The Galaxy Map Is So Good, Im Using BookWinders Again.

Just to find my systems, the ship markers make it easier to find said systems, using the manual GalMap controls.

It's a secret conspiracy between UC (giving us only 100 bookmarks) and the Sidewinder vendors, who have inventory piling up. :(
 
NB: I have *no* objections to the Sidewinder as a *ship*. It's a splendid minimum vessel.

I have every objection to my "R" and "F" keys going soft on me, trying to find the right plane that the desired object is on, and only illuminates about 20 light-hears around the spherical center datum.

Thanks for the useful insight into your Elite gameplay experience.
I found it a thoroughly thrilling read.

And your reply was constructive, and concise. :)
 
Just to find my systems, the ship markers make it easier to find said systems, using the manual GalMap controls.

It's a secret conspiracy between UC (giving us only 100 bookmarks) and the Sidewinder vendors, who have inventory piling up. :(

I dare you to find 3 systems in OUTBREAK and ANARCHY without resorting to a third-party tool.

Replace this with any combination of State and Government to your liking's and get back at me on how great the galaxy map is.

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Plot a route that happens to cross a neutron/dwarf star, act surprised, supercharge your FSD, jump and tell me how you wasted your supercharge because the navigation didn't re-adjust?
Or if you do manage to set-up a jump tell me more on how it puts you back on track to your destination!
Or supercharge your FSD in a Neutron star, fiddle with the boost level meter and tell me how you don't have to restart the galaxy map for it to pick-up on your real jump-range instead of the pre-fetched false number that shows up after you fiddle with it.

OR, see these fine blue lines in the galaxy map going to nearby systems? That indicates your jump range. Good to visually see how far you can jump in a specific direction. "Available destinations" if you will. Except the lines stop at 110~ ly or so. Meaning any supercharged FSD surpassing this, (at the most critical moment where you'd like to use this feature because everything else is lacking,) leaves you without this handy feature.

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So back to your point, sure its a nice visual feature for newcomers. For the ones that use it however.
 
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Oh right. And if you happen to carry a lot of fuel tanks, your calculated "fastest" route will always be based on your full-tank jumping range instead of the actual one. That might have been supposed to be a feature or workaround, but it horribly sucks if you naively installed a lot of unused fuel tanks for a long exploration trip.
 
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Since the GAL Map stopped be usable for setting destinations I have an increasing number of bookmark I don't really need simply because trying to click on a star fails more times than it works - this means now I have to scroll up and down my bookmark list to find the star that I can actually see in plain view on the map but can't click on - just so I can plot a root to it.

I really hope that 2.4 bring:

  • Fix galmap so stars can actually get focus properly again ( stop the 'click on a star and having it zoom to some random distant star 100lys away!' issue )
  • Increase the limit on bookmarks
  • Add grouping feature to bookmarks so we can group them - eg: POI - Alien Base - Engineer - Home bases etc
 
I'm wondering how I'll get a Sidey out to 15,000 LY away (or more), landing on a planet, and leaving it there. Who's gonna fly my Asp/Annie/DBX? I'll need to drive the SRV over to "board ship" :p
 
Yeah 100 is far too low. THe worst thing is the clunky way we are forced to remove them.

Really needs some work, its not very user friendly as it stands.
 
Since the GAL Map stopped be usable for setting destinations I have an increasing number of bookmark I don't really need simply because trying to click on a star fails more times than it works - this means now I have to scroll up and down my bookmark list to find the star that I can actually see in plain view on the map but can't click on - just so I can plot a root to it.

I really hope that 2.4 bring:

  • Fix galmap so stars can actually get focus properly again ( stop the 'click on a star and having it zoom to some random distant star 100lys away!' issue )
  • Increase the limit on bookmarks
  • Add grouping feature to bookmarks so we can group them - eg: POI - Alien Base - Engineer - Home bases etc

The Galmap isn't all that broken. Here's all the steps for making it "work again":

1. When the cursor won't properly select a star simply jiggle your mouse around all the way to the left then all the way to the right again.
2. Use your joystick to navigate the left menu items.
3. Scream at your monitor until the game starts accepting normal input again.

Problem solved.
 
The Galmap isn't all that broken. Here's all the steps for making it "work again":

1. When the cursor won't properly select a star simply jiggle your mouse around all the way to the left then all the way to the right again.
2. Use your joystick to navigate the left menu items.
3. Scream at your monitor until the game starts accepting normal input again.

Problem solved.

I found that (3) normally fixes it :D

But seriously, there should have been a local (on your harddisk) bookmarks.xml or something for you when you bookmark systems. It can be saved under your current commander's save-profile, so it won't get mixed up with other commander names (if you have 2 or more accounts).

That way, you can have virtually unlimited bookmarks, and FD's servers don't need to store YOUR bookmarks into their database. I mean, even if you hack the bookmarks, what can you do? You can't affect anything on the server. All you'll have is just some numbers in a co-ordinate system that FD's servers recognise as pointing to a specific star system.
 
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The old school data collation and storage method. Unlimited storage, no batteries or charging, permanent, works offline: use a pen and paper. ¯\_(ツ)_/¯
 
Elite: Dangerous 2.4 The Bookmarks:

Plentiful.
Groupable.
Colour coded.
Toggle visibility by group.


Please.
I promise I will make a nice video showing the strategic position of something or other.
 
I hope that the bookmarks get sorted out in 2.4, as it is now, it looks more like a knee jerk reaction to add it to the game, it's been asked for from almost day 1...
With that said they did it to the game, I just hope they refine it and make it a usable tool.
 
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