I love exploration in Elite: Dangerous. Could more be added? Absolutely.
So far we explorers have been given:
1. Planetary Landings
2. "Barnacles", Fungal lifeforms, "Brain Trees"
3. "Guardians" ruin sites.
4. Enhanced graphics and game mechanics with neutron stars and white dwarfs.
5. Abandoned human settlements.
6. The search for Jaques Station which resulted in the current colonization effort of a new corner of the galaxy.
7. Unknown artifacts / Unknown probes.
8. Geysers and fumeroles
I'm probably missing more things than I've actually listed. Bottom line is that there is a LOT of content in the game for those of us who spend our playtime exploring ... and more is sure to come. Galnet recently teased some things going on in the permit-locked COL 70 sector and it always seems that we're right on the verge of figuring out SOMETHING in the Formidine Rift.
One of the problems is that there is so much going on in this game that the majority of players simply don't know about because it hasn't been communicated in-game. Now that we've located the abandoned settlements in the Rift, Conflux and Hawking's Gap we need missions that send people out to these locations so that more and more players are made aware of what is going on in the galaxy. People are flying to and from Colonia all the time without knowing that there are two systems with datapoints (Conflux Gap Expedition abandoned settlements) that are worth 8 to 10 million credits each if you stop and scan them. Additional datapoints worth the same amount are located in the Formidine Rift and Hawking's Gap. I've also picked up dozens of rare engineering materials scattered at these sites.
Exploration will never appeal to everyone but Frontier could probably lure more players into this aspect of the game by providing better sign posts to tell players where they can find interesting things. They're trying to do that through the passengers missions to some degree.
So far we explorers have been given:
1. Planetary Landings
2. "Barnacles", Fungal lifeforms, "Brain Trees"
3. "Guardians" ruin sites.
4. Enhanced graphics and game mechanics with neutron stars and white dwarfs.
5. Abandoned human settlements.
6. The search for Jaques Station which resulted in the current colonization effort of a new corner of the galaxy.
7. Unknown artifacts / Unknown probes.
8. Geysers and fumeroles
I'm probably missing more things than I've actually listed. Bottom line is that there is a LOT of content in the game for those of us who spend our playtime exploring ... and more is sure to come. Galnet recently teased some things going on in the permit-locked COL 70 sector and it always seems that we're right on the verge of figuring out SOMETHING in the Formidine Rift.
One of the problems is that there is so much going on in this game that the majority of players simply don't know about because it hasn't been communicated in-game. Now that we've located the abandoned settlements in the Rift, Conflux and Hawking's Gap we need missions that send people out to these locations so that more and more players are made aware of what is going on in the galaxy. People are flying to and from Colonia all the time without knowing that there are two systems with datapoints (Conflux Gap Expedition abandoned settlements) that are worth 8 to 10 million credits each if you stop and scan them. Additional datapoints worth the same amount are located in the Formidine Rift and Hawking's Gap. I've also picked up dozens of rare engineering materials scattered at these sites.
Exploration will never appeal to everyone but Frontier could probably lure more players into this aspect of the game by providing better sign posts to tell players where they can find interesting things. They're trying to do that through the passengers missions to some degree.