Braben also teased future updates for Elite: Dangerous, saying that the next logical step would be to introduce 'settlements' on planets.
https://www.neowin.net/news/tencent-buys-9-of-elite-dangerous-developer-frontier-developments
What kind of settlements? I think it's important that we can see NPCs walk and drive around, because that makes it feel alive. The current surface ports feel like ghost towns. Frontier should use the crowd tech of Planet Coaster.
Player groups should be able to build and manage a settlement. That would add real depth to the sandbox.
I thought we already did have planetary settlements.
Player groups should be able to build and manage a settlement. That would add real depth to the sandbox.
Because it is NOT easy!
1. The movement of vehicles & space-suited figures would look extremely repetitive too, unless they spent a lot of effort on it.
2. You'd quickly spot that vehicles & space-suited figures are a handful of identical models repeated everywhere (perhaps with slightly different colours). Edit: Although I suppose this would be expected to some degree!
Based on the referenced article, it sounds like they're just expanding on the 'generation ships' idea:
https://www.neowin.net/news/elite-d...s-about-his-next-big-project-coming-next-year
Because it is NOT easy! The movement of vehicles & space-suited figures would look extremely repetitive (and without purpose), unless they spent a lot of effort on it.
Little teases are all well and good, but when do we actually see something?
"Braben also teased future updates for Elite: Dangerous, saying that the next logical step would be to introduce 'settlements' on planets."
https://www.neowin.net/news/tencent-buys-9-of-elite-dangerous-developer-frontier-developments
Please check the original source, because Braben is being taken out of context, and IMHO did NOT intend "settlements" in the way you mean. Here's a slightly fuller quote
So when he says "settlements" he is IMHO talking about the STORIES of past attempts to settle the galaxy. Why did many settlement attempts fail & what is the story behind those failures? (And maybe some successes, whose settlements have perhaps stayed hidden for their own isolationist reasons - perhaps good stories in their own rights.)
IMHO we can probably expect more audio logs, but at failed settlements (rather than failed colony ships).
If it was as simple as that, we'd have seen something from the devs by now. It's obviously not that simple, and you obviously cannot compare the two games.
At the very least they could animate some peeps in the control tower, that shouldn't be too difficult for them to do.
I would like to see stations with seriious traffic, like something out of the 5th Element!
Why does it have to be groups? Why shouldn't solitary players be able to too?
And after the people walking /driving about at the planetary settlements are added will it be that a commander takes out his SRV.............. and plays deathrace 3304... [hotas]
Bill
"Look blind pedestrian... 40 bonus points...."![]()
Ah I remember with fondness how he talked about gas giants...some 18 months ago give or take...
Little teases are all well and good, but when do we actually see something?
The reason we haven't seen it yet is because Elite Horizons didn't include any content that needed large crowds of people.If it was as simple as that, we'd have seen something from the devs by now. It's obviously not that simple, and you obviously cannot compare the two games.
...it's not rocket science, should I mention planet coaster has hundreds of NPC moving around the game, or things like Skyrim or Fallout that have NPCs with daily routines?...
At the very least they could animate some peeps in the control tower, that shouldn't be too difficult for them to do.
I would like to see stations with seriious traffic, like something out of the 5th Element!
ED will be supported for at least 10 years.
Still enough time.
:>
Logical? Yes. Realistic? No.
It still makes me laugh that systems can contain billions of people, yet there is never a soul to be seen.