Are we all just playing a video game about playing a video game in 3303?

Is this meant to be some kind of ironic social commentary about today's society that's just going way over my head or something? [blah]

Sorry, Frontier, but that isn't what I signed up for. More sci-fi spaceship commander/explorer goodness and less gamey gaminess, please. :p
 
It's a game. It's definitely a game.

Yeah, but it's like it turned sentient on us and want's to enforce its gaminess whether we want it to or not. Fourth wall? Pfft, what fourth wall? Clearly that's for out of touch losers that don't care for playing video games about playing video games.
 
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It's back to the thing that many want some fun and social interaction as well as simulation.

Why not let them have it as OP you do not have to do those bits.
 
Because quality of life features and less grind somehow ruin the experience?

Making the game more realistic is often good, however compromises have been made to increase fun at the expense of realism from the very beginning. For starters, there is no sound in space, so you would never hear your engines, or your guns, or ships blowing up. Then there's how quickly everything accelerates and decelerates in super cruise, realistically that would kill you, a realistic simulation would take months at least to safely build up that speed even if you account for external measures, at the very least you wouldn't be able to do it through the cockpit. Then there's the permit system, which has been there from the beginning, the fact that you can only ship in 1 ton units, the inability to fly into planets with atmosphere, and I could go on.

Point is, this has always been a game, and compromises between realism, immersion, and fun is constant and necessary, it's always been happening. Heaven forbid a couple QoL features you don't like get implemented....
 
Just did the math to be sure, and I've paid Frontier around 352 USD for this game in total so far, and I only first got it a couple months after it released.

How much more time and money does Frontier need to start working more on making the game they sold me on and talked about making two years ago? And if they actually are, they certainly aren't doing a very good job of demonstrating it and conveying it to the community. Less hype, and more substance and longer term direction information would be greatly appreciated.
 
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Oh great. This. Again.
There's a very real danger that the 'I' word crowd are going to protest about so many different things, so many pieces of minutae, that when they do have a valid point everyone will just hear it as anyone hears the background sussurrus. As though they have tried to become a raging torrent of input and merely became the babbling of a brook.
 
I can't begin to express how much I HATE the hologram explanation.
It is Warframe all over again: "No, you are no Space Ninja. You are a teenager controlling mindless drones."

Why oh why has it become so trendy to constantly remind us: "Hey, ya know, you are just playing a game!"
I know that already.

As to the: "But it's not realistic anyway argument!"

It doesn't have to be 'realistic' according to the rules of our world. But it has to stick to the background of the Elite Universe.

Imagine Star Wars and one day Luke finds out: "Hey, I'm a hologram. I'm actually controlling this cool Jedi dude from my X-Box at the Toshi station!"
I'd be out of the cinema so fast, you'd find an Aidan-shaped hole in the wall!
 
have to +1

I am going to ignore all that virtual stuff like holo-me or 3d printing hyper-jump able vessles lore-wise. This is not gonna happen in my universe.

I'll be ready to accept semi-intelligent or remote-controlled drones, artificial intelligence, 3D printing in terms of printing habitat-compartmentes or any low-tech things like basic street cars maybe, but never top-tier tech like space-craft. Never. And also not holo-projected space-pilots. Never.

I am perfectly ok with the mulitcrew mechanic as it is. I like the instant action approach. But I'd prefer to have no lore explantion at all then half-baked lore explanation like "holo-projection" for "tele-present" pilots or 3D printing for hyperspace-able spacecraft.

I want to be the pilot that I imagine. A real person, be it from flesh or a cyborg - but I don't want to be a "tele-presence" in this game. OP is very right with his criticism about this. I'd prefer to have no lore-explanation at all then this...

But I am happy to just ignroe this nonsensical stuff.
 
It can. It really can. And it REALLY has.

There is a very easy solution for you. Don't read it!
If you don't care about the background story of Elite and for all you care they could replace pilots with little pink rabbits:
Just don't read topics written by people who do care. Because for you either way it doesn't make any difference.

I mean, it's really easy. I don't read all the "I'm back in a Sidewinder" threads, either. Just don't click them.
 
have to +1

i am going to ignore all that virtual stuff like holo-me or 3d printing hyper-jump able vessles lore-wise. This is not gonna happen in my universe.

I'll be ready to accept semi-intelligent or remote-controlled drones, artificial intelligence, 3d printing in terms of printing habitat-compartmentes or any low-tech things like basic street cars maybe, but never top-tier tech like space-craft. Never. And also not holo-projected space-pilots. Never.

I am perfectly ok with the mulitcrew mechanic as it is. I like the instant action approach. But i'd prefer to have no lore explantion at all then half-baked lore explanation like "holo-projection" for "tele-present" pilots or 3d printing for hyperspace-able spacecraft.

I want to be the pilot that i imagine. A real person, be it from flesh or a cyborg - but i don't want to be a "tele-presence" in this game. Op is very right with his criticism about this. I'd prefer to have no lore-explanation at all then this...

But i am happy to just ignroe this nonsensical stuff.

You are not telepresence, you are a flesh and blood pilot.
 
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