is obstructing obelisks resolving.

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I feel that describing right now how I figured out the layout of the relics (legit way) can expose further things to come from FD, and ruin some people experience in this game, so I am not sure how to proceed except giving clues.

Again with the troll. Either spell it out step by step or go away. The words you just spouted actually mean nothing. Especially when you have provided 0 frame of reference. You have provided no theories, instructions, or useful information in any of your posts. However you have done a great job at making people who are actually trying mad. Which is your primary goal. Seeing as how you dont know anything more than we do.

Being cryptic isnt the same as being competent or intelligent. If you dont know anything, then dont bother and post. If you do, then spit it out.
 
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There is one layout for the ruins, and another one for the relics and beacons. Figure out the relics layout and You will see what is obstructing obelisks resolving.

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I feel that describing right now how I figured out the layout of the relics (legit way) can expose further things to come from FD, and ruin some people experience in this game, so I am not sure how to proceed except giving clues.

That's what we do here. Nobody is here who doesn't want to hear what other people have figured out. This whole thread is spoilers.

Having info and not sharing it is the same as not having it, here. You don't have anything.
 
There is one layout for the ruins, and another one for the relics and beacons. Figure out the relics layout and You will see what is obstructing obelisks resolving.

------------------
I feel that describing right now how I figured out the layout of the relics (legit way) can expose further things to come from FD, and ruin some people experience in this game, so I am not sure how to proceed except giving clues.

By that logic the one who find the ruins shouldn't tell anybody so he doesn't ruin our fun.
 
At the very least provide some proof of your claims. All you've provided so far has been a screenshot of a planet with a crater with the claim that it proves you've found the Guardian's home world. Screenshots of the other sites you've located, of this supposed communication with the Guardians, anything that actually proves that anything you've claimed is true.
 
There is one layout for the ruins, and another one for the relics and beacons. Figure out the relics layout and You will see what is obstructing obelisks resolving.

------------------
I feel that describing right now how I figured out the layout of the relics (legit way) can expose further things to come from FD, and ruin some people experience in this game, so I am not sure how to proceed except giving clues.

You could always post with spoiler tags. That way people can make their own minds up whether it will ruin their game or not? :)
 
I've been wondering something, data materials are rare to trigger normally, which is why you get 3 at a time, since they are very useful in engineering. The ancient data however, you get them by the bucket load, 1 or 2 trigger per scanned obelisk, and the only use for them appear to be CG's. Ram Tag got the data of other systems out of them, so I'm wondering if there's another mechanism that consumes this data that can produce a clue?
It does not make any sense game economy wise to give out that many if you can't get anything from them except in special events where you need to hyper inflate their demand.
 
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Something I had never witnessed before, while hovering above the large mound, one of the obelisks in group C glowed for a second or two, there are only 3 of us here currently, none anywhere near group C, sorry guys, I missed the photo op, thinking perhaps a glitch.


https://imgur.com/a/RVZBN#6XexGII


I also note if you draw a straight line from large mound through B4 relic tower, it points at where the moon rises.
 
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Staring at the puzzle for hours.

What's left of my sanity wont survive another second of it, so I give up.

Best of luck to you.
 
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New here on the forums, just thought I'd weigh in on the hunt.

I looked at the Culture 12 data, which mentions that they arranged their monolith network geometrically. So, using coordinates from EDDB.IO and some vector math, I found that the three 'close' candidates (IC 2391 Sector GW-V b2-4, IC 2391 Sector ZE-A d101, Synuefe XO-P c22-17) form a nearly perfect equilateral triangle. I'm inclined to think that the presence of equilateral triangles in the glyphs and the arrangement of these three systems further stresses the value of the triangle to the Guardians.

I certainly do not know exactly how they broke up angles numerically, but what we humans call 60 degrees appears to be important to them.

Results below:
Referring to:
Synuefe XO-P c22-17 as A
IC 2391 Sector GW-V b2-4 as B
IC 2391 Sector ZE-A d101 as C

Between AB and AC is 59.7366, BA and BC is 58.4978, and CA and CB is 61.7656 degrees.
It is not exactly 60 degrees each time, but the passing of time and stellar motion could be one explanation.
Just as a further note, when it comes to satellite networks that need total ground coverage, three satellite's arranged in an equilateral triangle is often cited as the bare minimum. Three sources is also the minimum for the process of triangulation (aptly named). So it is possible that the three close systems are the site of relays. Unless ground installation was necessary, these 'relays' could very easily be satellites themselves.

As a final note, I've resorted to these mathematics after spending too many hours hopping around the planets of Synuefe XO-P c22-17.

Hope it helps!
 
Little theory about the site #1 ruins.

I still think it shows the exact location, including system bodies, and coordinates on the planet. Maybe it shows distance in ly from "origin". One circle represents origin and the other one represents destination and it is a comm station.

The symbols on the ground also have meaning. The one that looks liks an alpha, may be the major number of the coordinates and the rectangular ones (or the obelisks) represent the minor number of the coordinates.

Here is a little representation of what I am saying (Sorry Rembrandt):

AdMULPd.png

This would explain why they changed the layout, to represent different numbers (ly or coords).

Maybe the wall clamps show ly from each station. 10 x 15 = 150. I don't know the distance between them.
 
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Ruin system.

- Y-Dwarf, Orbital inclination = -0.11°
- 1B, Orbital inclination = -0.34°
- 1B Axial tilt = -94.91

Sum = -95,36°

95.36 - 30 = 65.36° = the bearing of the ruin.

65.36 / 2 = 32.68° very close to ruin latitude.

P.S. This works with radians as well. It's all fractions of a circle.
 
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