Assassinate Pirate Lord

1. Accept mission
2. Jump to system
3. Scan nav beacon
4. Jump back to original system.
5. Wait for contact.
6. Escape to main menu.
7. Enter game.
8. Make contact with informant.
9. Jump back to original target system
10. Scan nav beacon again.
11.Make way to target body.
12.Wait for mission objective to appear.

Now i remember why i don't bother with these.
 
Why are you doing 4,5,6, & 7?

My last mission was simple.
Go to a system, scan the beacon or honk, fly to target body, float around like an idiot for a few minutes. Drop in to mission USS. Profit?
 
Well i'm obviously missing something here as when the beacon is scanned update tells me i have to make contact with an informant in a different system.
 
Lol.

Go to system
Scan beacon or honk
Head to the planet mentioned in the new message
wait for "new mission related signal" or whatever she says (basically its like a signal source in blue)
Drop in
Kill
Gloat
Go back
££
 
Hmm never had one that does that! They annoy me because its like "recommended rank: Dangerous" "Contact may call in backup" etc all sounds very dangerous....1 cobra and 2 sidewinders...

Shoulda just taken my trade clipper on the way to do my drop offs!
 
I've had the ones where it tells you to go to another system and wait for an informant to contact you. So that variation does exist.

However, when I do those types, all I have to do is wait a bit and the informant contacts me, and asks me to follow their wake. So I target the wake and drop in, and then they tell me where the target is.

Sometimes it is back in the original system. Sometimes it is somewhere else.

Either way, I then go to the new location, cruise around a bit until the mission USS spawns, drop in, and kill the target.

I like these missions, myself, and I like that they are not always exactly the same.

If you find them bothersome, though, then of course you shouldn't take them.

Good luck!
 
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Yeah it's pretty easy most of the time . Except when as myself, you forget to look at the target system which is a lone White Dwarf.... then after the honk you have the pretty message : your target will be nearby "this body" , where "this body" is ...the white dwarf...

I tried to appoach to have the space signal on my scanner but couldn't be close enough without beeing fried . I wonder how this pirate lord could do so :)

I canceled mission, fled tail down, and fairly paid my 200k bucks to repair my fried cutter which dropped 5 of the 50 bromelite I had for Bill ^*@!£ Turner , due to hatch failure . Call this a bad day !!

lesson learnt : always check the target system first....
 
Yeah it's pretty easy most of the time . Except when as myself, you forget to look at the target system which is a lone White Dwarf.... then after the honk you have the pretty message : your target will be nearby "this body" , where "this body" is ...the white dwarf...

I tried to appoach to have the space signal on my scanner but couldn't be close enough without beeing fried . I wonder how this pirate lord could do so :)

I canceled mission, fled tail down, and fairly paid my 200k bucks to repair my fried cutter which dropped 5 of the 50 bromelite I had for Bill ^*@!£ Turner , due to hatch failure . Call this a bad day !!

lesson learnt : always check the target system first....

Haha, yes! I had that happen once, also. I was like, "Huh? That's where he is? Well then, I guess he gets to live!" lol.
 
Yeah it's pretty easy most of the time . Except when as myself, you forget to look at the target system which is a lone White Dwarf.... then after the honk you have the pretty message : your target will be nearby "this body" , where "this body" is ...the white dwarf...

I tried to appoach to have the space signal on my scanner but couldn't be close enough without beeing fried . I wonder how this pirate lord could do so :)

I canceled mission, fled tail down, and fairly paid my 200k bucks to repair my fried cutter which dropped 5 of the 50 bromelite I had for Bill ^*@!£ Turner , due to hatch failure . Call this a bad day !!

lesson learnt : always check the target system first....

Oh man he trolled you hard.
 
It might be nice if there was a variation on these missions, Assasinate famous Bounty Hunter.

Go to system X and generate a sufficiently large bounty to attract her attention (or his!) then kill them when they come and find you.
 
I don't like the 25-35 minute wait built into these missions.

Just make it from now until an hour and a bit, so I can undock and get hunting. Inevitably, if I take an assassination mission, I diddle around and find a much better opportunity that I can't take because I'm supposed to take this guy on in ten minutes, or I abandon it for negative rep that I've worked hard to build up.
 
I've only had a couple of these, and I can say, without a doubt, #6 and #7 are both unnecessary and worthless.

The majority of these flow like this:

1. Accept Contract.
2. Fly to System.
3. Scan Nav or ADS
4. Fly to next system.
5. Wait 10-15 seconds near primary star for message from contact.
6. Drop on contact's wake.
7. Fly to next system (sometimes fly back to where I just was).
8. Scan NAV/ADS.
9. Fly to location of mark.
10. Destroy mark.
11. Return to contract holder.
12. Profit.
 
I do find myself a bit bemused by the timers on these. Usually they say target will be there say from 12:15-12;45 when it is 11:45 - but usually I can get to the right location and have the MSS pop up well before that start time (the timer on it seems to be quite variable whether I'm in the right time window or not, but I've not done enough to have any feel for any difference).

I'm also unclear on the value of having a mission which nominally has a day to complete where there is only a stated 30-minute window to locate the target.
 
I do find myself a bit bemused by the timers on these. Usually they say target will be there say from 12:15-12;45 when it is 11:45 - but usually I can get to the right location and have the MSS pop up well before that start time (the timer on it seems to be quite variable whether I'm in the right time window or not, but I've not done enough to have any feel for any difference).

I'm also unclear on the value of having a mission which nominally has a day to complete where there is only a stated 30-minute window to locate the target.

The window of opportunity is a bit misleading. Once you accept the mission, the target will spawn as long as you are before the end time of the window, there's no need to wait for the start time. Once that passes, if you have not completed the mission you will ultimately get a mission failure.

The 24 hour time is how long you have to hand in the mission.

Regarding the OP and the informant wrinkle, I've had many of these, and they've always led back to the original system which is disappointing, as there's no feeling of chase or anything, just a requirement to repeat a number of actions. If I got one that sent me to a third system perhaps that would feel more like a hunt...
 
I had this variation of the mission once, but it was really odd, after scanned the NavB in the supposed system i was sent to another system to find more information about the target, now the odd part is that the informant told me that the target would be in the same first system and that's it, and this was a system with 8 sub-systems, i even tried to scan again the NavB but no additional information was given, had to scan all the sub-systems and after a while i eventually found the target.
 
I had this variation of the mission once, but it was really odd, after scanned the NavB in the supposed system i was sent to another system to find more information about the target, now the odd part is that the informant told me that the target would be in the same first system and that's it, and this was a system with 8 sub-systems, i even tried to scan again the NavB but no additional information was given, had to scan all the sub-systems and after a while i eventually found the target.

After you scan the nav beacon in the target system for the second time, the target body will be shown in the mission's details in your transactions tab. For some reason, it doesn't trigger another inbox message.
 
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