Who said anything about scanning? I'm talking about *experiencing* it. Haven't you just taken off in a direction on a whim just to see what was out there?
In fact I do that. But I do it in Space Engine, not in E
Who said anything about scanning? I'm talking about *experiencing* it. Haven't you just taken off in a direction on a whim just to see what was out there?
In fact I do that. But I do it in Space Engine, not in E. The Universe itself is shallow in E
, I mean, VY Canis Majoris is just an upscaled red dwarf that you wouldn't even recognise as being a hypergiant if there was no "distance to center" indicator.
I envy you. Exploring for me holds zero interest, and I really want it to. I just get really bored of looking at the (seemingly) same spheres over and over again, and not actually doing.... anything, at all. It's like watching an advanced screen saver for hours, to me.
Agreed, although I tend to just load up a huge amount of music when doing long sequences. The Beatles and Radiohead Anthology got me to Colonia. I find my BKGamer helps the situation a lot, feeling the rumble of the ship keeps me a lot more connected to the game, it feels very empty and lifeless without it, combined with voice attack and VR, my tolerance for long range trips is quite high. I've also programmed Astra to auto jump for me.
Betelgeuse almost trumps it, purely because you have a landable planet in close prox.
I mean, considering the Alliance has effectively declared war against the Federation this week, I'll be hooked for a while.
And it has absolutely nothing to do with multi-crew, thargoids, or any of the other half-finished mechanics and piece-meal cut-scene stories.
100% player driven content.
Joseph: You know, there's something I just don't understand. You're always telling me that space is big, that it's an endless frontier filled with infinite wonders.
Ben: It's true.
Joseph: Well if that's the case, you would think it would be more than enough room to allow people to leave each other alone.
Ben: It just doesn't work that way. It should, but it doesn't.
Well, and Space Engine is gonna get an update for VR support soon as well, so the sights will still be more amazing there![]()
I'm reminded of a scene in Star Trek: Deep Space 9, A Time To Stand.
Hats. Hats should solve all the problems.
I've also programmed Astra to auto jump for me.
Agreed, although I tend to just load up a huge amount of music when doing long sequences. The Beatles and Radiohead Anthology got me to Colonia. I find my BKGamer helps the situation a lot, feeling the rumble of the ship keeps me a lot more connected to the game, it feels very empty and lifeless without it, combined with voice attack and VR, my tolerance for long range trips is quite high. I've also programmed Astra to auto jump for me.