What has FD changed or added that Dangerous Discussion actually liked?

Been here a while-ish, and I can't think of any feature added, be it QoL or something more extensive, that FD added to Elite Dangerous that was praised almost unanimously. Dangerous Discussion is more like Rant and Rave Discussion with anything FD proposes or does being the order of the day. This isn't a rant thread on the current status of the fanbase, I'm just giving some background on my query. What has DD ever considered good, well done, or appreciated?
 
Thats a very good question actually, because of how involved the game is there are often multiple opinions that collide. I think most people complain untill they are satisfied with the outcome. So there are probably a few people out there that are satisfied with how ED is at the moment but arent bothering to say much about it.
 
Been here a while-ish, and I can't think of any feature added, be it QoL or something more extensive, that FD added to Elite Dangerous that was praised almost unanimously. Dangerous Discussion is more like Rant and Rave Discussion with anything FD proposes or does being the order of the day. This isn't a rant thread on the current status of the fanbase, I'm just giving some background on my query. What has DD ever considered good, well done, or appreciated?

I love elite dangerous, its my favorite space sim, the basic game. I got a refund for horizons because i detested what the engineers did to the game and i wont be participating in any elite update that includes a third person arcade style ship view because having tried those kinds of games i would rather just play something else.

I have to hand it to FD the basic game is quite an achievement, the most fun space sim i have ever played, after that, starting with the engineers, things went a little off the rails.

So the basic game is four star stuff, i love it, trading, assination missions all of it, even the things that i see others complaining about. If FD could had continued in the same vein, that would have been great, but starting with the engineers they seemed to want to attract a playerbase that i dont identify with at all.
 
You can't think of anything because this forum is toxic and broken. It takes every tiny change to 11 and then spends eleventy threads and polls descending into utter garbage.

Which the developer has to somehow navigate. They can't make everyone happy. The best they can hope for is mostly satisfied. Because that means the vast majority of players who are somewhere near the middle, and likely represent the single biggest chunk of income, continue to support them.

The forum is an expression of extremes. Always. It's never been nor will it ever actually reflect the vast majority view.

And that's who frontier is building for. Not the self-absorbed few.
 
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Well...

I actually like The Engineers as it introduces more options for outfitting a ship.

Unfortunately, FD's propensity for constant changes tends to leave many users feeling like they waste a lot of time and effort and then subsequent changes alter the equation to the point where they feel disrespected.

I like ED overall, but I do not agree with many things that feel like the playing field is a constantly changing one. For example, the recent instant Elite for Exploration after a few Passenger Missions that diminishes the significance of what others have done to reach that achievement. How hard would it have been to just leave Exploration rank credit just tied to scan data turned in?

I've accepted that FD repeatedly does this type of thing which tends to devalue their own ranking system. It's just the way they do it. I don't really care about it, but I do think it's unfortunate, offends many players, and damages their credibility.

A bit sad.
 
Well...

I actually like The Engineers as it introduces more options for outfitting a ship.

Unfortunately, FD's propensity for constant changes tends to leave many users feeling like they waste a lot of time and effort and then subsequent changes alter the equation to the point where they feel disrespected.

I like ED overall, but I do not agree with many things that feel like the playing field is a constantly changing one. For example, the recent instant Elite for Exploration after a few Passenger Missions that diminishes the significance of what others have done to reach that achievement. How hard would it have been to just leave Exploration rank credit just tied to scan data turned in?

I've accepted that FD repeatedly does this type of thing which tends to devalue their own ranking system. It's just the way they do it. I don't really care about it, but I do think it's unfortunate, offends many players, and damages their credibility.

A bit sad.

What matters is the effort. Not the rank. Because it's always been a meaningless statistic. It should mean something. I agree. But it doesn't. It doesn't because even frontier doesn't see it as important.

When the only value of being elite, is unlocking one system, you truely have to question why people value it. Elite in combat means you shot a lot of things. Trading you used the auto-dock a lot and exploration mostly just honked a lot.

The titles have meant nothing since the beginning. So there's nothing to mourn the loss of. I am sorry. I too wish they genuinely were linked to competency.

But they are not. Just repetition. Ranks simply illustrate a high tolerance of repetition. Nothing more.
 
The OP makes DD sound like an entity all by its self, where its only posters are a sub set of the forum. its a place for all to discuss the game and the sum of its parts. So the question should be what has FD changed or added that the players like.

They have added all sorts of stuff people have liked and changed a fair few things along the way again with positive feed back too.

The negative FD bashing threads just float to the top a and hang around a lot more than the positive threads.
 
Well, according to the poll that ran a week or two ago, most people liked everything except CQC and Powerplay. Votes on the upcoming multicrew were split evenly. Of course there's always some more or less strong minority strictly against the opinion of the majority. As it has been said, you can't please everyone. If you get a good majority of likes, say at least 2/3, then that's all you can hope for.
 
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I think most liked the being able to plot a course around fuel scooping stars.
Most liked the plannetary landings.
Most liked the suv's.
Most liked the new station types (although there could me more...)
Most liked Jacks going to the other side.
Most liked the scripted Alien encounter.
Most liked the commander creator preview.
And a lot more...
 
Lots of people from all over the World are coming together on the Internet and have diffrent views on Topics? Who would have tought.
 
Changes to Engineer recipes was well recieved. Otherwise I have nonthig.

I do not think it matters. The DD is like an upside down bell curve on everything. It has no direct input into game design, I am fully aware my dislike of 2.3 multi-crew is a dislike of a feature roadmapped over a year, perhpas 2 years ago. Bit late to change now.
I susspect FD learn more from telemetry data than they do from polls on the DD. It is an arguing shop pure and simple.

Simon
 
Oh the drama!..

Most things are liked by most. Even tuesday's announcements, merely 2 days ago, were praised by almost everyone. This thread makes no sense at all.

"Dangerous discussion" is not a person. There will never be something liked by 100% of people.
 
Oh the drama!..

Most things are liked by most. Even tuesday's announcements, merely 2 days ago, were praised by almost everyone. This thread makes no sense at all.

"Dangerous discussion" is not a person. There will never be something liked by 100% of people.

I mostly saw rants about the lack of long hair, how a avatar creator doesn't add to gameplay/content, and the new camera opening the way to third-person flying, which seems to rub people the wrong way. Today it's the third person gunner camera and the necessity to play with other people to utilize these features fully as opposite to hiring NPCs to fill the roles.

I'm not saying DD is one singular thought process, but there's a majority of users, too many to just name names, that don't seem to like anything. Anything. Dating back to release, or let's go further back to the alpha, beta, gamma, etc. Sure there will never be consensus but there is a very vocal majority and I've never seen them like anything. Planets are too beige. Engineers are too RNG and Meta-breaking/making. NPCs are too powerful. Ship transfers should take time. It goes on.
 
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