It feels like someone is doing their job wrong

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New flash: If a bug was reported in a Beta, and the product was released with that bug still in it...then, by definition: THE BUG WAS ABSOLUTELY IGNORED.

There is literally no other logical way to interpret this. Anything else is pure white knighting that makes me wonder what your per word rate happens to be and where I can sign up. I can be positive in exchange for cash, too. I promise I absolutely wouldnt rat out the whole system. No, really.

Not quite true, actually. YOU assume they've been ignored. However, it is quite possible, even likely, for some bugs to be detected and reported and still make it to live if not considered by the Devs (the Devs, not players) to be game breaking, even perhaps too complicated to resolve by the release window (unless game breaking). Perhaps there are insufficient resources to remediating all bugs in time and if not game breaking simply slated for a subsequent bug fix post-release. Perhaps further investigation of the bug is needed. I don't know about anyone else but I don't think I've ever come across a completely bug-free game, regardless of alpha and beta testing.
 
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I see lots of comments regarding "missed opportunities" by FDev.

But don't you think that if they could have done things another way they would?

Maybe it is just down to the game design limitations and available staff/time

We might be asking for the impossible?
 
I see lots of comments regarding "missed opportunities" by FDev.

But don't you think that if they could have done things another way they would?

Maybe it is just down to the game design limitations and available staff/time

We might be asking for the impossible?

If they are impossible, its down to their own decisions rather than limitations of reality. Much of what we ask for has been done before in one form or another.
 
I see lots of comments regarding "missed opportunities" by FDev.

But don't you think that if they could have done things another way they would?

Maybe it is just down to the game design limitations and available staff/time

We might be asking for the impossible?

Yes and no. Yes, we often ask for the impossible (give us everything in one update, in one month and without bugs). No, sometimes FDEV just does it wrong (the POI example we talked about earlier or releasing the beta with known major bugs).
 
Possible that the report was...missed? idunno. Yea, probably just ignored.
I'm not a developer (or even a beta tester), but I was aware of the bugs pre release that made it into live - mostly from Reddit, with many users expressing surprise that it was going live, with concern that it most definitely wasn't ready for release.

Blackcompany said:
New flash: If a bug was reported in a Beta, and the product was released with that bug still in it...then, by definition: THE BUG WAS ABSOLUTELY IGNORED.

Not quite true, actually. YOU assume they've been ignored. However, it is quite possible, even likely, for some bugs to be detected and reported and still make it to live if not considered by the Devs (the Devs, not players) to be game breaking, even perhaps too complicated to resolve by the release window (unless game breaking). Perhaps there are insufficient resources to remediating all bugs in time and if not game breaking simply slated for a subsequent bug fix post-release. Perhaps further investigation of the bug is needed. I don't know about anyone else but I don't think I've ever come across a completely bug-free game, regardless of alpha and beta testing.
Ah, that's why so <unknown quantity> players had issues either playing (frequent disconnects) / logging into the game / using the maps... when it was dropped just before a 4 day bank holiday, because there were no game breaking bugs. Just as well we had the offline... oh wait!
 

Jex =TE=

Banned
Having been away a while and just read the OP why am I still not surprised to see the exact same posts..... AGAIN..... on the FDev forums. The OP's post was written within the first month of game release 2 and a half years ago. It's been written again and agian and again and again - no doubt by players that saw the misleading ad on youtube, bought it, played it, found it utterly boring and came onto thew forums to find out what's going on.

I guess there was some upset with 2.3 patch. Oh look, just like many of us were saying before the BETA test was nothing but a ripoff cash grab. I'm assuming by some of tjhe comments that the "beta test" wasn't actually a beta and as usual, FDev pushed out yet another bug ridden patch, just like ALL the ones preceeding it and then they get left and not addressed.

That's been the constant theme with this game's development history. Broken gameplay, shallow gameplay. Even ex-employees of the company have criticised the "upper management" for being blinkered or not listening and that's is massively apparent to anyone paying attention.

As you for the BGS - yes! What DOES it do? It's hailed as this amazing "thing" but really, it's a load of old rubbish. Nobody cares about it as it does pretty much nothing towards making the game any more enjoyable.

This is the game. This will always be the game so I'd suggest that maybe everyone should stop playing the game for a week in protest and contact FDev letting them know when it's going to happen because I'm sure that will get their attention.

They haven't listened in 2.5 years so I'd throw away that hope you've been clinging onto because it's obvious this is never going to be the game we were all told it would be in the DDF which is sad :(
 
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verminstar

Banned
Having been away a while and just read the OP why am I still not surprised to see the exact same posts..... AGAIN..... on the FDev forums. The OP's post was written within the first month of game release 2 and a half years ago. It's been written again and agian and again and again - no doubt by players that saw the misleading ad on youtube, bought it, played it, found it utterly boring and came onto thew forums to find out what's going on.

I guess there was some upset with 2.3 patch. Oh look, just like many of us were saying before the BETA test was nothing but a ripoff cash grab. I'm assuming by some of tjhe comments that the "beta test" wasn't actually a beta and as usual, FDev pushed out yet another bug ridden patch, just like ALL the ones preceeding it and then they get left and not addressed.

That's been the constant theme with this game's development history. Broken gameplay, shallow gameplay. Even ex-employees of the company have criticised the "upper management" for being blinkered or not listening and that's is massively apparent to anyone paying attention.

As you the BGS - yes! What DOES it do? It's hailed as this amazing "thing" but really, it's a load of old rubbish. Nobody cares about it as it does pretty much nothing towards making the game any more enjoyable.

This is the game. This will always be the game so I'd suggest that maybe everyone should stop playing the game for a week in protest and contact FDev letting them know when it's going to happen because I'm sure that will get their attention.

They haven't listened in 2.5 years so I'd throw away that hope you've been clinging onto because it's obvious this is never going to be the game we were all told it would be in the DDF which is sad :(

The hope is slim...my presence on the forums more a case of morbid curiosity than anything else. More a consequence of not being banned and still curious to see what frontier does next, but even before 2.3 was launched, Id stopped actually playing. A bugged update does nothing to rectify that.

Think of old style magicians and the rabbit they pull outta the hat...at this point FD needs an elephant sized rabbit, and so far, there hasnt even been fleas let alone rabbits ^
 
These posts get posted over and over, I've posted more than a few myself. I'm a broken record, I agree on your overall point OP.

To sum up, I'd rather the next patches (or even notification that future patches will be) focused on depth to things like combat, exploration, mining and trading. Depth not "features" is what the game needs IMO.

Imagine how much better multicrew would have been if the last few years had been spent on adding depth to those main 4 things listed. The reason multicrew falls so short (and don't get me wrong, I do enjoy it for a quick blast, I'm not a hater) is because there's just very little depth to any of those careers in the first place.
 
This is the game. This will always be the game … They haven't listened in 2.5 years so I'd throw away that hope you've been clinging onto because it's obvious this is never going to be the game we were all told it would be in the DDF which is sad :(

I suppose I still have hope that Frontier might change their direction – but I admit my faith is waning fast recently, and my fear is that you are correct. I feel like what they announce for S3 will make or break my commitment to the game, as currently I’m not very happy with Elite’s development focus.
 
Not quite true, actually. YOU assume they've been ignored. However, it is quite possible, even likely, for some bugs to be detected and reported and still make it to live if not considered by the Devs (the Devs, not players) to be game breaking, even perhaps too complicated to resolve by the release window (unless game breaking). Perhaps there are insufficient resources to remediating all bugs in time and if not game breaking simply slated for a subsequent bug fix post-release. Perhaps further investigation of the bug is needed. I don't know about anyone else but I don't think I've ever come across a completely bug-free game, regardless of alpha and beta testing.

I totally understand your point of view. And Elite was always "developed" like this. I remember when I heard "Release in December" when we were in Beta 2. This was a bugfest par excellence, but hey - it worked somehow - thanks to the community that developed workarounds, tutorials, ingame tools and so on. But now we are close to 30 months in market - this means that I can expect a product that has an acceptable quality. And 2.3 doesnt even slightly meet the lowest criterias of having quality. From a studio like Frontier I expect improvement of quality and not the opposite - especially after the 7th major update in the product lifecycle.
 
As you for the BGS - yes! What DOES it do? It's hailed as this amazing "thing" but really, it's a load of old rubbish. Nobody cares about it

False. *You* don't care about it. There's many players, right now, many of whom are in formed player groups, enjoying the unified BGS right this very minute. And have been for a long time.

__


These posts get posted over and over, I've posted more than a few myself. I'm a broken record, I agree on your overall point OP.
To sum up, I'd rather the next patches (or even notification that future patches will be) focused on depth to things like combat, exploration, mining and trading. Depth not "features" is what the game needs IMO.
Imagine how much better multicrew would have been if the last few years had been spent on adding depth to those main 4 things listed. The reason multicrew falls so short (and don't get me wrong, I do enjoy it for a quick blast, I'm not a hater) is because there's just very little depth to any of those careers in the first place.

Well, you weren't kidding. You keep using that word like it means anything. It doesn't carry any meaning because it can mean literally anything we want it to mean. Be specific and describe what you're talking about, please; it's just as bad as the word "gameplay" and doesn't add anything to discuss: http://insomnia.ac/commentary/gameplay/
 
Well, you weren't kidding. You keep using that word like it means anything. It doesn't carry any meaning because it can mean literally anything we want it to mean. Be specific and describe what you're talking about, please; it's just as bad as the word "gameplay" and doesn't add anything to discuss: http://insomnia.ac/commentary/gameplay/

You can only remark so often that "exploring a galaxy" means watching a thousand loading screens and waiting hours upon hours for non-interactive scans (the dancing space doughnut of scanning), before it's just easier to condense it into lack of "depth" as a shorthand.
 
I totally understand your point of view. And Elite was always "developed" like this. I remember when I heard "Release in December" when we were in Beta 2. This was a bugfest par excellence, but hey - it worked somehow - thanks to the community that developed workarounds, tutorials, ingame tools and so on. But now we are close to 30 months in market - this means that I can expect a product that has an acceptable quality. And 2.3 doesnt even slightly meet the lowest criterias of having quality. From a studio like Frontier I expect improvement of quality and not the opposite - especially after the 7th major update in the product lifecycle.

I agree with almost everything the OP said, and with much of this quote from iFred. I remember back in Beta 2 hoping so much would be fixed before the December release, then the waiting for each subsequent patch with fixes for issues that never came...

Many of the issues raised in those early days still seem to be plaguing the game now, and many of the "features" promised have dropped off the list.
Each subsequent release seems to add things that (quite frankly) don't seem ready to be released, or haven't been thought through entirely. Look at the way Multi-crew can be exploited by the Trolls to wreck the ship of the pilot hosting, driving it to heat death, wasting precious SCB charges or heat sinks, or even turning the fighter on its own mothership.
All these should have been thought through and prevented in the gameplay as all of these were pointed out during the beta for the 2.3 release.

I remember the bad days of First Encounters and Elite II where the bug ridden gameplay and the constant patch releases were blamed on GameTek, but now I find myself wondering... There is no GameTek in the equation now, but we seem to be heading down the same road again. Maybe DB needs the pragmatism of someone like Ian Bell to keep him grounded?
Instead of what we could have, we have got a bugged game of seemingly endless wash/rinse/repeat activities set in a full sized, amazing representation of the Milky Way, but with nothing going on.

Where is the interaction between the Empire and the Federation?
Where are the background news stories?
We shouldn't have to fill these in with fan fiction, third party websites and role-play in our own heads, these should be in the game for us to role-play on top of.

Instead we get things like:
  • Power Play... A wasted opportunity for interaction that basically became a grind fest that printed money for anyone who could dedicate the time to it. This could have brough so much depth and player interaction to the game if it had been thought out.
  • CQC... What was this other than a pandering to the console market? Incorporated into the game with leagues and tournaments and it could have been a great side plot (like the old Battletech games where you could go and take part in the Arena Games). Instead it's become a forgotten wasteland where the few dedicated players wait days for enough interest to start a match.
  • Muli-crew... Well, if this was an attempt to encourage player interaction, what can I say? Unless you want to interact with friends by simply going killing things in a CZ, there seems to be little else to do with this entire mechanic.


And what do all these have in common? The fact that FD will not develop them any further unless there is player interst in them, but they are so badly developed currently that it is unlikely there will be any further interest in them. Which means they will get no further development and just shrivel up as the next half-implemented feature takes over.

Like so many on this forum I am passionate about this game. I've played it in all incarnations since 1984, and will probably continue playing it in some kind of strange, addicted, love/hate relationship, but I despair of the complete disparity between DB's vision and the game we are being presented with. In 1984 it was OK to have no real content and make up our own story, as Elite was so ground breakingly different to Manic Miner and Jeff Minter's Llama based entertainment that we were just swept up in it. But now, in the age of Mass Effect and Skyrim I think gamers want more, and I'm not sure that Braben and FDev understand that yet...
 
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Very well put.
The most devastatingly frustrating point in all this is that the game does have so much potential that is either not recognised or is completely ignored by the design team.
 

Jex =TE=

Banned
Well, you weren't kidding. You keep using that word like it means anything. It doesn't carry any meaning because it can mean literally anything we want it to mean. Be specific and describe what you're talking about, please; it's just as bad as the word "gameplay" and doesn't add anything to discuss: http://insomnia.ac/commentary/gameplay/

Could you explain how it is you still don't know what depth means when it's been explained to you over and over and over again? Do you have issues remembering stuff or are you selective with your information gathering so you can keep up this tired old whine "but what does depth mean!!!!!!!!!!!!!!!!!!!!!!!!"

It's boring, you've been here long enough to know better as this subject has come up hundreds of times, quite literally. How is it YOU haven't managed to learn it and why should WE tell you again? If the first 100 times wasn't getting through then just give it up - you're never going to get it.
 
Could you explain how it is you still don't know what depth means when it's been explained to you over and over and over again? Do you have issues remembering stuff or are you selective with your information gathering so you can keep up this tired old whine "but what does depth mean!!!!!!!!!!!!!!!!!!!!!!!!"

It's boring, you've been here long enough to know better as this subject has come up hundreds of times, quite literally. How is it YOU haven't managed to learn it and why should WE tell you again? If the first 100 times wasn't getting through then just give it up - you're never going to get it.

Don't feed into it mate, it's not worth the extra grey hairs.
 
Very well put.
The most devastatingly frustrating point in all this is that the game does have so much potential that is either not recognised or is completely ignored by the design team.

.. could also be a simple ressource problem. I met some of the FD-guys on 2 elite-meets and I can 100% say they are enthusiasts. That´s what it makes so difficult to understand the current problems, for me at least.
 
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