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It was like that in the beginning. And it went like this: you and I are pals. I go and make XYZ million bounty on my head, then I let you kill me and cash in. Then we switch places...
so a few thoughts on this.
1) This happened, no argument however The economy was very different back then, money was actually something we needed to earn and a million was a significant sum of cash (it took me 25hrs to A rate my sidewinder and save up for eagle for instance ........ However nowadays with it being possible to exploit for 100 million per hr if you want, is players choosing to exploit in the manner above now a concern? Are we punishing 90% of legit players for the sake of the 10% of exploiters, who will find another way to glitch their cash anyway???
2) I think FD went the wrong way fixing the PvP bounty issue...... imo the bounty should come out of the players coffers before any insurance is paid............. hypothetically if i have a fine of £10,000 for causing damage by wreckless driving.. i do not get out of said fine by writing the car off......
that would then mean that the "exploit" would then just become a way of transferring cash from 1 player to another rather than generating cash. . still an exploit for gold farmers??? maybe but its possible anyway by dumping imperial slaves.
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