thats in line with my test yesterday, where I with a fresh start in solo combed site 1, moved to site 2, used same artefact/obelisc pattern and did get zero new messages...I used the solo combos at the new site. I got the same data you would expect from Site 1 (or A or whatever we are calling it). That worries me. Hopefully more testing will sort things out.
Ive found 3 relic towers so far, anyone found any others?
You're right, BUT: Who declares the 0° Meridian? It is a discretionary human decision, other races will come to a different one.
Is/Can somebody make a new map with designated numbers next to the obelisks so we can enter information in a sheet. Found 3 now but am a noob with photo editing
I suspect they're all meant to be different and it was a bug.
What a massive relief though that they're not all the same - still seriously shoddy QA/testing but at least it's progress and a sign the effort was put in
FYI this site is visible clearly from 30km height. http://images.akamai.steamuserconte...433/6F7E2497AEAA63D8739C16C8F3A2B47EDA6D0BD5/
Can someone confirm that obelisk's code is the same? Or make a video plz![]()
On a tidally locked planet the point closest to the body being orbited would be a logical choice. Or they could just declare the ruins site to be zero![]()
I do not agree.
IMHO, it's not a bug at all.
There are different instances of the same sites around, to raise the chances to find them.
What I mean is: there are 3 unique different layouts to find, but there are different instances of them scattered around the area.
So it is now clear there is one site per system. Interesting design change. Still would like answers as to the second sites duplication from FD though as clearly an issue.
The games afoot!