Not really a broken poll. I did say which is the mode you will "mostly" be playing![]()
True I guess
Last edited:
Not really a broken poll. I did say which is the mode you will "mostly" be playing![]()
Ironman, and just a single character ... if he dies in game... i'll delete him and start again.
I will be playing in all the modes from time to time, but single player (off-line) is what I backed the game for, so I will no doubt be logging most of my hours there.
I (like IP above) have one commander for The Great Expedition, one I plan to pop in the "all" group and see how it goes, if it goes badly (not as in do I die a lot, but as in should spawn campers arrive, or I get PK'd a lot just because I'm not an AI etc, people who randomly swear/hurl abuse for no reason etc) then I will decrease the pool of players I see, potentially until I end up single player online. Then one slot that will probably go Ironman.
.
This isn't a criticism, but I am curious why you would favour single player offline to single player online?
I'm just old fashion I guess. I prefer the idea of saving my game and loading back in later where I left off. I have fond memories of old titles like the Elites and Mercenary series, where I had the whole world to myself. I suppose in the end it doesn't matter, but I find SP online kind of pointless. If I'm going to play online games, I want other players to be in the world with me, be it all-group mode or private gaming with friends.
This isn't a criticism, but I am curious why you would favour single player offline to single player online?
I don't even know what the Ironman mode is :S
But I will be playing the all players group mode for sure, online is to be a part of the community, the good, the bad and the ugly .......
Ironman Elite
During commander creation the player may set the "ironman" flag. Ironman commanders can never be grouped with normal commanders. Players can use the same name for both normal and ironman commanders.
- Escape pod systems can be damaged and made inoperable (they are still invincible once launched)
- Escape pods are disposable: after use, a new pod can be purchased
- Escape pods must be manually activated
- Failure to use an escape pod permanently kills the commander if the ship suffers catastrophic hull damage (breaks apart)
- Permanently killed commanders can be resurrected as a normal commander (no ironman flag), continuing from when they died
- Ship warning systems and visual/aural cues activate when the ship nears total operational failure
- The commander is not killed by any amount of ship operational failure
- Commanders have emergency personal life support which activates in the event of life support failure
- Personal life support can only sustain a commander for a limited time, but restocks when the commander is in a breathable atmosphere
- If a commander's personal life support runs out the commander is permanently killed