Some interesting comments from the peeps at CIG http://forums.mmorpg.com/discussion/comment/7213279
[h=1]Q. How is netcode coming along? Can we expect a framerate improvement?
[/h]A. They’ve torn out everything they had before.
It wasn’t built to do anything to scale, so the network team have been rebuilding the core tech. Lots of that’s in. There’s still more to do, but lots of the work isn’t just that they have to rewrite things, it’s also about making sure that what happens is the gameplay programmers have to take that work, and make sure gameplay is calling the proper routines. Network team rewrites everything, then engine team and game programming team move over to it. They’ve been doing this for months. Should notice a lot better latency.
At launch there will be bugs, but things will be much faster. Everything they’ve done is the basis for the server transition stuff. When a server can control anything from a room to a system and they can transfer people from server to server, then everyone can be in one game universe. If 500 guys want to be in one room, that whole room will be one server, and when they leave, they’ll be passed on to other servers. They want everyone to play in the same universe, without instances.
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