Just metaphorically thinking aloud here and wondering why the Kill Warrant Scanner can’t be a Post kill process instead of a Pre kill?
I find when dabbling in Bounty Hunting it takes so long to complete a scan that I may not actually get credit for taking out a bad guy. In theory it is just scanning the galactic data-banks and looking to see what other systems the person is also wanted in. If I participate in his demise and my computer shows that I have credit for him, why can I not just, post-fight, run his name through the data-banks and also get credit in the other systems?
You would still need the KWS to run the scan and it would still take time if you want to run all the names through, it would just let you seamlessly move from target to target. I would think that in a combat situation when facing a deadly opponent, it would not be in the best interest of a pilot to pause the action to scan the adversary for any outstanding parking tickets.
Thoughts?
I find when dabbling in Bounty Hunting it takes so long to complete a scan that I may not actually get credit for taking out a bad guy. In theory it is just scanning the galactic data-banks and looking to see what other systems the person is also wanted in. If I participate in his demise and my computer shows that I have credit for him, why can I not just, post-fight, run his name through the data-banks and also get credit in the other systems?
You would still need the KWS to run the scan and it would still take time if you want to run all the names through, it would just let you seamlessly move from target to target. I would think that in a combat situation when facing a deadly opponent, it would not be in the best interest of a pilot to pause the action to scan the adversary for any outstanding parking tickets.
Thoughts?