As a harmless fighter, these videos are a lot of fun to watch. Do you use VR or tracker IR?
Dude that is some serious perception bias you're rocking with.Or it would be if we could go a day without some sdc dude starting a thread about sdc.![]()
As a harmless fighter, these videos are a lot of fun to watch. Do you use VR or tracker IR?
Hello Commander Cmdr Urion!
Some very cool (and brutal) fights. Tense.
I just feel sorry for Urion when the time comes to start transferring credits.
Maybe you are not be the best pilot of your franchise (dunno because I rarely engage in PvP), but you are by far the best PLAYER among them. Kudos to you for that and good luck for the next fights.
P.S.: your Track IR settings are really awesome. As a new owner of the device I am amazed by your effectiveness. Maybe you can share your settings?
Again fight hard the next few days!
This thread is amazing, it's a reminder that even griefers can be fun sometimes and you can have fun with them too![]()
Thanks, Kvochur. And no, I'm definitely not even close to the best combat pilot in SDC. The veterans of the group outclass me by miles: Pipko, John Raanes, Rinzler, Sundae, Harry Potter, SmokeWeez, etc. I'm just a long time experienced pvper who is effective enough in wing combat to be part of what I and many others consider the best combat group in the game.
That being said, I've intentionally chosen to stick with a weapons loadout that is very challenging to be successful at in 1v1 situations. I'd stand a much better chance with no self imposed weapon restrictions, like throwing some gimballed weapons into the mix (the only time I had a 1v1 and won against with a senior SDC guy was by using full gimballed multicannons). Even using the standard pvp FDL loadout of three PAs and two rails (one cascade, one super pen) would have given me a better edge. But the whole point of the challenge is that I WANT to give away the whole 200 mil credits and encourage all kinds of players to throw their hat into the ring with a real shot at winning. That vulture who just won Round 5 told me before the fight that it was his first pvp fight, and I was happy to give him an all out rumble for his first win. I knew the fight was over when the canopy went...I should not have kept facing him after my canopy was one shot away from breaking. Hitting a vulture with PAs is hard enough as it is; try doing it with no leading indicator. Another reason to ditch the hull tank FDL concept entirely after this is over.
Oh, and I'll check the specific TrackIR settings later when I have access to my PC, but in general it's the "Smooth" preset with the sensitivity cranked up a bit (the horizontal sliders; not the area where you control the individual axis adjustments) so there isn't much deadzone in the middle. Feels more real that way.
I'm almost willing to try just to receive an epic beating.