How will you equip your ship(s) for Thargoid encounters

I'll have a Cutter, Courier, Corvette, and Clipper ready. Maybe even a FAS and FDL by that time. The Empire ships obviously are for speed and experimentation. Getting into the pew-pew lately. They'll all be anti-Thargoid with my anti-Human tech stored close by. I don't do PvP so I have the choice of what to prepare for. :3
 
Insects cannot see the color red, which is the lowest color frequency humans can see. However, houseflies have the ability to see polarized light, but humans cannot differentiate between polarized and unpolarized light. Polarized light is light in which the waves travel only in one plane.

Reference:What Do Flies See Out of Their Compound Eye? http://animals.mom.me/flies-see-out-compound-eye-5361.html

Fly in a pink panther? :p

Further reading....

Wasps are also attracted by certain colours, especially white and yellow. Like most insects, they cannot see the colour red, so it’s worth investing in a red shirt, and — if you can withstand the mockery of your friends — some red trousers

Read more: http://www.dailymail.co.uk/debate/a...e-And-DONT-wear-aftershave.html#ixzz4l1vC7Of0

hehe Matte Daemon...

Their eyesight will have evolved for their planet though. To us ammonia worlds look brown, but brown is a color we tend to see when objects have richer colors that are not visible to most human eyes/brains. Part of this is based on brain function, so people with really good color separation acuity in their brain (the visual equivalent of "perfect pitch") would see a rich tapestry of color within the browns. And likewise for Aliens it will depend on what their eyes/brains are capable of seeing in spectral ranges outside of what their used to seeing. So our ships could all look "brown" to them, brilliant "white", or a dazzling array of heat "colors" that in the movie predator. We just don't know. But I'm sure that detail is inside Frontier's big book of Thargoid lore. ;)
 
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Probably a Cobra. Once I understand just how truely stupid that choice was, and just how rapidly the many-legged ones disassemble my ship I can figure out if I will just NOPE out of the entire thing, or.. what to come back with.

Sort of hoping they will be a NOPE situation. They're already going to be in a fairly distant spot, miles from anything of strategic value; I do hope Frontier makes them at least have some teeth as a counter point. It's clear they will be nowhere near the bubble. So there's no real excuse to not make them every bit as spooky and unnerving (and a tad lethal).
 
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1. I'm not going to go looking for them
2. No access to engineers (1.8)
3. Making adjustments based on no actual information is pointless at best and hazardous at worst.

I will follow the forum and see which adjustments (if any) to consider.
 
I'll be in my Cobra.

Heh, I hope they come in different sizes - I don't want to have to spend 4 hours grinding down an Annie-equivalent Thargoid's shields!
 
I've been busy designing the "Brave Sir Robin" drive for when the aliens arrive

Bill


Along with changing all the bulbs in the red alert signs to brown ;)
 
I'm on the other side of the galaxy & probably won't be back until after the end of the year so I'll have to just read galnet & formulate a plan.

Silent, fast & weaponless gunrunner Cobra is my approach to most things though, I'm hoping for some sort of advanced scout role to be viable.
 
I'm sure I will just grind/buy whatever I need to. Hard to speculate when we can't even speculate what is being put in to combat them. Honestly, I was hoping I would at least be able to decide to pull the trigger or not. Now that I know that's not the case, I'll arm myself with whatever we're given.
 
At least as long as their presence shuts us right down, nothing - because nothing works. Once we can at least keep our ships running around them, something fast enough for a clean "Sir Robin" until we know a little more about them and have a little more of the tech required to deal with them. Whether that "dealing with them" will involve hardpoints, comms or some other means of interaction will depend on where the story has gone by then.
 
As usual, I'm not going to actually prepare for the Thargoids in advance.

I'm going to see how my current builds go, and adjust accordingly.
Last thing I want is to accidentally make the Thargoids too easy. Lol

The only thing I'm doing right now is buying up Prismatic shields, and that'd been in the works since before 2.4s announcement. However, I need to zip off and earn some extra cash, because I failed to realise how expensive Prismatic shields are. Lol

CMDR Cosmic Spacehead
 
http://i.imgur.com/R3osZBC.jpg

They wouldn't attack a pink ship... so I'm good...

Lord knows, that's never happened before.
Pink-Submarine.png


Then again, they're impulsive little devils, so you never know.
 
How does one truly prepare for the end of humanity?
I just figure I'll keep a good bottle of Scotch on board in case I find myself purely ballistic in the dark
 
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im planning to fix a big rubberband between my beamlasers on the Vette, so i can slingshot skimmers at them.
 
Now we know a bit more about what's coming in 2.4, I'm wondering what you'll all do regards equipping your ships for Thargoid encounters.

Will you get anti-Thargoid defences and weapons on all your ships, a couple of your ships, one of your ships, or none of them?

Will you stay in the bubble, go to Colonia, or head off into the black?

I'm thinking I might build one Thargoid hunter ship, but just equip the rest of my fleet with anti-Thargoid defences.

Let other cmdrs get blasted by thargoids. Then decide how to outfit corvette to defend against them. No way i am going to be in Maia when they attack.
 
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