The lighting is all off, I think. Textures look flat.What's that "requested change" everybody keeps talking about?? What's wrong with Conda's cockpit...?
The lighting is all off, I think. Textures look flat.What's that "requested change" everybody keeps talking about?? What's wrong with Conda's cockpit...?
So you'll be working on existing features after the 2.4 Thargoid breadcrumb trail.
Not really sure why anyone is surprised, this surely goes without saying.
On release many players believed in the vertical slice theory (i was one of them) most of us expected the core features to be updated and expanded upon to the point where they began to resemble the DDF or at least deepened the gameplay to somewhere close to the vision the devs would talk about during early development.
Two very obvious elements that must be addressed to fulfill the basic concept most kickstarters thought was a given are a dynamic economy and persistent NPC's. I really hope that these elements of the game can be developed beyond the extremely basic systems we have at the moment.
Some of us are losing faith here, i'm the only player left of the group that i started playing with 2 and a half years ago and i for one cannot honestly recommend the game on stream or to friends until FD get the very basics covered
Sorry to come across as negative but to me this info should be obvious and certainly is not newsworthy enough to make a thread about.
Still i'm glad to hear you are not going to introduce any new "features" and will be working on expanding the core gameplay loops that are still woefully underdeveloped.
Nah, if I want to be the "hero" of a story with a single driving narrative, then I will play Mass Effect or CoD. Thr beauty of Elite-going back all the way to 1984-is the ability to "do your own thing".
That's why they only post generic, utterly vague stuff just to show they are alive and give players a bone to gnaw. And if they can seize the occasion to build a bit more hype from the fanboy part of their community, even better.
Oh, and another thing - what's that crazy "seperation/removal of solo/group" you're talking about...? Are you mental?...
I don't think there could be more clarity about it without a roadmap, and it's quite clear that it's too soon for that.
Fair call, mate.
I saw someone proclaiming that it was a obligation and just went straight for the table-flip
That's not a core gameplay mechanic, so unlikely. But I look forward to that day too.
Errr... did you even read the update? It was specifically about fixing bug and deepening the core gameplay without adding new features.
Can some people not read?
Post says... "we're going to enhance the core gameplay and fix issues".
People reply saying "this isn't good enough, I want them to enhance the core gameplay and fix the bugs".
Am I just stupid, am I missing the glaringly obvious here are are some people so used to moaning that even when they get offered what they want their brain refuses to actually decipher what they just read? Sheesh.
2.4 – “????”
Back at EGX in 2015 we showcased the headline features that would be coming to Horizons. However, there’s always been an extra little update, a mystery if you will, that has yet to be revealed.
We’ll be providing a little more information about the update to the community and the press during E3 on June 13th and 14th. We’ll be hosting special community livestreams and activity so stay tuned for more news and updates as we get closer to the date.