Maybe because people have already paid for it as part of the ED universe, space legs shouldn`t be coming as a surprise to FD, its something that should be in the pipeline. Talk of a separate game and kickstarter is pure nonsense.
Maybe because people have already paid for it as part of the ED universe, space legs shouldn`t be coming as a surprise to FD, its something that should be in the pipeline. Talk of a separate game and kickstarter is pure nonsense.
Crazy, no thanks.The expansions were the price of the game, this was part of the deal, space legs was promised from the start. FD have to deliver on this, no if, buts or maybe`s. Time of delivery is another conversation, as a lifetime pass owner I expect this as a given. FD have to get back on track with ED development, its been pitifully slow due to time spent porting the game to xbox and ps4. We`ll see whats in the works for 3.0 in October and it will have to be a lot better than whats being delivered in the last 12 mths, and space legs can`t be put off forever, they should already have the ground work done at this stage, if they haven`t then that`s really poor planning on their part.
KickstarterPage said:The initial release of Elite: Dangerous doesn't mark the end of development. We intend to continue expanding the game both with new content and new features. A good example of this is planetary landings. We have an ambitious goal for landings to include new gameplay and a rich variety of worlds to explore. To achieve our goal we want the planets to come to life. We also want to add leaving the ships so you can explore space stations or board enemy vessels or even just to look around your own.
The main reason for treating these as expansions is so we can approach these with the proper development resources that we require to do them well. We don't plan or desire to just tick a box, we want to make these additions something significant
And so another KS FAQ pledge bites the dust. Thanks for that. At least we know where we stand, which is nowhere except the Holo-Me suite.
Yours,
An obnoxious child.
And so another KS FAQ pledge bites the dust. Thanks for that. At least we know where we stand, which is nowhere except the Holo-Me suite.
Yours,
An obnoxious child.
Also, what's the point in putting all that time into creating avatars, when all they're going to do is just sit in a seat forever.
Space legs was never promised from the start to be anything in the base game but as a possible expansion
Also "talk of a a separate game and kickstarter is pure nonsense" is your own nonsense
It would be the equivalents of a whole new game was the import, stop being disingenuous so as to have a reason to be indigent over your own faulty recollection of promises you feel you are own that you are not and choing to twist statements to claim they are nonsense
Then a huge portion of the player base must be all wrong, as from the beginning they have been led to believe that space legs was a future part of ED that was in the pipeline. Maybe it should have been made clear by FD from the beginning the problems with delivering same and that it was extremely unlikely. This would have avoided any confusion, then again maybe you don`t mind being sent mixed messages.
That's really the crux of it, right? There's been extensive discussions about space legs all over the forums, and it's a difficult one to answer from our perspective. It's something we really, really want to do.... but if it doesn't add any long-term value, it's a lot of work for something that lacks meaningful gameplay. There was another thread on this that we were taking notes from with regards to the comparison to EVE's version of 'space legs'. Unfortunately that thread was lost as the OP requested his account to be removed and all posts he made to be wiped. Essentially it was a discussion regarding the feature being removed from EVE (if I recall the linked article correctly) due to lack of people using.
It's still something we'd like to do, but the focus after 2.4 will be improvements of core gameplay mechanics. To add this rather heavy feature without meaningful activities around it would be a disservice to you guys, and it's a hell of a lot of work for the dev team. My advice would be to work on the assumption that it'll be a ways off yet, because as has been mentioned many times before: to do it properly would be a whole new game within ED.
Emmm...not to defend FD here - I think they are wrong with delaying space legs - but KS never pledged to have space legs in game.
Do the NPCs buy a lot of Flight Suits then?edit 2: Holo Me is here because of NPC avatars.
"Can I leave the space ship?
Yes, but not in the initial release. The core release of the game focusses on the ships and space. We'll then be working to expand the game. This includes exploring your ship and space stations. The potential content for Elite is huge,so we're keeping a sensible strategy to add to the game in stages."
I've no objection to paying for an expansion, but until I can "explore my ship and space stations" I will continue to see that as an unfulfilled pledge.
And while Dale's post isn't exactly a nail in the coffin, it sure feels as though that feature has been kicked even further into the long grass than it already was. Man, that grass looks really long from here.
Do the NPCs buy a lot of Flight Suits then?
TL: DR version, "No ETA, no guarantees."It's still something we'd like to do, but the focus after 2.4 will be improvements of core gameplay mechanics. To add this rather heavy feature without meaningful activities around it would be a disservice to you guys, and it's a hell of a lot of work for the dev team. My advice would be to work on the assumption that it'll be a ways off yet, because as has been mentioned many times before: to do it properly would be a whole new game within ED.
sTo add this rather heavy feature without meaningful activities around it would be a disservice to you guys,
TL: DR version, "No ETA, no guarantees."![]()
I'm sorry, but who did not laugh at that statement?
Does any feature of Elite currently have "meaningful" activities?
Power play? Nope
CqC? Nope
Engineers? Nope
Multi crew? Nope
They have grind for sure, but meaningful Persistent activities?
NOPE.