What annoys me a little about exploration

I'm new to exploring and so far I'm enjoying it generally.

It annoys me a little that despite all the scanning the homogenous nature of the galaxy so far.

I'm not even talking about the "beige" thing. Rather when I scan landable bodies there's no real "surprise" in the make up of the elements to be found. There's no Wow moment where I might one that has say 12% Arsenic or polonium etc. Some rare element that happens to be really common now and then. Maybe yeahdayadda it's reflecting "reality" or whatever but it would be nice and maybe give me pause to go land and give me a good excuse to top up on some rarer stuff.

Anyways it's only a little annoying but I've had a beer and wanted a moan :)
 
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An unfortunate side effect to the Stellar forge. The creators used all the available data they had at the time, and sethe the parameters accordingly. The Stellar forge created according to those parameters. There's only so much variation that can be created when our knowledge is so incomplete. Thankfully they update planets and systems as new discoveries are made but compared to the vastness of space....
 
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An unfortunate side effect to the Skyforge. The creators used all the available data they had at the time, and sethe the parameters accordingly. The Skyforge created according to those parameters. There's only so much variation that can be created when our knowledge is so incomplete. Thankfully they update planets and systems as new discoveries are made but compared to the vastness of space....


Skyforge:
1D09BD6D94B14E5DC7F69462CDDE9BB1466C9334


Stellar Forge:
1000
 
I'm new to exploring and so far I'm enjoying it generally.

It annoys me a little that despite all the scanning the homogenous nature of the galaxy so far.

I'm not even talking about the "beige" thing. Rather when I scan landable bodies there's no real "surprise" in the make up of the elements to be found. There's no Wow moment where I might one that has say 12% Arsenic or polonium etc. Some rare element that happens to be really common now and then. Maybe yeahdayadda it's reflecting "reality" or whatever but it would be nice and maybe give me pause to go land and give me a good excuse to top up on some rarer stuff.

Anyways it's only a little annoying but I've had a beer and wanted a moan :)

what annoys me the most is....


I can see this through my sons £39.99 telescope from Argos


TestiKuug.jpg



but in the year 3303 and my expensive ADS I see this;

sphere-wireframe.gif


yet I already know the planet looks like this from the system map;

Candidate_for_Terraforming-007.png


very annoying...
 
what annoys me the most is....


I can see this through my sons £39.99 telescope from Argos


http://4.bp.blogspot.com/_9HcYqbvUc4s/Si0Lvp-WAyI/AAAAAAAAC_A/4H1phWyNepA/s400/TestiKuug.jpg


but in the year 3303 and my expensive ADS I see this;

http://serc.carleton.edu/images/usingdata/nasaimages/sphere-wireframe.gif

yet I already know the planet looks like this from the system map;

http://www.elitedangerous.net/images/Candidate_for_Terraforming-007.png

very annoying...

Well you only have to do a detailed scan and all is revealed. I think it actually fits.
 
Yeah, that was actually a very controversial change in a beta. First, FD added the detailed view to every planet that you honked in a system. Then in one of the beta updates, they introduced a bug which turned every honked body in a system into an empty gray globe. However, FD didn't say right away that this wasn't intentional, and it proved to be a very controversial subject. I think it was the single subject which upset the highest number of people on the exploration subforum, and caused plenty of drama in the general forums as well. A minority of players advocated to keeping planets blank on the system map until you scanned them, while many of us were inclined to stop exploring if that change went live. Thankfully, it didn't, but following some suggestions, Michael Brookes (if memory serves, it was him) decided to change it to the current behaviour, that a zoomed-in planet view is only visible if you've scanned the planet.

In my opinion, it's a pity that they did that, because this mechanic keeps a lot of good visual information from players without adding any gameplay value. Here's hoping it'll be revisited later, once atmospheric flight comes into play.
 
Well you only have to do a detailed scan and all is revealed. I think it actually fits.

perhaps you enjoy flying 1,509,713ls to a beige flat planet, hiding a planets features adds no game play whatsoever and im disappointed FD stuck with this decision because of a handful of CMDRS "immersion", I hope to see the system map restored to what it once was in a beta many moons ago. - I actually found myself searching planets for poi rather than dismissing them immediately.

there was also a favourable poll to bring it back which was ignored by FD and lost in the beta forum, while I hope FD will change the maps I think its a lost cause, so I will just moan about it every opportunity I get ;)
 
perhaps you enjoy...

I'll stop you there.
I simply explained to you, in case you didn't know, why it was so and how you could actually get the textures over those Wireframe planets.

To me, it makes sense. Your Advanced scanner tells you what type of planets is there, but to actually see/know the surface you must Detail Surface Scan the thing.
It does fit.
 
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I'll stop you there.
I simply explained to you, in case you didn't know, why it was so and how you could actually get the textures over those Wireframe planets.

To me, it makes sense. Your Advanced scanner tells you what type of planets is there, but to actually see/know the surface you must Detail Surface Scan the thing.
It does fit.

like I said some people get enjoyment where others don't, I didn't mean it sarcastically but we are all entitled to our opinions, after all it is the internet
 
Many people want it all NOW (see ELW,WW tag it and leave) and others are prepared to look a little harder, I don't like combat others do, I will travel many light seconds to land on an almost featureless rock and have a cup of tea while there, I might not need materials but I go down because I want to, not to stick a flag in it and say it's mine, but just to be there and look at what's been generated, if they were all grey until scanned I'd be happy, I am not everybody though and we all paid for our games and we should all play them the way we want.[smile]
 
what annoys me the most is....


I can see this through my sons £39.99 telescope from Argos


http://4.bp.blogspot.com/_9HcYqbvUc4s/Si0Lvp-WAyI/AAAAAAAAC_A/4H1phWyNepA/s400/TestiKuug.jpg


but in the year 3303 and my expensive ADS I see this;

http://serc.carleton.edu/images/usingdata/nasaimages/sphere-wireframe.gif

yet I already know the planet looks like this from the system map;

http://www.elitedangerous.net/images/Candidate_for_Terraforming-007.png

very annoying...

To be fair, when you're looking through that telescope, you're only 1.3 ls from the target.
With the DSS, it does so from much farther away, and includes the side you can't see then puts it all into a nice 3d model you can rotate.
 
Like I said it's the homogenous nature of the stellar forge that gets me. Even in reality there must be bodies out there that have huge amounts of various elements. I'd have thought FD could have programmed in a tiny chance of spawning something like a 15% polonium planet or a 20% cadmium planet etc etc. The amounts of the various elements seem to be locked behind very tight ranges of occurrence for each individual element.

Maybe I'm being a bit "gamey" in wanting to see something beyond the "norm" now and then.
 
To be fair, when you're looking through that telescope, you're only 1.3 ls from the target.
With the DSS, it does so from much farther away, and includes the side you can't see then puts it all into a nice 3d model you can rotate.

That telescope is also from Argos, its not even a technologically advanced telescope, its mass produced and labelled as a "toy"

Mars is an average of 1,200ls away, the image on the left is taken from someone's back garden a few years ago

108528.jpg



you can also Google a cracking planetary image of Pluto, admittedly its from a "probe" up close (12,500km) but it's effectively the same technology in 3303 as 2017, but somehow we managed to create the frame shift drive ;) as a comparison we used to cut holes in peoples heads to let the evil spirits out when they had headaches, and some people still thought the earth was flat in 1017 let along had a telescope to look into the stars

flat-earth-society1.jpeg



I know its a lost cause but I really don't understand the "realism" argument as a FSD don't exist but were quite happy with that, if anything its unrealistic we don't have a better ADS due to tech available today, anyway I've waffled on far too much and each to their own and all that.
 
Like I said it's the homogenous nature of the stellar forge that gets me. Even in reality there must be bodies out there that have huge amounts of various elements. I'd have thought FD could have programmed in a tiny chance of spawning something like a 15% polonium planet or a 20% cadmium planet etc etc. The amounts of the various elements seem to be locked behind very tight ranges of occurrence for each individual element.

Maybe I'm being a bit "gamey" in wanting to see something beyond the "norm" now and then.
There is also that the current distribution of materials was the first version, so to speak. During one of the betas after Horizons, Frontier have decided to change how materials are distributed planetside, to be supposedly more realistic. I don't really know what the difference would have been, if they actually stuck with this. However, following a rather large outcry from prospector players, who have spent lots of effort into building up databases and analysis of what materials can be found where, and with what approximate frequency, Frontier decided to revert this change. Bear in mind that in these times, the DSS didn't give detailed info on what materials can be found on the planet.

Perhaps once they open up more planets for landing, they'll revisit the distribution of materials. After all, thanks to the additions to the journal, the data that was once gathered manually is now being compiled automatically.
 
I'd have thought FD could have programmed in a tiny chance of spawning something like a 15% polonium planet or a 20% cadmium planet etc etc.

Maybe they did. If they're genuinely rare they might never be found. There are people playing who don't use EDSM but a lot of the more prolific explorers do and "0.003593%
[FONT=&quot] of the galaxy has been discovered on EDSM, it will take [/FONT]
57,841 years, 6 months, 29 days
[FONT=&quot] to discover it entirely."

[/FONT]
And a lot of planets will have been left unscanned in those systems.
 
It's a constantly developing and evolving gaming universe. Those who feel the need to be critical of the game need to realise that. (I'm not referring to anyone here by the way just referring generally to certain sectors of the forums).
We need to be careful what we wish for. FD do listen and do deliver.
 
I'm new to exploring and so far I'm enjoying it generally.

It annoys me a little that despite all the scanning the homogenous nature of the galaxy so far.

I'm not even talking about the "beige" thing. Rather when I scan landable bodies there's no real "surprise" in the make up of the elements to be found. There's no Wow moment where I might one that has say 12% Arsenic or polonium etc. Some rare element that happens to be really common now and then. Maybe yeahdayadda it's reflecting "reality" or whatever but it would be nice and maybe give me pause to go land and give me a good excuse to top up on some rarer stuff.

Anyways it's only a little annoying but I've had a beer and wanted a moan :)

I wouldn't say I'm annoyed by this...maybe disappointed.

I know FD has created this galaxy based on known chemical/physical principals but...we don't KNOW everything! I think to make the game more fun they should throw in some "out there" planets, with weird chemistry or weird geography. Only a small proportion, but enough that on a long exploration journey you might find a small number. Something that you could post here and say "Hay Cmdrs...look at this!!"

Frawd
 
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