3. Crime and punishment system that actually works...
This is really important, for bringing all those into the open.
3. Crime and punishment system that actually works...
This is really important, for bringing all those into the open.
Working directly and specifically from the DDF.
Removing all placeholders and replacing them with actual real mechanics (USS, etc)
So everyone's a dev!
Now here is your chance... you have proved yourself to be a reasonable person on the forums, with everyone's interests at heart.
So, if you were given the opportunity to prioritise five game elements, either currently in-game, or yet to be introduced, what would they be?
So everyone's a dev!
Now here is your chance... you have proved yourself to be a reasonable person on the forums, with everyone's interests at heart.
So, if you were given the opportunity to prioritise five game elements, either currently in-game, or yet to be introduced, what would they be?
For me, it would be...
1. The professions, in this order.
Exploration,
Piracy,
Smuggling,
Mining,
Trading,
Combat. (did I forget one... silly dev)
2. The Missions System.
3. Planetary game-play.
4. Powerplay.
5. Bring CQC into the main game.
5a. Maybe throw a wee bit of CR into my account, something for a rainy day...
How about you?
1 Anime avatars.
2 Anime decals
3 Anime dashboard figurines