Well, as it's a work in progress, I'm assuming that picking stuff up in Engine is showcasing their progress on object interactions in the game. If they showed you a shiny movie showing them moving stuff in game, you'd just claim they are scripted sequences. I don't see the difference.
How and what do you suggest is "In Game mechanics"? How do you differentiate this from scripted sequences? How is this different than 'in-engine' footage?
I think you're being a little pedantic over the definitions here.
I never talked about scripted sequences, you might want to stick with your own thoughts and not make some up for others (using your imagination again). I understand you did this because you could not argue the point and instead are just try to shift to something else but still. It is not pedantic at all. It is the difference of playing a game, vs. spending time in an engine. Something you don't seem to understand the difference of. All CIG have shown is spending time with some mechanics in an engine (not even very many of them), but they have not shown gameplay.
Anyway someone else pointed it out better then I did. I just find it odd that CIG keep showing a single person running around a map with nothing to do and people have to imagine some type of gameplay in order to fill in the major gaps. It just shows that CIG are still just selling dreams.
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