Ok here's an update.
My 3D kit arrived. Easily installed. Can't figure out where that cable with that PS2-like connector is supposed to go to, didn't install it (yeah I know it's not a PS2... looks like a Vesa cable maybe? S-video?). Everything else works.
Installed Helix Mod, and fired up ED. 3D mode in options disabled. Everything looked wonky - layers of flat sprites everywhere. The only thing 3D-ish is the HUD. I hit CTRL-ALT-F11 to disable compatibility mode. That is where, I guess, the Helix Mod took over, and suddenly ED sprang into 3D instead of layers of flat sprites, like that row of flat gauges. Used the Helix Mod keys to tweak at first, and still needed to use Nvidia's hotkeys for further fine-tuning. Eventually got something which I'm comfortable with.
So, currently, Depth is at approximately 45 to 50% (used to be called Stereo Separation). I would have liked Convergence at the point where the gauges popped out of the monitor towards me though, but at that setting I can't read the left/right panels - words on them are "ghosted" (left and right eye not aligned). Plus, the comms panel on top left and the info panel at top right don't look "right"... So, I pushed the gauges back inside the monitor a bit, and finally the left/right panels can be read.
Flew a few missions to "test things out", and I guess the current settings is as good as I'm gonna get. Still kinda disappointed that "space" still looks like a skybox, just 1 metre or so inside my monitor. doesn't look "endless", but I guess that's the limitation of current technology. Games back in the day also looked like this too - things far away looked like pics on a wallpaper painted on a wall 1 metre inside my monitor. But the good thing is that now space stations, outposts and planetary bases look real enough that I basically don't need to look at gauges to land.... could just "feel" my way in because now they're 3D like how things look like in real world
Oh don't get me wrong, if this was the FIRST time I ever seen true 3D, my jaw would have hit the floor. I'd be oooh-ing and ahhh-ing at everything. But it's not my first time - I've done this way back when CRT monitors were the only equipment capable of delivering true 3D (late 90s, early 2000s). So yeah the 3D is actually excellent with the Helix Mod.
Oh yes, apparently my monitor has a hidden feature which is not specified in the product web page nor in the spec sheet PDF - it has Nvidia Lightboost tech! The screen brightened when 3D mode is on, and when I exit the game(s), the monitor went back to 2D mode brightness. Interestingly the OSD info also lists the mode as '3D mode' as well as giving the option "nvidia Lightboost(tm)" in the option menus.
That is the conclusion I came to as well. The irritating thing is that Nvidia say that the conversion is "Excellent" when in fact it is only competent, if that. It looks like early stereo games. With layers at different depths.
The "Excellent" apparently is referring to its "compatibility mode", which is an outright lie if I may say so...in compatibility mode, as stated earlier, everything is just layers of sprites. Oh sure there's "depth", but it's just 1 layer appearing in front of another layer of sprites, not 3D objects.