I know most of us are very looking forward to multi-crew.
But FDev might have overlooked certain aspects of it,
for examples:
networking
the reward system,
ships which should be capable for multi-crew,
the depth of gunner role
actual use of mining in multi-crew (perhaps mining SLF? or allowing crew to control prospector drone in 1st person?)
multi-crew for exploration and trading?
multi-crew mission?
SLF especially for player crew only so that they can survive in CZ?
And many other suggestions posted in the forum.
Should we allow FDev more time to work on 2.3?
They said they are constrained by time and resources
I don't mind giving them more time and don't want them rush out 2.3.
What do you think?
But FDev might have overlooked certain aspects of it,
for examples:
networking
the reward system,
ships which should be capable for multi-crew,
the depth of gunner role
actual use of mining in multi-crew (perhaps mining SLF? or allowing crew to control prospector drone in 1st person?)
multi-crew for exploration and trading?
multi-crew mission?
SLF especially for player crew only so that they can survive in CZ?
And many other suggestions posted in the forum.
Should we allow FDev more time to work on 2.3?
They said they are constrained by time and resources
I don't mind giving them more time and don't want them rush out 2.3.
What do you think?