I see that the impossible to make "Please get this here sooner..." seem to have made a re-appearance for delivery missions (unless it's a bug).
Here's the thing, either you can do it, or you can't. It's not a challenge, as the NPC who informs you that you've failed implies, I can only fly as fast as my ship can go, and if I can't get there in time, then the whole thing is a waste of...
I've suggested this elsewhere, a long time ago, but if you want to make time a thing, have it as part of the initial mission...
CMDR, we need this stuff delivered, you have 24 hours...
BUT, if you can get it there in the next 7 minutes (an example, not a suggestion), we'll pay a bonus.
Now I have to think about the missions I've accepted, think about the order that I will do them in, look at the system map to see how far the station is from the star, so many possibilities.
Wouldn't this be better?
Here's the thing, either you can do it, or you can't. It's not a challenge, as the NPC who informs you that you've failed implies, I can only fly as fast as my ship can go, and if I can't get there in time, then the whole thing is a waste of...
I've suggested this elsewhere, a long time ago, but if you want to make time a thing, have it as part of the initial mission...
CMDR, we need this stuff delivered, you have 24 hours...
BUT, if you can get it there in the next 7 minutes (an example, not a suggestion), we'll pay a bonus.
Now I have to think about the missions I've accepted, think about the order that I will do them in, look at the system map to see how far the station is from the star, so many possibilities.
Wouldn't this be better?