With the existing game content (which I am very happy with) I can't see how adding spacelegs will help.
Why should I leave my ship to meet a trade contact when I can do so from the menu option in my ship? Sure I'd like to walk around my ship, maybe even twice, but until all the panels are interactive and have a purpose I'd rather just sit in my chair.
Until there is a reason to use spacelegs, then there is no point adding it. I'd rather see:-
- Branched missions
- persistent NPCs
- (more) reactive economy
- players careers worked on (e.g. a pirate path with rewards & ranks, a terrorist path with the same etc etc)
- PVP arenas in open
- route planning in supercruise (e.g. piloting a more efficeint route saves time, beacons to pull everyone out of supercruise in War or Lockdown systems, for example)
None of which need a whole new game added onto it.
The devs have even said spacelegs is a long way off! It's not going to happen for ages, make your peace with it and move on, please.
Well,
at least i want the simplest space leg. like walking on planet shooting a mining laser to collect engineer material.
Rather than shooting the rock with a gun mounted on a car, and then roll the material cover to collect them.