13th's Lord Commander Gets Destroyed in single combat by ace pilot Harry Potter!

In all seriousness, though: Nightshady is a great combat pilot, as are a number of other members of his team. So is Harry, obviously somewhat better.


Of course there are many other top pilots out there that are arguably "better" than these two, but for all practical purposes either one of these guys would be your death sentence if you were unlucky enough to cross paths. I get your derision though, loud and clear. Is it because you personally think of some other pilots as being the heavy weight champs, or is it the usual forum practice of being disrespectful to PvPers?

No derision; nothing wrong with PvP when it's tempered with some humility. I was just bewildered by the professional boxing analogy.
 
...but for all practical purposes either one of these guys would be your death sentence if you were unlucky enough to cross paths.

Well, yeah.

Getting shot by powerful, modded, weapons tends to have that effect regardless of who's pulling the trigger.

Give a newbie the same toys and I suspect they'd win most of their PvP battles too, especially the non-consensual ones against people with neither the inclination or equipment for combat.
 

ryan_m

Banned
Well, yeah.

Getting shot by powerful, modded, weapons tends to have that effect regardless of who's pulling the trigger.

Give a newbie the same toys and I suspect they'd win most of their PvP battles too, especially the non-consensual ones against people with neither the inclination or equipment for combat.

If you think newbies would win PvP fights against people like these even if their ships were literally perfect, I have a bridge for sale that you might be interested in.
 
I dunno.

I didn't really see anything in that fight that you wouldn't see in a fight between a couple of newbies in stock Sidewinders.

Joust, turn, joust, turn, joust, turn, joust........

I guess it's all about having the cool toys to take into a fight.

nah bruh.

Constant pip management, FA Off evasion techniques, ammo conservation, target lock breaker weaponry.

Yea it was boring to watch because the weapons employed were (a) boring and (b) gimballed. But if all you saw was joust, turn, joust you didn't really understand what you were looking at.
 
13th's Lord Commander Gets Destroyed in single combat by ace pilot Harry Potter!

People that tout their own prowess are usually just looking for attention, often because they are not otherwise attention worthy. That is most definitely the case here.
 
Lots of sarcasm and derision in this thread.

Personally I also don't think Potter's especially "good" at flying or aiming, but that doesn't make him a bad pilot or PvPer. He has a solid grasp of strategy, tactics and meta knowledge which allows him to win fights like this where pure mechanical technical ability would dictate he'd lose.

It's all very well pontificating about skill and how your superior control set up lets you turn and aim and move better, but Potter does show a dogged ability to succeed against opponents that are equally assured of their superiority. And that in itself is worth thinking about
 
Yea it was boring to watch because the weapons employed were (a) boring and (b) gimballed. But if all you saw was joust, turn, joust you didn't really understand what you were looking at.

If you didn't see a jousting match you were failing to see the forest for the trees.
 
I watched that duel live on the stream last night. It was over so quick it almost looked like Nightshady was ganked.

Don't think so. HP's radar shows that Nightshady already had his hardpoints deployed and was attacking from the get go.
 
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If you didn't see a jousting match you were failing to see the forest for the trees.

Like others said, if all you saw was jousting you did not understand what was going on, the reason it looks boring is because we make it look easy. its like anything really... just because it looked boring to you probably means you didn't understand what was going on. Combat in Elite has the most depth out of all things you can do. the whole jousting as you put it was quite far off the mark anyway given it was more of a turning battle than anything, you view is relative to me so you only see one side, if you pay attention to the planet you will see we are orbiting each other switching sides from time to time.
 
People that tout their own prowess are usually just looking for attention, often because they are not otherwise attention worthy. That is most definitely the case here.

Some of us can tout their prowess I guess because we are actually good, I am sorry if that upsets you, you didn't need to come in and comment. if I wasn't attention worthy then why did I have almost 100 people waiting to watch this fight for two hours? something tells me it might have been a tad attention worthy, hell I have no idea myself why people watch me play but they do and while they do I will put content out.

I cannot say the same for one such as yourself.
 
Your opponent did not seem to have any weapons that were effective, or he forgot to pull the trigger.

Nightshady had rails and force cannon, the later probably meant to interfere with rail aim. His loadout was much less effective in a pitched 1v1 against Potter's frag setup than vice versa.

Lots of time spent synthesizing your ammo.

I think synthesis is one of the worst things to happen to combat in this game as it generally removes the core limitation of several weapons (frags included) from relevance.

That said, if you have the materials to do it and hadn't agreed not to, why wouldn't you?

He wasted several opportunities to recharge his shield.

Looked like prismatics, and why they are down, they aren't coming back up without a reboot/repair, in any reasonable period of time.

Why did Nighshady get all the time in close range, when obviously Harry had the advantage there with his frag cannons?

It did look like Nightshady was generally trying to keep his distance, but this is very hard to do for protracted periods when both ships are close in speed.

Even if you are a master at aiming fixed weapons with FA off, you cannot boost in reverse, and the gap will close unless you spend most of the fight kiting.

Some sort of code of conduct in PVP duels?

If I realize my ship is even slightly faster and I am not in a position to completely dominate the engagement, I'll happily kite my opponent(s) until they all run out of ammo, fuel, or patience.

This is at least 37.23% of the reason why no one likes my CMDR.
 
Gimballed loadouts aren't all that in my experience. Even Cutters are running TLB plassies.

Love frags though so fair play, cool vid + some funky spins.
 
Like others said, if all you saw was jousting you did not understand what was going on, the reason it looks boring is because we make it look easy. its like anything really... just because it looked boring to you probably means you didn't understand what was going on. Combat in Elite has the most depth out of all things you can do. the whole jousting as you put it was quite far off the mark anyway given it was more of a turning battle than anything, you view is relative to me so you only see one side, if you pay attention to the planet you will see we are orbiting each other switching sides from time to time.

You understand that a "turning fight" is not something any combat pilot aspires to or deliberately engages in, right?
It's usually a term used to describe a poor tactical position where, either due to pilot or machinery shortcomings, neither pilot can gain a decisive advantage.
To remain in a turning fight for a prolonged period suggests that neither pilot has the ability to gain an advantage or the wit to realise the stalemate cannot be broken.

I mean, kudos to you for sticking at it and winning by attrition but that's kinda like watching 2 boxers stood, flat-footed, in the centre of the ring slugging away at each other.
When you see something like that, it's not any kind of display of skill or ability, beyond the ability to inflict damage and survive.
 
You understand that a "turning fight" is not something any combat pilot aspires to or deliberately engages in, right?

That applies to aircraft, not Elite: Dangerous spacecraft.

With no drag, no altitude, no gravity, and virtually no situations that are appreciably expensive in terms of delta v, combat in ED is totally different from what actual combat pilots do in actual aircraft, or what would occur with actual spacecraft. Even the most fundamental flight maneuvers work quite differently.
 
That applies to aircraft, not Elite: Dangerous spacecraft.

With no drag, no altitude, no gravity, and virtually no situations that are appreciably expensive in terms of delta v, combat in ED is totally different from what actual combat pilots do in actual aircraft, or what would occur with actual spacecraft. Even the most fundamental flight maneuvers work quite differently.

It applies to both.

Obviously, there are reasons why a turning fight is bad for atmospheric aircraft because every turn bleeds energy.
The fact remains, however, that if you're in a prolonged turning fight then you have reached a stalemate where both aircraft are subject to similar issues and neither pilot has any way to gain an advantage.
And that continues to apply in ED too.
 
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