It feels like someone is doing their job wrong

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I suspect there's a few equally angry programmers and designers over them being put in the firing line over some shiny-bum suit's decision to launch the live patch as is.... But I still reckon we're not seeing the writing on the wall here.

Something happened at boardroom level after Horizons release. Whatever 'it' was, it caused the delay in the 2.1 update...and for me, the feeling that ED is being wound down to conclusion at the end of this 'season' with the fulfillment of all the planned and road-mapped season 2 releases up to the current 2.3 (Commanders). Everything since Horizons has seemed forced somehow.
Any further work on ED will consist of low level maintenance and repair of the finished product, paid for by sales from the Frontier store and by filtering small amounts from other projects currently live.

I'd really love to be wrong, of course... time will tell, but something ain't right...whatever it is. Warning signs are there, we're just not being told what the problem is.

Pretty much my thoughts which I had written in Kaltern's thread also based on the timeline (horizons delay, horizons xbox, planet coaster, ps4 announced etc.)

Or, we're dealing with a more grim version I posted in "worried about 3.0" thread:
There is also even more grim version painted by one of my PP budies. He thinks E: D is currently beyond saving, and FDev wants to let it die by fading support for it and having people naturally move away from it. This would give a way for FDev to fool us for our money again by starting "Frontier: Elite Dangerous 2" or even "Elite: Dangerous First Encounters" judging from the alien plot ;-) It would make sense, Elite had run its course, and the "content for years to come" (there was never an official "10y development plan") is for some reason not coming fast enough. And if you stall, you're getting left behind. At some point it may be more beneficial to cut your losses and move on.

Frontier being so tight-lipped about the future is not helping at all. We can only wait for promised 2.4 and 3.0 news after the end of the beta. I look forward to... Mass Effect. It will probably provide weeks of fun before there is some Elite announcement of a new cutscene being added in 2.4.
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Considering they had registered the "Elite: Deadly" trademark... It is not that far fetched scenario. Maybe they indeed hit a wall in the codebase, maybe the selling model is not working the way the company wants it to? Who knows. We might all benefit from this actually if they announce that from the ashes of E: Da there will be E: De ;-) phoenix emerging...

Or we are all wrong and that is a simple communications problem which often happens if the company is big. And given the track record of forum mobs holding the devs to their word like it was made under an oath in the court I am not surprised. That said, a plan for the future, at least a sketchy one would be much appreciated.
 
Two weeks? You mean 3 more days as of today? And which doesn't have to do with the instability issue that Dav fixed overnight?

I really doubt the development pipeline is affected by Drew's, or any other kind of, storytelling events.



How do you have any basis for saying the reports got *ignored*?

Yes, it sucks the bugs didn't get addressed and hammered out in time. No, the game wasn't totally unplayable. Yes, there are other outstanding issues, too. And how, exactly, would changing anything about bug reports affect having enough time to shove everything through the pipeline?

I'll point out here, prior to the patch the game was practically unplayable *for me* because I'm on a Nvidia 550 ti that would drop me to 5 FPS any time a landable HMS planet was in view. I had to wait all this time during the extended beta for multicrew, just to get the fixes in performance so I can at least have my acceptable 25-35 FPS on planets back. As a solo player, holo-me and multicrew had little fascination for me personally.

Yet you don't see me throwing accusations left and right or declaring that Fdev doesn't care or is irresponsible or is doing things wrong.

A massive percentage of xbox players would disagree with you on the game isn't unplayable part of your post as they are stuck on the main menu and the temporary fix doesn't work for everyone.
The time line for the xbox fix hasn't moved.
 
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How do you have any basis for saying the reports got *ignored*?

A few major bugs got reported very early and it was pretty clear that people suffering from these bugs will not be able to play the game properly if the update goes live. The game is unplayable if you can't use the galaxy map.

Yes, it sucks the bugs didn't get addressed and hammered out in time. No, the game wasn't totally unplayable. Yes, there are other outstanding issues, too. And how, exactly, would changing anything about bug reports affect having enough time to shove everything through the pipeline?
Simple: Realise that going live will make the game unplayable for everyone not playing in 1080p and delay the update.

I'll point out here, prior to the patch the game was practically unplayable *for me* because I'm on a Nvidia 550 ti that would drop me to 5 FPS any time a landable HMS planet was in view. I had to wait all this time during the extended beta for multicrew, just to get the fixes in performance so I can at least have my acceptable 25-35 FPS on planets back. As a solo player, holo-me and multicrew had little fascination for me personally.

Yet you don't see me throwing accusations left and right or declaring that Fdev doesn't care or is irresponsible or is doing things wrong.

I think my post was rather constructive compared to the other "feedback" they received over the last few days.
 
Two weeks? You mean 3 more days as of today? And which doesn't have to do with the instability issue that Dav fixed overnight?

I really doubt the development pipeline is affected by Drew's, or any other kind of, storytelling events.



How do you have any basis for saying the reports got *ignored*?

Yes, it sucks the bugs didn't get addressed and hammered out in time. No, the game wasn't totally unplayable. Yes, there are other outstanding issues, too. And how, exactly, would changing anything about bug reports affect having enough time to shove everything through the pipeline?

I'll point out here, prior to the patch the game was practically unplayable *for me* because I'm on a Nvidia 550 ti that would drop me to 5 FPS any time a landable HMS planet was in view. I had to wait all this time during the extended beta for multicrew, just to get the fixes in performance so I can at least have my acceptable 25-35 FPS on planets back. As a solo player, holo-me and multicrew had little fascination for me personally.

Yet you don't see me throwing accusations left and right or declaring that Fdev doesn't care or is irresponsible or is doing things wrong.

You can't throw any accusations because the fault of playability is on your end with ancient technology, not the game its self. The "unplayablilty" complains from basically everyone else stems from the fact that the game won't function due to various faults with its design and implementation.

You seem to like being rather obtuse with your arguments. Perhaps indicative of a poorly formed argument...

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A few major bugs got reported very early and it was pretty clear that people suffering from these bugs will not be able to play the game properly if the update goes live. The game is unplayable if you can't use the galaxy map.


Simple: Realise that going live will make the game unplayable for everyone not playing in 1080p and delay the update.



I think my post was rather constructive compared to the other "feedback" they received over the last few days.

At least you changed your position once issues were presented with decent evidence, unlike others.
 
At least you changed your position once issues were presented with decent evidence, unlike others.

Don't get your hopes up, it's not like I am suddenly going to agree with you ;)
I criticised FDEV for the 2.3 release from the very beginning, doesn't mean that every argument against them is correct in my opinion. If I disagree with someone I'll point it out, regardless if it's positive or negative.
 
Don't get your hopes up, it's not like I am suddenly going to agree with you ;)
I criticised FDEV for the 2.3 release from the very beginning, doesn't mean that every argument against them is correct in my opinion. If I disagree with someone I'll point it out, regardless if it's positive or negative.

I wouldn't expect otherwise, but there were a few conversations a day or so ago that seen you change your mind when presented with facts. Credit where credit is due and all that, a lot here just double down on the sillyness.
 
I think I can tell you. ED is working on a skeleton crew as the rest are working on planet coaster and their next big game ( the 'big movie IP' ) thing. Horizons and the planets were the last big thing, and holome is the latest big thing. There's no resources for anything else. They are putting most effort into store items to generate revenue which at the end of the day is what the business is all about.
 
I think I can tell you. ED is working on a skeleton crew as the rest are working on planet coaster and their next big game ( the 'big movie IP' ) thing. Horizons and the planets were the last big thing, and holome is the latest big thing. There's no resources for anything else. They are putting most effort into store items to generate revenue which at the end of the day is what the business is all about.

So if we are going to see space legs, atmospheric landings or any other new feature some day, are you going to eat your socks? Please?
 
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I suspect there's a few equally angry programmers and designers over them being put in the firing line over some shiny-bum suit's decision to launch the live patch as is.... But I still reckon we're not seeing the writing on the wall here.

Something happened at boardroom level after Horizons release. Whatever 'it' was, it caused the delay in the 2.1 update...and for me, the feeling that ED is being wound down to conclusion at the end of this 'season' with the fulfillment of all the planned and road-mapped season 2 releases up to the current 2.3 (Commanders). Everything since Horizons has seemed forced somehow. FDev's reluctance to deal with fleshing out of current mechanics is one warning sign, updates that seem little more than features added to fulfill a minimum viable product description is another.

I have a feeling that after the Ps4 release is dealt with...if it indeed goes ahead, any Devs still working on ED will be fitting anything from 3.0 and beyond that is currently in development and taping it all together for the final installment of ED which will be 2.4 (content as yet unannounced, conveniently) as a big lump of DLC...sometime near Q2 next year to give the Ps4 version time to settle in.

Any further work on ED will consist of low level maintenance and repair of the finished product, paid for by sales from the Frontier store and by filtering small amounts from other projects currently live.

I'd really love to be wrong, of course... time will tell, but something ain't right...whatever it is. Warning signs are there, we're just not being told what the problem is.

You aren't the only one feeling like this.

Course, they do this, they best stick to the Coaster crowd going forward. Their rep will see a serious decline in future sales.

But yeah...I don't think Elite is making money. Simple as that. But what did you expect from a three year old game without a single finished, polished feature to be found?
 
You aren't the only one feeling like this.

Course, they do this, they best stick to the Coaster crowd going forward. Their rep will see a serious decline in future sales.

But yeah...I don't think Elite is making money. Simple as that. But what did you expect from a three year old game without a single finished, polished feature to be found?

Pretty much, as someone who has played the game since the first beta, it gets hard to keep the "The next update should bring some cool stuff" attitude alive.

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I don't expect anything from space legs other than being able to walk around. Low expectations and stuff. But one sock sounds fair ;)

Yeah, I'm at the same place really. I'm expecting to be able to walk a set route and do not much on it :p
 
At least they try to release a bugfix next week - good. But next time they should not release a major version with so many bugs left in. This clearly shows the junior-level in some of their departments.

Anyway - lets look forward.
 
I like the game, I dont care so much for pew pew upgrades, I like the variation, such as engineering reqts, bt I dont use engineers much too complicated having to fly about with diff modules.
Data storage needs to be increased
Consistency on lore and storytelling like I blow up but my data is kept? I remember escape pods from 1St elite we could bring them back, escape or die..
Planets have huge potential for srv racetracks. Give us some cargo bollards and could make some moons great multi races.
This kind of thing. Use the Galaxy but flesh it out with things to do.
Abadon the pp and allow players to build stations wherever they want.
If fighters are printable, then make srv so
Improve exploring, allow heat sinks to be synthesized
Make menus simpler, so easy to forget to engage crew.
Still not sure why I can launch fighter without crew member in helm and dismiss ship etc
Change rewards, crew get money for nothing. Only reason to keep them is for achievements.
Mc seems fun, too buggy at moment was suprised this was released.
Stop combat logging and mission stacking by logging off, make it more immersive
Speed up launching, turning around the ship is such a waste of time.
Be nice to see people at bases, or in space, the odd space worker would be cool
Allow players to invent playable storylines like the salome thing, could have follow me through the universe... Or such like
Cheers
Yes rest is good and 2.3 has speeded up my game, faster jumps, better graphics
 
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So if we are going to see space legs, atmospheric landings or any other new feature some day, are you going to eat your socks? Please?

I'm not saying they can't do it. Holome is pretty good, if a bit useless. But the progress towards will be glacial. If season 3 is space legs and atmospheric landings, I'll eat socks and YouTube it.
 
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