Annnd it's official. Let's discuss the (probable) good and bad.

For me Operation Genesis (surely the best) really nailed a few things. For example, though you had to park manage customers, stopping the dinosaurs from tearing each other to shreds (the dino-sim side of it) was for me the really good bit.

I have a copy of the incredibly beautiful Planet Coaster and the idea of a more advanced people + creature simulation .. especially if mixed with a really snazzy dinosaur encyclopedia with EVERYTHING we know about dinosaurs to hand .. gives me a fair level of goosebumps.

It would be nice to see PC lvel park design creativity available too but for me a big draw to JPOG was the people side build simplicity. You could quickly throw down paths and complete themed shops, instantly the park is open and looks good, so you can get on with what you want to be doing .. which is looking at the dinosaurs and building suicidal safaris through the Carcharodontosaurus enclosure.

The Path system in Planet Coaster, while amazing for creatives, does take some getting to grips with. An 'easy path mode' - with paths (bosh) all ground level with scalable easy peasy 90 degree bends .. for rapidly building a functional, square park (with easy ready done shops, for your first go) and you're seriously in for me.
 
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DNA splicing game mechanic for procedurally generated creatures? Sounds like a test bed for xenoforms....
 
Frontier is the Daddy when it comes to this type of game.

I'll pin my colours to the mast and say it will be a very good game.

I'll pin my colours to the mast and say it'll be an Ok game that'll be soon forgotten.
To exercise my point, without looking it up, how many rollercoaster games have Frontier made since they released Elite Dangerous?

[waits while you get it wrong and then look it up]

Exactly.

Jurassic Whatever will be mediocre at best and soon forgotten after the film's release ... until Jurassic Whatever 2: The Cash Grab.
This would have worked better as an expansion to Planet Coaster.

EDIT: I wasn't being sarcastic with "Jurassic Whatever", I genuinely had forgotten the title.
 
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This would have worked better as an expansion to Planet Coaster.

One reason I'm not sure about this is that dinosaurs are an interest in themselves. The game only has to be a medium good builder game in a way; If the dinos are really well done, that can elevate the game to classic. JPOG still my example, the park management side was maybe nothing special but the creatures having their own fascination, fortifies.
 
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I'll pin my colours to the mast and say it'll be an Ok game that'll be soon forgotten.
To exercise my point, without looking it up, how many rollercoaster games have Frontier made since they released Elite Dangerous?

[waits while you get it wrong and then look it up]

Exactly.

Jurassic Whatever will be mediocre at best and soon forgotten after the film's release ... until Jurassic Whatever 2: The Cash Grab.
This would have worked better as an expansion to Planet Coaster.

EDIT: I wasn't being sarcastic with "Jurassic Whatever", I genuinely had forgotten the title.

I think you make some valid points, but Screamride was not what rollercoaster fans wanted, rollercoaster fans want to make their own fantasy parks without limits, or to be able to faithfully recreate their favourite parks. Maybe Frontier has made 2 rollercoaster games in the past couple of years, but when you strike gold, you strike gold.

And I think any lessons learned from what I'm sure (and please don't excuse the pun, it's intentional and awesome) has been a rollercoaster past 24 months for Frontier, can be readily channeled in to the development of a game that fans are clamouring for. I only found out about PC late in the dev cycle (last September), but my first thought was pretty much "I hope they put Dinosaurs in this".

On reflection, I hope they don't. I mean, yeah I want the endless possibilites aspect of things, but JW:E should not be Planet Coaster with Dino's tacked on, and it won't be. But, nor do I think that this game will be a flash in the pan. If I could play OG on my PC (I'm sure there's some convoluted way with an emulator), I'd probably be playing it right now. The fanbase exists, as the fanbase for RCT existed. But this isn't an OG fanbase, it's a JP fanbase, which means it's larger. They'd be foolish to do a disservice to this game, because done right it will reap rewards.

I'm 31, I was 7 when I went to see Jurassic Park. I still think about it all the time.
 
Well this is certainly a game they should be able to throw together with in a year, the only thing they need to build from scratch is the creature creation tools and create a convincing dino AI, the rest can be ported from Planet coaster, through that might cause a console or two fry if not probably optimise.
 
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It would be cool to walk around in first person and see the dinosaurs. An option to walk inside the cages of the dinosaurs would be awesome. How about collect dinosaur eggs and hunt dinos in first person. :cool:

Planet Coaster supports first person gameplay so it's possible.

[video=youtube;R07ydviamAE]https://www.youtube.com/watch?v=R07ydviamAE[/video]

Well, at least now we can start speculation on Frontier's fourth franchise.

Probably Planet Safari. Like Planet Coaster but managing a zoo with animals.
 
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Jenner

I wish I was English like my hero Tj.
I'll pin my colours to the mast and say it'll be an Ok game that'll be soon forgotten.
To exercise my point, without looking it up, how many rollercoaster games have Frontier made since they released Elite Dangerous?

[waits while you get it wrong and then look it up]

Exactly.

Jurassic Whatever will be mediocre at best and soon forgotten after the film's release ... until Jurassic Whatever 2: The Cash Grab.
This would have worked better as an expansion to Planet Coaster.

EDIT: I wasn't being sarcastic with "Jurassic Whatever", I genuinely had forgotten the title.

Just because the latest films in the series have been letdowns doesn't mean that a new game based on the IP needs to be. Yes - oftentimes games based on movie IPs are not so great, but there are notable exceptions.

I'm going to be honest - I really did get excited when I saw the preview vid for this game, and that's coming from someone who has not a lot of interest in Planet Coaster and such.
 
Well, at least now we can start speculation on Frontier's fourth franchise.

Strictly speaking, Jurassic World Evolution (hey, I actually remembered its title!) *IS* Frontier's 4th franchise.

Elite series
LostWinds
Planet Coaster
Jurassic World Evolution

I think you make some valid points, but Screamride was not what rollercoaster fans wanted, rollercoaster fans want to make their own fantasy parks without limits, or to be able to faithfully recreate their favourite parks. Maybe Frontier has made 2 rollercoaster games in the past couple of years, but when you strike gold, you strike gold.

And I think any lessons learned from what I'm sure (and please don't excuse the pun, it's intentional and awesome) has been a rollercoaster past 24 months for Frontier, can be readily channeled in to the development of a game that fans are clamouring for. I only found out about PC late in the dev cycle (last September), but my first thought was pretty much "I hope they put Dinosaurs in this".

On reflection, I hope they don't. I mean, yeah I want the endless possibilites aspect of things, but JW:E should not be Planet Coaster with Dino's tacked on, and it won't be. But, nor do I think that this game will be a flash in the pan. If I could play OG on my PC (I'm sure there's some convoluted way with an emulator), I'd probably be playing it right now. The fanbase exists, as the fanbase for RCT existed. But this isn't an OG fanbase, it's a JP fanbase, which means it's larger. They'd be foolish to do a disservice to this game, because done right it will reap rewards.

I'm 31, I was 7 when I went to see Jurassic Park. I still think about it all the time.

This ^^^ is an excellent reply, and I want to thank you for it. Repped.
 
I imagine in the movie theaters of the whole world for the new movie. The advertising on the screen for the new Frontier game. Will be seen by tens of millions of people

:)
 
I'm SUPER stoked for a new JP management games! I've been following Mesozoica closely and played hours and hours of Operation Genesis. I couldn't be more excited.

The *only* thing that bothers me (just a little), is the fact that this will be a multiplatform game. I'm by no means a PC elitist, it's just that it seems like modding and complexity might be a little compromised to hit console release date as well as the movie tie-in. PC has Steam Workshop and it's definitely a major major plus. Also, please don't be like Zoo Tycoon 2013!!!

I'm hoping Frontier will launch their own version of steam workshop for all their games and decouple Planet Coaster from being a steam only game. Even Elite could benefit by allowing player own factions to upload their own logos without undermining the store.

I'm also expecting PC console port will be announced at October 7 show.
 
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I think you make some valid points, but Screamride was not what rollercoaster fans wanted, rollercoaster fans want to make their own fantasy parks without limits, or to be able to faithfully recreate their favourite parks. Maybe Frontier has made 2 rollercoaster games in the past couple of years, but when you strike gold, you strike gold.

And I think any lessons learned from what I'm sure (and please don't excuse the pun, it's intentional and awesome) has been a rollercoaster past 24 months for Frontier, can be readily channeled in to the development of a game that fans are clamouring for. I only found out about PC late in the dev cycle (last September), but my first thought was pretty much "I hope they put Dinosaurs in this".

On reflection, I hope they don't. I mean, yeah I want the endless possibilites aspect of things, but JW:E should not be Planet Coaster with Dino's tacked on, and it won't be. But, nor do I think that this game will be a flash in the pan. If I could play OG on my PC (I'm sure there's some convoluted way with an emulator), I'd probably be playing it right now. The fanbase exists, as the fanbase for RCT existed. But this isn't an OG fanbase, it's a JP fanbase, which means it's larger. They'd be foolish to do a disservice to this game, because done right it will reap rewards.

I'm 31, I was 7 when I went to see Jurassic Park. I still think about it all the time.

This man absolutely nails my thoughts on JW:E and past games from FDev.

For me I am hoping they have taken a long look as JPOG as have seen what made that game a classic, the dinosaurs and how they existed in the game and how they interacted and how they made up a large portion of the game away from the park building. There are a lot of aspects of PC that could be tweaked for JW:E however I agree FDEV need to ensure it literally isn't PC with Dinos stuck on it. The potential for this game is huge if it is done properly but I am confident they will pull it off, and I am super excited to see how this pans out.

I also remember being 8 years old (I am 32 now) and going to watch JP for the first time, that experience had me hooked and made me a lifelong JP fan. Still remember clearly to this day that visit to Gatley Cinema near Stockport :D
 
This ^^^ is an excellent reply, and I want to thank you for it. Repped.

Thanks, but that's not to say I'm without concern. It seems to be quite a short development cycle, we're expecting this game to be released in 10 months or so, and all we've seen is an awesomely-rendered trailer. But we've no idea how long this game has been in development, for sure it's not something that they picked up three weeks ago. But then I wonder who approached whom? I'd like to believe it was Frontier that reached out to Universal saying "blah blah look at all this awesome stuff we've done, people want a game like what we have (PC) but with dinosaurs, and you have this awesome dinosaur franchise, and here's a demo of what we think this game could be"

To what extent are Frontier slaves to Universal? I don't mean that in any sort of way, but the advantage that Frontier had up until this point with their franchises was that it was their own ips, and now they have a deal with Universal, and is there going to be absolute constraint that says "You HAVE to have this game out in concert with the film"? I like games to be released when they're ready, not when money people want them out. This has had proven consequences many times throughout gaming history. And then this is also a multi-plat release, so you've got to make sure it works three times more.

Lastly, this is Jurassic Park, it's a beloved property. It was a big influence on my life, and it lead me down the career path I'm on. And I know I'm not the only one. So, it's not like they're making Mesozoica or Prehistoric Kingdom, it's Jurassic Park. There's such a wish list of things that I wish I could post, but I just feel like making them real by writing them, and putting my ideas out there and not having them come to fruition would only lead to disappointment.

So I'm putting my faith in Frontier, I only know them from RCT3 and PC, but based on seeing the developers in the diaries and on livestreams, they're genuinely passionately people - money doesn't appear to be their driving factor. I really think they can do this. If Sam Denney can learn as much about dinosaurs, as he has about rollercoasters, then we're in for a real treat.
 
Frontier announced their "Hollywood IP" in February of this year. I think it's safe to say that they've been working on it in earnest since then at the latest; negotiations were presumably ongoing for much longer and I suspect Frontier were working on it during that time too, knowing that they'd want to ship it around the same time as the film release. Still, 18-24 months is a short timescale for a AAA game.

My feeling is that it'll build on some of the foundations laid by Planet Coaster: voxel terrain, pathing, guest brain, etc. with hopefully an engine that's upgraded to overcome some of the limitations present in PC (e.g. DirectX12 or Vulkan render path). I also suspect that Frontier will continue with the same development ethos of releasing the game and supporting it with free updates over time.
 
The Internet was going insane when Frontier announced JWE, i am super hyped. The internet is super hyped, everybody is superhyped.

Even critics from all around the world are hyped, i think, Frontier got them self a perfect IP here.
 
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